Pickups no longer crash clients.
Removed some unnecessary includes. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1020 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -42,6 +42,7 @@ typedef unsigned char Byte;
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enum
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enum
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{
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{
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PACKET_UPDATE_TIME = 0x04,
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PACKET_UPDATE_TIME = 0x04,
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PACKET_PICKUP_SPAWN = 0x15,
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PACKET_SOUND_PARTICLE_EFFECT = 0x3d
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PACKET_SOUND_PARTICLE_EFFECT = 0x3d
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} ;
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} ;
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@ -85,6 +86,26 @@ int cProtocol142::ParseLogin(void)
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void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte (PACKET_PICKUP_SPAWN);
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WriteInt (a_Pickup.GetUniqueID());
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WriteShort (a_Pickup.GetItem()->m_ItemType);
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WriteByte (a_Pickup.GetItem()->m_ItemCount);
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WriteShort (a_Pickup.GetItem()->m_ItemDamage);
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WriteShort (-1); //TODO: Implement item metadata
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WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
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WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
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WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
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WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
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Flush();
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}
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void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
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void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
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{
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{
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cCSLock Lock(m_CSPacket);
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cCSLock Lock(m_CSPacket);
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@ -10,8 +10,6 @@
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#pragma once
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#pragma once
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#include "Protocol132.h"
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#include "Protocol132.h"
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#include "../../CryptoPP/modes.h"
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#include "../../CryptoPP/aes.h"
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@ -27,6 +25,7 @@ public:
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virtual ~cProtocol142();
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virtual ~cProtocol142();
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// Sending commands (alphabetically sorted):
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// Sending commands (alphabetically sorted):
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virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
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virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendTimeUpdate (Int64 a_WorldTime) override;
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virtual void SendTimeUpdate (Int64 a_WorldTime) override;
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