Quick fix to make spawn eggs work (#4611)
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@ -3238,7 +3238,7 @@ void cProtocol_1_9_0::ParseItemMetadata(cItem & a_Item, const AString & a_Metada
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AString NBTName = NBT.GetString(entitytag);
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ReplaceString(NBTName, "minecraft:", "");
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eMonsterType MonsterType = cMonster::StringToMobType(NBTName);
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a_Item.m_ItemDamage = static_cast<short>(MonsterType);
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a_Item.m_ItemDamage = static_cast<short>(GetProtocolMobType(MonsterType));
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}
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}
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