APIDump: Documented the plugin messaging hook and function.
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@ -449,6 +449,7 @@ end
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GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" },
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GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" },
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Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" },
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SendPluginMessage = { Params = "Channel, Message", Return = "", Notes = "Sends the plugin message on the specified channel." },
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SetUsername = { Params = "Name", Return = "", Notes = "Sets the username" },
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SetViewDistance = { Params = "ViewDistance", Return = "", Notes = "Sets the viewdistance (number of chunks loaded for the player in each direction)" },
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SendBlockChange = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta", Return = "", Notes = "Sends a BlockChange packet to the client. This can be used to create fake blocks only for that player." },
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MCServer/Plugins/APIDump/Hooks/OnPluginMessage.lua
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MCServer/Plugins/APIDump/Hooks/OnPluginMessage.lua
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@ -0,0 +1,25 @@
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return
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{
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HOOK_PLUGIN_MESSAGE =
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{
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CalledWhen = "The server receives a plugin message from a client",
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DefaultFnName = "OnPluginMessage", -- also used as pagename
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Desc = [[
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A plugin may implement an OnPluginMessage() function and register it as a Hook to process plugin messages
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from the players. The function is then called for every plugin message sent from any player.
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]],
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Params = {
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{ Name = "Client", Type = "{{cClientHandle}}", Notes = "The client who sent the plugin message" },
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{ Name = "Channel", Type = "string", Notes = "The channel on which the message was sent" },
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{ Name = "Message", Type = "string", Notes = "The message's payload" },
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},
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Returns = [[
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If the function returns false or no value, other plugins' callbacks are called. If the function
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returns true, no other callbacks are called for this event.
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]],
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}, -- HOOK_CHAT
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}
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