Avoid making copies of favicon string
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@ -294,7 +294,7 @@ int cServer::GetNumPlayers(void)
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AString cServer::GetFaviconData(void)
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const AString & cServer::GetFaviconData(void) const
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{
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return m_FaviconData;
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}
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@ -107,7 +107,7 @@ public: // tolua_export
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/// Notifies the server that a player is being destroyed; the server uses this to adjust the number of players
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void PlayerDestroying(const cPlayer * a_Player);
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AString GetFaviconData(void);
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const AString & GetFaviconData(void) const;
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CryptoPP::RSA::PrivateKey & GetPrivateKey(void) { return m_PrivateKey; }
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CryptoPP::RSA::PublicKey & GetPublicKey (void) { return m_PublicKey; }
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