From 04cc8aa0f57ac3fb3293740d4ffd741231d5925d Mon Sep 17 00:00:00 2001
From: Tiger Wang <ziwei.tiger@hotmail.co.uk>
Date: Sun, 5 Jun 2016 16:08:47 +0100
Subject: [PATCH 1/2] Comparators and pistons no longer update instantly

* Fixes #3168.
---
 src/Blocks/BlockComparator.h                  |  5 +++
 src/Blocks/BlockPiston.h                      |  6 +--
 .../PistonHandler.h                           | 29 ++++++++++++--
 .../RedstoneComparatorHandler.h               | 38 ++++++++++++++-----
 4 files changed, 63 insertions(+), 15 deletions(-)

diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index 394b53a15..ffd1bde61 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -60,6 +60,11 @@ public:
 		return true;
 	}
 
+	inline static bool IsOn(NIBBLETYPE a_Meta)
+	{
+		return ((a_Meta & 0x8) == 0x8);
+	}
+
 	inline static Vector3i GetSideCoordinate(const Vector3i & a_Position, NIBBLETYPE a_Meta, bool a_bInverse)
 	{
 		auto Position = a_Position;
diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h
index 30ccc168d..18b688256 100644
--- a/src/Blocks/BlockPiston.h
+++ b/src/Blocks/BlockPiston.h
@@ -93,6 +93,9 @@ public:
 		return 11;
 	}
 
+	/** Returns true if the piston (with the specified meta) is extended */
+	static inline bool IsExtended(NIBBLETYPE a_PistonMeta) { return ((a_PistonMeta & 0x8) != 0x0); }
+
 private:
 
 	typedef std::unordered_set<Vector3i, VectorHasher<int>> Vector3iSet;
@@ -100,9 +103,6 @@ private:
 	/** Returns true if the piston (specified by blocktype) is a sticky piston */
 	static inline bool IsSticky(BLOCKTYPE a_BlockType) { return (a_BlockType == E_BLOCK_STICKY_PISTON); }
 
-	/** Returns true if the piston (with the specified meta) is extended */
-	static inline bool IsExtended(NIBBLETYPE a_PistonMeta) { return ((a_PistonMeta & 0x8) != 0x0); }
-
 	/** Returns true if the specified block can be pushed by a piston (and left intact) */
 	static inline bool CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
 	{
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
index 1ee68e521..f82ebdf94 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
@@ -39,14 +39,37 @@ public:
 	virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
 	{
 		// LOGD("Evaluating pisty the piston (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+		auto Data = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData();
+		auto DelayInfo = Data->GetMechanismDelayInfo(a_Position);
 
-		if (a_PoweringData.PowerLevel > 0)
+		// Delay is used here to prevent an infinite loop (#3168)
+		if (DelayInfo == nullptr)
 		{
-			cBlockPistonHandler::ExtendPiston(a_Position, &m_World);
+			bool ShouldBeExtended = (a_PoweringData.PowerLevel != 0);
+			if (ShouldBeExtended != cBlockPistonHandler::IsExtended(a_Meta))
+			{
+				Data->m_MechanismDelays[a_Position] = std::make_pair(1, ShouldBeExtended);
+			}
 		}
 		else
 		{
-			cBlockPistonHandler::RetractPiston(a_Position, &m_World);
+			int DelayTicks;
+			bool ShouldBeExtended;
+			std::tie(DelayTicks, ShouldBeExtended) = *DelayInfo;
+
+			if (DelayTicks == 0)
+			{
+				if (ShouldBeExtended)
+				{
+					cBlockPistonHandler::ExtendPiston(a_Position, &m_World);
+				}
+				else
+				{
+					cBlockPistonHandler::RetractPiston(a_Position, &m_World);
+				}
+
+				Data->m_MechanismDelays.erase(a_Position);
+			}
 		}
 
 		return {};
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
index 95881990d..9a250a1fe 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
@@ -99,22 +99,42 @@ public:
 
 	virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
 	{
+		// Note that a_PoweringData here contains the maximum *side* power level, as specified by GetValidSourcePositions
 		// LOGD("Evaluating ALU the comparator (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+		auto Data = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData();
+		auto DelayInfo = Data->GetMechanismDelayInfo(a_Position);
 
-		if (GetPowerLevel(a_Position, a_BlockType, a_Meta) > 0)
+		// Delay is used here to prevent an infinite loop (#3168)
+		if (DelayInfo == nullptr)
 		{
-			m_World.SetBlockMeta(a_Position, a_Meta | 0x8);
+			auto Power = GetFrontPowerLevel(a_Position, a_BlockType, a_Meta, a_PoweringData.PowerLevel);
+			auto PreviousFrontPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_PoweringData.PoweringBlock, Power));
+
+			bool ShouldBeOn = (GetPowerLevel(a_Position, a_BlockType, a_Meta) > 0);  // Provide visual indication by examining *rear* power level
+			bool ShouldUpdate = (Power != PreviousFrontPower.PowerLevel);  // "Business logic" (:P) - determine by examining *side* power levels
+
+			if (ShouldUpdate || (ShouldBeOn != cBlockComparatorHandler::IsOn(a_Meta)))
+			{
+				Data->m_MechanismDelays[a_Position] = std::make_pair(1, ShouldBeOn);
+			}
 		}
 		else
 		{
-			m_World.SetBlockMeta(a_Position, a_Meta & 0x7);
-		}
+			int DelayTicks;
+			bool ShouldPowerOn;
+			std::tie(DelayTicks, ShouldPowerOn) = *DelayInfo;
 
