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More ini settings save their defaults

git-svn-id: http://mc-server.googlecode.com/svn/trunk@588 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-06-09 15:37:34 +00:00
parent 8233a425fb
commit 47b675e47c
4 changed files with 18 additions and 20 deletions

View File

@ -257,7 +257,7 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
BlockType = "stone"; BlockType = "stone";
} }
int Block = GetIniBlock(a_IniFile, "[Generator]", "SameBlockType", "stone"); int Block = GetIniBlock(a_IniFile, "[Generator]", "SameBlockType", "stone");
bool Bedrocked = (a_IniFile.GetValueI("Generator", "SameBlockBedrocked", 1) != 0); bool Bedrocked = (a_IniFile.GetValueSetI("Generator", "SameBlockBedrocked", 1) != 0);
m_CompositionGen = new cCompoGenSameBlock((BLOCKTYPE)Block, Bedrocked); m_CompositionGen = new cCompoGenSameBlock((BLOCKTYPE)Block, Bedrocked);
} }
else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0) else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0)
@ -266,9 +266,9 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
} }
else if (NoCaseCompare(CompoGenName, "classic") == 0) else if (NoCaseCompare(CompoGenName, "classic") == 0)
{ {
int SeaLevel = a_IniFile.GetValueI("Generator", "ClassicSeaLevel", 60); int SeaLevel = a_IniFile.GetValueSetI("Generator", "ClassicSeaLevel", 60);
int BeachHeight = a_IniFile.GetValueI("Generator", "ClassicBeachHeight", 2); int BeachHeight = a_IniFile.GetValueSetI("Generator", "ClassicBeachHeight", 2);
int BeachDepth = a_IniFile.GetValueI("Generator", "ClassicBeachDepth", 4); int BeachDepth = a_IniFile.GetValueSetI("Generator", "ClassicBeachDepth", 4);
BLOCKTYPE BlockTop = GetIniBlock(a_IniFile, "Generator", "ClassicBlockTop", "grass"); BLOCKTYPE BlockTop = GetIniBlock(a_IniFile, "Generator", "ClassicBlockTop", "grass");
BLOCKTYPE BlockMiddle = GetIniBlock(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt"); BLOCKTYPE BlockMiddle = GetIniBlock(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt");
BLOCKTYPE BlockBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone"); BLOCKTYPE BlockBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone");

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@ -103,13 +103,15 @@ void cRoot::Start()
m_Server = new cServer(); m_Server = new cServer();
LOG("Starting server..."); LOG("Starting server...");
cIniFile IniFile("settings.ini"); IniFile.ReadFile(); cIniFile IniFile("settings.ini");
int Port = IniFile.GetValueI("Server", "Port", 25565 ); IniFile.ReadFile();
int Port = IniFile.GetValueSetI("Server", "Port", 25565 );
if(!m_Server->InitServer( Port )) if(!m_Server->InitServer( Port ))
{ {
LOG("Failed to start server, shutting down."); LOG("Failed to start server, shutting down.");
return; return;
} }
IniFile.WriteFile();
cIniFile WebIniFile("webadmin.ini"); cIniFile WebIniFile("webadmin.ini");
if( WebIniFile.ReadFile() ) if( WebIniFile.ReadFile() )
@ -210,7 +212,7 @@ void cRoot::LoadWorlds(void)
cIniFile IniFile("settings.ini"); IniFile.ReadFile(); cIniFile IniFile("settings.ini"); IniFile.ReadFile();
// First get the default world // First get the default world
AString DefaultWorldName = IniFile.GetValue("Worlds", "DefaultWorld", "world"); AString DefaultWorldName = IniFile.GetValueSet("Worlds", "DefaultWorld", "world");
m_pState->pDefaultWorld = new cWorld( DefaultWorldName.c_str() ); m_pState->pDefaultWorld = new cWorld( DefaultWorldName.c_str() );
m_pState->WorldsByName[ DefaultWorldName ] = m_pState->pDefaultWorld; m_pState->WorldsByName[ DefaultWorldName ] = m_pState->pDefaultWorld;
@ -224,12 +226,12 @@ void cRoot::LoadWorlds(void)
for (unsigned int i = 0; i < NumWorlds; i++) for (unsigned int i = 0; i < NumWorlds; i++)
{ {
std::string ValueName = IniFile.GetValueName(KeyNum, i ); AString ValueName = IniFile.GetValueName(KeyNum, i );
if (ValueName.compare("World") != 0) if (ValueName.compare("World") != 0)
{ {
continue; continue;
} }
std::string WorldName = IniFile.GetValue(KeyNum, i ); AString WorldName = IniFile.GetValue(KeyNum, i );
if (WorldName.empty()) if (WorldName.empty())
{ {
continue; continue;

View File

@ -229,12 +229,7 @@ bool cServer::InitServer( int a_Port )
m_pState->ServerID = ServerID; m_pState->ServerID = ServerID;
} }
m_ClientViewDistance = IniFile.GetValueI("Server", "DefaultViewDistance", -1); m_ClientViewDistance = IniFile.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE);
if (m_ClientViewDistance == -1)
{
m_ClientViewDistance = cClientHandle::DEFAULT_VIEW_DISTANCE;
LOG("[Server].DefaultViewDistance not set, using a default of %d", m_ClientViewDistance);
}
if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE) if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE)
{ {
m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE; m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE;
@ -245,6 +240,7 @@ bool cServer::InitServer( int a_Port )
m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE; m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE;
LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance); LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance);
} }
IniFile.WriteFile();
} }
m_NotifyWriteThread.Start(this); m_NotifyWriteThread.Start(this);

View File

@ -243,10 +243,10 @@ cWorld::cWorld( const AString & a_WorldName )
AString StorageSchema("Default"); AString StorageSchema("Default");
cIniFile IniFile(m_IniFileName); cIniFile IniFile(m_IniFileName);
m_SpawnX = IniFile.GetValueF ("SpawnPosition", "X", m_SpawnX); m_SpawnX = IniFile.GetValueSetF("SpawnPosition", "X", m_SpawnX);
m_SpawnY = IniFile.GetValueF ("SpawnPosition", "Y", m_SpawnY); m_SpawnY = IniFile.GetValueSetF("SpawnPosition", "Y", m_SpawnY);
m_SpawnZ = IniFile.GetValueF ("SpawnPosition", "Z", m_SpawnZ); m_SpawnZ = IniFile.GetValueSetF("SpawnPosition", "Z", m_SpawnZ);
StorageSchema = IniFile.GetValue ("Storage", "Schema", StorageSchema); StorageSchema = IniFile.GetValueSet ("Storage", "Schema", StorageSchema);
m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3); m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3);
m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3); m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3);
m_IsCropsBonemealable = IniFile.GetValueSetB("Plants", "IsCropsBonemealable", true); m_IsCropsBonemealable = IniFile.GetValueSetB("Plants", "IsCropsBonemealable", true);
@ -259,7 +259,7 @@ cWorld::cWorld( const AString & a_WorldName )
m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false); m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false); m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false);
m_GameMode = (eGameMode)IniFile.GetValueI("GameMode", "GameMode", m_GameMode ); m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode );
if (!IniFile.WriteFile()) if (!IniFile.WriteFile())
{ {