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added simple code for server side item durabilty on tool items that have durabilty. need to add block destroyed durability modifier.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@12 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
admin@omencraft.com 2011-10-26 03:22:43 +00:00
parent 95d2c5febe
commit 459554201b

View File

@ -496,8 +496,75 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
{
if( cRoot::Get()->GetWorld()->DigBlock( PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ, PickupItem ) )
{
m_Player->GetInventory().GetEquippedItem().m_ItemHealth ++;
LOG("Health: %i", m_Player->GetInventory().GetEquippedItem().m_ItemHealth);
int helditem = m_Player->GetInventory().GetEquippedItem().m_ItemID;
bool itemhasdur = false;
switch(helditem)
{
case 256 : itemhasdur = true; break;
case 257 : itemhasdur = true; break;
case 258 : itemhasdur = true; break;
case 267 : itemhasdur = true; break;
case 268 : itemhasdur = true; break;
case 269 : itemhasdur = true; break;
case 270 : itemhasdur = true; break;
case 271 : itemhasdur = true; break;
case 272 : itemhasdur = true; break;
case 273 : itemhasdur = true; break;
case 274 : itemhasdur = true; break;
case 275 : itemhasdur = true; break;
case 276 : itemhasdur = true; break;
case 277 : itemhasdur = true; break;
case 278 : itemhasdur = true; break;
case 279 : itemhasdur = true; break;
case 283 : itemhasdur = true; break;
case 284 : itemhasdur = true; break;
case 285 : itemhasdur = true; break;
case 286 : itemhasdur = true; break;
case 290 : itemhasdur = true; break;
case 291 : itemhasdur = true; break;
case 292 : itemhasdur = true; break;
case 293 : itemhasdur = true; break;
case 294 : itemhasdur = true; break;
case 359 : itemhasdur = true; break;
}
if (itemhasdur) {
int maxhelditemdur = 1563;
switch(helditem)
{
case 256 : maxhelditemdur = 251; break;
case 257 : maxhelditemdur = 251; break;
case 258 : maxhelditemdur = 251; break;
case 267 : maxhelditemdur = 251; break;
case 268 : maxhelditemdur = 60; break;
case 269 : maxhelditemdur = 60; break;
case 270 : maxhelditemdur = 60; break;
case 271 : maxhelditemdur = 60; break;
case 272 : maxhelditemdur = 132; break;
case 273 : maxhelditemdur = 132; break;
case 274 : maxhelditemdur = 132; break;
case 275 : maxhelditemdur = 132; break;
case 276 : maxhelditemdur = 1563; break;
case 277 : maxhelditemdur = 1563; break;
case 278 : maxhelditemdur = 1563; break;
case 279 : maxhelditemdur = 1563; break;
case 283 : maxhelditemdur = 32; break;
case 284 : maxhelditemdur = 32; break;
case 285 : maxhelditemdur = 32; break;
case 286 : maxhelditemdur = 32; break;
case 290 : maxhelditemdur = 60; break;
case 291 : maxhelditemdur = 132; break;
case 292 : maxhelditemdur = 251; break;
case 293 : maxhelditemdur = 1563; break;
case 294 : maxhelditemdur = 32; break;
case 359 : maxhelditemdur = 251; break;
}
m_Player->GetInventory().GetEquippedItem().m_ItemHealth ++;
LOG("Health: %i", m_Player->GetInventory().GetEquippedItem().m_ItemHealth);
if (m_Player->GetInventory().GetEquippedItem().m_ItemHealth >= maxhelditemdur) {
LOG("Player %s Broke ID: %i", GetUsername(), m_Player->GetInventory().GetEquippedItem().m_ItemID);
m_Player->GetInventory().RemoveItem( m_Player->GetInventory().GetEquippedItem());
}
}
}
}
}
@ -1069,4 +1136,4 @@ const char* cClientHandle::GetUsername()
const cSocket & cClientHandle::GetSocket()
{
return m_pState->Socket;
}
}