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Using ``const Vector3i &``

This commit is contained in:
STRWarrior 2014-03-11 14:44:21 +01:00
parent 0cce0478d8
commit 541175d8a0
2 changed files with 3 additions and 3 deletions

View File

@ -264,7 +264,7 @@ void cBlockArea::SetOffset(int a_OffsetX, int a_OffsetY, int a_OffsetZ)
void cBlockArea::SetOffset(Vector3i a_Offset)
void cBlockArea::SetOffset(const Vector3i & a_Offset)
{
m_Offset.Set(a_Offset.x, a_Offset.y, a_Offset.z);
}

View File

@ -210,7 +210,7 @@ public:
void SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight);
void SetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight);
void SetOffset (int a_OffsetX, int a_OffsetY, int a_OffsetZ);
void SetOffset (Vector3i a_Offset);
void SetOffset (const Vector3i & a_Offset);
// Getters:
BLOCKTYPE GetRelBlockType (int a_RelX, int a_RelY, int a_RelZ) const;
@ -221,7 +221,7 @@ public:
NIBBLETYPE GetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ) const;
NIBBLETYPE GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ) const;
NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ) const;
Vector3i GetOffset (void) const {return m_Offset;}
const Vector3i & GetOffset (void) const {return m_Offset;}
void SetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
void SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);