diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index d585eccf1..c5fe270d3 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1498,13 +1498,8 @@ void cClientHandle::Tick(float a_Dt) } // If the chunk the player's in was just sent, spawn the player: - if (m_HasSentPlayerChunk && (m_State != csPlaying) && !IsDestroying()) + if (m_HasSentPlayerChunk && (m_State == csDownloadingWorld)) { - if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player)) - { - // Broadcast that this player has joined the game! Yay~ - m_Player->GetWorld()->BroadcastChat(m_Username + " joined the game!", this); - } m_Protocol->SendPlayerMoveLook(); m_State = csPlaying; }