Refactored the world time.
Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -428,10 +428,10 @@ void cProtocolRecognizer::SendThunderbolt(int a_BlockX, int a_BlockY, int a_Bloc
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void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldTime)
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void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendTimeUpdate(a_WorldTime);
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m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
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}
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