diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index ad9401e79..f019fd862 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -571,15 +571,18 @@ void cClientHandle::HandleBlockDig(int a_BlockX, int a_BlockY, int a_BlockZ, cha ItemHandler->OnDiggingBlock(World, m_Player, &Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); // Check for clickthrough-blocks: - int pX = a_BlockX; - int pY = a_BlockY; - int pZ = a_BlockZ; - AddDirection(pX, pY, pZ, a_BlockFace); - - Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ)); - if (Handler->IsClickedThrough()) + if (a_BlockFace != BLOCK_FACE_NONE) { - Handler->OnDigging(World, m_Player, pX, pY, pZ); + int pX = a_BlockX; + int pY = a_BlockY; + int pZ = a_BlockZ; + AddDirection(pX, pY, pZ, a_BlockFace); + + Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ)); + if (Handler->IsClickedThrough()) + { + Handler->OnDigging(World, m_Player, pX, pY, pZ); + } } } }