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APIDump: Added more inheritance and linkification.

This commit is contained in:
madmaxoft 2013-09-29 08:59:46 +02:00
parent 6fa0361a64
commit 425073c4aa

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@ -879,6 +879,7 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(),
Desc = "", Desc = "",
Functions = {}, Functions = {},
Constants = {}, Constants = {},
Inherits = "cProjectileEntity",
} , } ,
cGroup = cGroup =
@ -1063,10 +1064,10 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
Desc = [[This class represents a 2D array of items. It is used as the underlying storage and API for all cases that use a grid of items: Desc = [[This class represents a 2D array of items. It is used as the underlying storage and API for all cases that use a grid of items:
<li>Chest contents</li> <li>Chest contents</li>
<li>(TODO) Chest minecart contents</li> <li>(TODO) Chest minecart contents</li>
<li>Dispenser contents</li> <li>{{cDispenserEntity|Dispenser|| contents</li>
<li>Dropper contents</li> <li>{{cDropperEntity|Dropper}} contents</li>
<li>(TODO) Furnace contents (?)</li> <li>{{cFurnaceEntity|Furnace}} contents (?)</li>
<li>(TODO) Hopper contents</li> <li>{{cHopperEntity|Hopper}} contents</li>
<li>(TODO) Hopper minecart contents</li> <li>(TODO) Hopper minecart contents</li>
<li>Player Inventory areas</li> <li>Player Inventory areas</li>
<li>(TODO) Trapped chest contents</li> <li>(TODO) Trapped chest contents</li>
@ -1225,6 +1226,7 @@ a_Player:OpenWindow(Window);
]], ]],
}, },
}, -- AdditionalInfo }, -- AdditionalInfo
Inherits = "cWindow",
}, -- cLuaWindow }, -- cLuaWindow
cMonster = cMonster =