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Fixed warnings in Player.cpp

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1071 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
luksor111@gmail.com 2012-11-27 22:17:07 +00:00
parent 8ca150b700
commit 50e87ac978

View File

@ -274,7 +274,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround)
if (!m_bTouchGround)
{
if(m_Pos.y > m_LastJumpHeight) m_LastJumpHeight = m_Pos.y;
if(m_Pos.y > m_LastJumpHeight) m_LastJumpHeight = (float)m_Pos.y;
cWorld* World = GetWorld();
char BlockID = World->GetBlock( float2int(m_Pos.x), float2int(m_Pos.y), float2int(m_Pos.z) );
if( BlockID != E_BLOCK_AIR )
@ -294,7 +294,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround)
float Dist = (float)(m_LastGroundHeight - m_Pos.y);
int Damage = (int)(Dist - 3.f);
if(m_LastJumpHeight > m_LastGroundHeight) Damage++;
m_LastJumpHeight = m_Pos.y;
m_LastJumpHeight = (float)m_Pos.y;
if (Damage > 0)
{
TakeDamage(Damage, 0);