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Merge branch 'Entities'

This commit is contained in:
madmaxoft 2014-07-18 23:21:04 +02:00
commit 44a4a83292
4 changed files with 87 additions and 11 deletions

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@ -1146,10 +1146,7 @@ void cEntity::SetMaxHealth(int a_MaxHealth)
m_MaxHealth = a_MaxHealth;
// Reset health, if too high:
if (m_Health > a_MaxHealth)
{
m_Health = a_MaxHealth;
}
m_Health = std::min(m_Health, a_MaxHealth);
}

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@ -842,13 +842,13 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType)
}
case mtSlime:
{
toReturn = new cSlime(Random.NextInt(2) + 1);
toReturn = new cSlime(1 << Random.NextInt(3)); // Size 1, 2 or 4
break;
}
case mtSkeleton:
{
// TODO: Actual detection of spawning in Nether
toReturn = new cSkeleton(Random.NextInt(1) == 0 ? false : true);
toReturn = new cSkeleton((Random.NextInt(1) == 0) ? false : true);
break;
}
case mtVillager:

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@ -2,16 +2,25 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Slime.h"
#include "FastRandom.h"
#include "World.h"
/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
cSlime::cSlime(int a_Size) :
super("Slime", mtSlime, "mob.slime.attack", "mob.slime.attack", 0.6 * a_Size, 0.6 * a_Size),
super("Slime",
mtSlime,
Printf("mob.slime.%s", GetSizeName(a_Size).c_str()),
Printf("mob.slime.%s", GetSizeName(a_Size).c_str()),
0.6 * a_Size,
0.6 * a_Size
),
m_Size(a_Size)
{
SetMaxHealth(a_Size * a_Size);
SetAttackDamage(a_Size);
}
@ -25,7 +34,9 @@ void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
}
if (GetSize() == 1)
// Only slimes with the size 1 can drop slimeballs.
if (m_Size == 1)
{
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SLIMEBALL);
}
@ -34,3 +45,62 @@ void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cSlime::Attack(float a_Dt)
{
if (m_Size > 1)
{
// Only slimes larger than size 1 attack a player.
super::Attack(a_Dt);
}
}
void cSlime::KilledBy(TakeDamageInfo & a_TDI)
{
if (GetHealth() > 0)
{
return;
}
if (m_Size != 1)
{
cFastRandom Random;
int SpawnAmount = 2 + Random.NextInt(3);
for (int i = 0; i < SpawnAmount; ++i)
{
double AddX = (i % 2 - 0.5) * m_Size / 4.0;
double AddZ = (i / 2 - 0.5) * m_Size / 4.0;
cSlime * NewSlime = new cSlime(m_Size / 2);
NewSlime->SetPosition(GetPosX() + AddX, GetPosY() + 0.5, GetPosZ() + AddZ);
NewSlime->SetYaw(Random.NextFloat(1.0f) * 360.0f);
m_World->SpawnMobFinalize(NewSlime);
}
}
super::KilledBy(a_TDI);
}
const AString cSlime::GetSizeName(int a_Size) const
{
if (a_Size > 1)
{
return "big";
}
else
{
return "small";
}
}

View File

@ -13,17 +13,26 @@ class cSlime :
typedef cAggressiveMonster super;
public:
/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
/** Creates a slime of the specified size; size can be 1, 2 or 4, with 1 is the smallest and 4 is the tallest. */
cSlime(int a_Size);
CLASS_PROTODEF(cSlime);
// cAggressiveMonster overrides:
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void Attack(float a_Dt) override;
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
int GetSize(void) const { return m_Size; }
/** Returns the text describing the slime's size, as used by the client's resource subsystem for sounds.
Returns either "big" or "small". */
const AString GetSizeName(int a_Size) const;
protected:
/// Size of the slime, 1 .. 3, with 1 being the smallest
/** Size of the slime, with 1 being the smallest.
Vanilla uses sizes 1, 2 and 4 only. */
int m_Size;
} ;