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Modified comment

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daniel0916 2014-04-07 20:41:47 +02:00
parent 1dfd2b1c5f
commit 427924fbb0

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@ -44,7 +44,7 @@ public:
/// Returns a random float in the range [0 .. a_Range]; a_Range must be less than 1M; a_Salt is additional source of randomness /// Returns a random float in the range [0 .. a_Range]; a_Range must be less than 1M; a_Salt is additional source of randomness
float NextFloat(float a_Range, int a_Salt); float NextFloat(float a_Range, int a_Salt);
/// Returns a random int in the range [a_Begin .. a_End] /** Returns a random int in the range [a_Begin .. a_End] */
int GenerateRandomInteger(int a_Begin, int a_End); int GenerateRandomInteger(int a_Begin, int a_End);
protected: protected: