Added a forgotten break in cHangingEntity constructor.
This had caused loading the cHangingEntity to fail in debug builds.
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@ -103,6 +103,7 @@ protected:
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// ASSERT(!"Tried to convert a bad facing!");
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// ASSERT(!"Tried to convert a bad facing!");
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Dir = cHangingEntity::BlockFaceToProtocolFace(BLOCK_FACE_XP);
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Dir = cHangingEntity::BlockFaceToProtocolFace(BLOCK_FACE_XP);
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break;
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}
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}
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#if !defined(__clang__)
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#if !defined(__clang__)
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default:
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default:
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