-		auto Power = GetFrontPowerLevel(a_Position, a_BlockType, a_Meta, a_PoweringData.PowerLevel);
-		auto PreviousFrontPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_PoweringData.PoweringBlock, Power));
-		if (Power != PreviousFrontPower.PowerLevel)
-		{
-			return GetAdjustedRelatives(a_Position, GetRelativeLaterals());
+			if (DelayTicks == 0)
+			{
+				m_World.SetBlockMeta(a_Position, ShouldPowerOn ? (a_Meta | 0x8) : (a_Meta & 0x7));
+				Data->m_MechanismDelays.erase(a_Position);
+
+				// Assume that an update (to front power) is needed.
+				// Note: potential inconsistencies will arise as power data is updated before-delay due to limitations of the power data caching functionality (only stores one bool)
+				// This means that other mechanisms like wires may get our new power data before our delay has finished
+				// This also means that we have to manually update ourselves to be aware of any changes that happened in the previous redstone tick
+				return StaticAppend(GetAdjustedRelatives(a_Position, GetRelativeLaterals()), { a_Position });
+			}
 		}
 
 		return {};

From 62090e7bed13fa1f5312b48573b28371712c5c02 Mon Sep 17 00:00:00 2001
From: Tiger Wang <ziwei.tiger@hotmail.co.uk>
Date: Sun, 5 Jun 2016 16:53:14 +0100
Subject: [PATCH 2/2] Consolidated comparator code

* As a result, fixed an issue where GetPowerLevel didn't consider block
entities behind it (only GetFrontPowerLevel did)
---
 appveyor.yml                                  |  4 +-
 src/Blocks/BlockComparator.h                  |  5 ++
 .../RedstoneComparatorHandler.h               | 87 +++++++++----------
 3 files changed, 46 insertions(+), 50 deletions(-)

diff --git a/appveyor.yml b/appveyor.yml
index 1f3f30911..8be0cfa70 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -1,11 +1,11 @@
 version: 1.0.{build}
 configuration: Debug
-clone_depth: 50
+clone_depth: 1
 before_build:
 - echo %TIME%
 - git submodule update --init
 - echo %TIME%
-- cmake -G "Visual Studio 12" .
+- cmake .
 - echo %TIME%
 build:
   project: Cuberite.sln
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index ffd1bde61..5ba17c691 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -60,6 +60,11 @@ public:
 		return true;
 	}
 
+	inline static bool IsInSubtractionMode(NIBBLETYPE a_Meta)
+	{
+		return ((a_Meta & 0x4) == 0x4);
+	}
+
 	inline static bool IsOn(NIBBLETYPE a_Meta)
 	{
 		return ((a_Meta & 0x8) == 0x8);
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
index 9a250a1fe..34c217e67 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneComparatorHandler.h
@@ -18,54 +18,17 @@ public:
 	{
 	}
 
-	unsigned char GetFrontPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, unsigned char a_HighestSidePowerLevel)
+	unsigned char GetFrontPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, unsigned char a_HighestSidePowerLevel, unsigned char a_HighestRearPowerLevel)
 	{
-		class cContainerCallback : public cBlockEntityCallback
-		{
-		public:
-			cContainerCallback() : m_SignalStrength(0)
-			{
-			}
-
-			virtual bool Item(cBlockEntity * a_BlockEntity) override
-			{
-				auto & Contents = static_cast<cBlockEntityWithItems *>(a_BlockEntity)->GetContents();
-				float Fullness = 0;  // Is a floating-point type to allow later calculation to produce a non-truncated value
-				for (int Slot = 0; Slot != Contents.GetNumSlots(); ++Slot)
-				{
-					Fullness += Contents.GetSlot(Slot).m_ItemCount / Contents.GetSlot(Slot).GetMaxStackSize();
-				}
-
-				m_SignalStrength = static_cast<unsigned char>(1 + (Fullness / Contents.GetNumSlots()) * 14);
-				return false;
-			}
-
-			unsigned char m_SignalStrength;
-		} CCB;
-
-		auto RearCoordinate = cBlockComparatorHandler::GetRearCoordinate(a_Position, a_Meta & 0x3);
-		m_World.DoWithBlockEntityAt(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, CCB);
-		auto RearPower = CCB.m_SignalStrength;
-		auto PotentialSourceHandler = cIncrementalRedstoneSimulator::CreateComponent(m_World, m_World.GetBlock(RearCoordinate), static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData());
-		if (PotentialSourceHandler != nullptr)
-		{
-			BLOCKTYPE Type;
-			NIBBLETYPE Meta;
-			if (m_World.GetBlockTypeMeta(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, Type, Meta))
-			{
-				RearPower = std::max(CCB.m_SignalStrength, PotentialSourceHandler->GetPowerDeliveredToPosition(RearCoordinate, Type, Meta, a_Position, a_BlockType));
-			}
-		}
-
-		if ((a_Meta & 0x4) == 0x4)
+		if (cBlockComparatorHandler::IsInSubtractionMode(a_Meta))
 		{
 			// Subtraction mode
-			return static_cast<unsigned char>(std::max(static_cast<char>(RearPower) - a_HighestSidePowerLevel, 0));
+			return static_cast<unsigned char>(std::max(static_cast<char>(a_HighestRearPowerLevel) - a_HighestSidePowerLevel, 0));
 		}
 		else
 		{
 			// Comparison mode
-			return (std::max(a_HighestSidePowerLevel, RearPower) == a_HighestSidePowerLevel) ? 0 : RearPower;
+			return (std::max(a_HighestSidePowerLevel, a_HighestRearPowerLevel) == a_HighestSidePowerLevel) ? 0 : a_HighestRearPowerLevel;
 		}
 	}
 
