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An unification of code style

This commit is contained in:
Tiger Wang 2014-06-28 21:14:10 +01:00
parent dad0037f98
commit 536cb62f1c

View File

@ -361,7 +361,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
EntityCollisionCallback.GetHitEntity()->GetClass(),
HitPos.x, HitPos.y, HitPos.z,
EntityCollisionCallback.GetMinCoeff()
);
);
OnHitEntity(*(EntityCollisionCallback.GetHitEntity()), HitPos);
}