diff --git a/source/Generating/DistortedHeightmap.cpp b/source/Generating/DistortedHeightmap.cpp index 873977491..2ffaab089 100644 --- a/source/Generating/DistortedHeightmap.cpp +++ b/source/Generating/DistortedHeightmap.cpp @@ -13,9 +13,16 @@ +/** This table assigns a relative maximum overhang size in each direction to biomes. +Both numbers indicate a number which will multiply the noise value for each coord; +this means that you can have different-sized overhangs in each direction. +Usually you'd want to keep both numbers the same. +The numbers are "relative", not absolute maximum; overhangs of a slightly larger size are possible +due to the way that noise is calculated. +*/ const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[biNumBiomes] = { - /* Biome | AmpX | AmpZ */ + /* Biome | AmpX | AmpZ */ /* biOcean */ { 1.5f, 1.5f}, /* biPlains */ { 0.5f, 0.5f}, /* biDesert */ { 0.5f, 0.5f},