Add data accessor.
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@ -421,6 +421,7 @@ public:
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cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; }
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cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; }
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cRedstoneSimulatorChunkData * GetRedstoneSimulatorData(void) { return m_RedstoneSimulatorData; }
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cRedstoneSimulatorChunkData * GetRedstoneSimulatorData(void) { return m_RedstoneSimulatorData; }
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void SetRedstoneSimulatorData(cRedstoneSimulatorChunkData * a_Data) { m_RedstoneSimulatorData = a_Data; }
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bool IsRedstoneDirty(void) const { return m_IsRedstoneDirty; }
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bool IsRedstoneDirty(void) const { return m_IsRedstoneDirty; }
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void SetIsRedstoneDirty(bool a_Flag) { m_IsRedstoneDirty = a_Flag; }
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void SetIsRedstoneDirty(bool a_Flag) { m_IsRedstoneDirty = a_Flag; }
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