Fixed compilating!
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4622d4ac09
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5685e5ba33
@ -77,7 +77,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
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int BaseZ = a_Chunk->GetPosZ() * cChunkDef::Width;
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// Check to see if PoweredBlocks have invalid items (source is air or unpowered)
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for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end();)
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for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end();)
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{
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int RelX = itr->a_SourcePos.x - a_ChunkX * cChunkDef::Width;
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int RelZ = itr->a_SourcePos.z - a_ChunkZ * cChunkDef::Width;
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@ -112,7 +112,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
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}
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// Check to see if LinkedPoweredBlocks have invalid items: source, block powered through, or power destination block has changed
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for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end();)
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for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end();)
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{
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int RelX = itr->a_SourcePos.x - a_ChunkX * cChunkDef::Width;
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int RelZ = itr->a_SourcePos.z - a_ChunkZ * cChunkDef::Width;
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@ -156,7 +156,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
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}
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}
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for (SimulatedPlayerToggleableList::const_iterator itr = m_SimulatedPlayerToggleableBlocks.begin(); itr != m_SimulatedPlayerToggleableBlocks.end();)
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for (SimulatedPlayerToggleableList::iterator itr = m_SimulatedPlayerToggleableBlocks.begin(); itr != m_SimulatedPlayerToggleableBlocks.end();)
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{
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int RelX = itr->a_BlockPos.x - a_ChunkX * cChunkDef::Width;
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int RelZ = itr->a_BlockPos.z - a_ChunkZ * cChunkDef::Width;
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@ -168,7 +168,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
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}
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else if (!IsAllowedBlock(SourceBlockType))
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{
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LOGD("cRedstoneSimulator: Erased block %s from toggleable simulated list due to power state change", ItemToFullString(SourceBlockType).c_str());
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LOGD("cRedstoneSimulator: Erased block %s from toggleable simulated list as block is no longer redstone", ItemToFullString(SourceBlockType).c_str());
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itr = m_SimulatedPlayerToggleableBlocks.erase(itr);
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}
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else
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@ -177,7 +177,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
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}
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}
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for (cRedstoneSimulatorChunkData::const_iterator dataitr = ChunkData.begin(), end = ChunkData.end(); dataitr != end;)
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for (cRedstoneSimulatorChunkData::iterator dataitr = ChunkData.begin(), end = ChunkData.end(); dataitr != end;)
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{
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BLOCKTYPE BlockType = a_Chunk->GetBlock(dataitr->x, dataitr->y, dataitr->z);
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if (!IsAllowedBlock(BlockType))
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