@@ -82,7 +45,34 @@ public:
 		UNUSED(a_Position);
 		UNUSED(a_BlockType);
 
+		class cContainerCallback : public cBlockEntityCallback
+		{
+		public:
+			cContainerCallback() : m_SignalStrength(0)
+			{
+			}
+
+			virtual bool Item(cBlockEntity * a_BlockEntity) override
+			{
+				auto & Contents = static_cast<cBlockEntityWithItems *>(a_BlockEntity)->GetContents();
+				float Fullness = 0;  // Is a floating-point type to allow later calculation to produce a non-truncated value
+
+				for (int Slot = 0; Slot != Contents.GetNumSlots(); ++Slot)
+				{
+					Fullness += static_cast<float>(Contents.GetSlot(Slot).m_ItemCount) / Contents.GetSlot(Slot).GetMaxStackSize();
+				}
+
+				m_SignalStrength = (Fullness < 0.001 /* container empty? */) ? 0 : static_cast<unsigned char>(1 + (Fullness / Contents.GetNumSlots()) * 14);
+				return false;
+			}
+
+			unsigned char m_SignalStrength;
+		} CCB;
+
 		auto RearCoordinate = cBlockComparatorHandler::GetRearCoordinate(a_Position, a_Meta & 0x3);
+		m_World.DoWithBlockEntityAt(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, CCB);
+		auto RearPower = CCB.m_SignalStrength;
+
 		auto PotentialSourceHandler = cIncrementalRedstoneSimulator::CreateComponent(m_World, m_World.GetBlock(RearCoordinate), static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData());
 		if (PotentialSourceHandler != nullptr)
 		{
@@ -90,16 +80,16 @@ public:
 			NIBBLETYPE Meta;
 			if (m_World.GetBlockTypeMeta(RearCoordinate.x, RearCoordinate.y, RearCoordinate.z, Type, Meta))
 			{
-				return PotentialSourceHandler->GetPowerDeliveredToPosition(RearCoordinate, Type, Meta, a_Position, a_BlockType);
+				RearPower = std::max(CCB.m_SignalStrength, PotentialSourceHandler->GetPowerDeliveredToPosition(RearCoordinate, Type, Meta, a_Position, a_BlockType));
 			}
 		}
 
-		return 0;
+		return RearPower;
 	}
 
 	virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
 	{
-		// Note that a_PoweringData here contains the maximum *side* power level, as specified by GetValidSourcePositions
+		// Note that a_PoweringData here contains the maximum * side * power level, as specified by GetValidSourcePositions
 		// LOGD("Evaluating ALU the comparator (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
 		auto Data = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData();
 		auto DelayInfo = Data->GetMechanismDelayInfo(a_Position);
@@ -107,11 +97,12 @@ public:
 		// Delay is used here to prevent an infinite loop (#3168)
 		if (DelayInfo == nullptr)
 		{
-			auto Power = GetFrontPowerLevel(a_Position, a_BlockType, a_Meta, a_PoweringData.PowerLevel);
-			auto PreviousFrontPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_PoweringData.PoweringBlock, Power));
+			auto RearPower = GetPowerLevel(a_Position, a_BlockType, a_Meta);
+			auto FrontPower = GetFrontPowerLevel(a_Position, a_BlockType, a_Meta, a_PoweringData.PowerLevel, RearPower);
+			auto PreviousFrontPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_PoweringData.PoweringBlock, FrontPower));
 
-			bool ShouldBeOn = (GetPowerLevel(a_Position, a_BlockType, a_Meta) > 0);  // Provide visual indication by examining *rear* power level
-			bool ShouldUpdate = (Power != PreviousFrontPower.PowerLevel);  // "Business logic" (:P) - determine by examining *side* power levels
+			bool ShouldBeOn = (RearPower > 0);  // Provide visual indication by examining * rear * power level
+			bool ShouldUpdate = (FrontPower != PreviousFrontPower.PowerLevel);  // "Business logic" (:P) - determine by examining *side* power levels
 
 			if (ShouldUpdate || (ShouldBeOn != cBlockComparatorHandler::IsOn(a_Meta)))
 			{