Fire can be destroyed with the sword in creative-mode
This commit is contained in:
parent
c2260addf4
commit
4470ebffd7
@ -1059,7 +1059,8 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
|
||||
|
||||
if (
|
||||
m_Player->IsGameModeCreative() &&
|
||||
ItemCategory::IsSword(m_Player->GetInventory().GetEquippedItem().m_ItemType)
|
||||
ItemCategory::IsSword(m_Player->GetInventory().GetEquippedItem().m_ItemType) &&
|
||||
(m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_FIRE)
|
||||
)
|
||||
{
|
||||
// Players can't destroy blocks with a Sword in the hand.
|
||||
|
Loading…
Reference in New Issue
Block a user