Added all new bindings, refactored Debuggers; new Debuggers function.
Rclk with a redstone torch on a dispenser causes the dispenser to spit out one item each tick. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1509 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
a6c6818930
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6
MCServer/Plugins/Debuggers/Debuggers.deproj
Normal file
6
MCServer/Plugins/Debuggers/Debuggers.deproj
Normal file
@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<project>
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<file>
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<filename>Debuggers.lua</filename>
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</file>
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</project>
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@ -3,6 +3,9 @@
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PLUGIN = {}; -- Reference to own plugin object
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ShouldDumpFunctions = true; -- If set to true, all available functions are logged upon plugin initialization
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g_DispensersToActivate = {}; -- A list of dispensers (as {World, X, Y Z} quadruplets) that are to be activated every tick
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g_DroppersToActivate = {}; -- A list of droppers (as {World, X, Y Z} quadruplets) that are to be activated every tick
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@ -14,12 +17,14 @@ function Initialize(Plugin)
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Plugin:SetVersion(1)
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PluginManager = cRoot:Get():GetPluginManager()
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_BLOCK);
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_ITEM);
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_TAKE_DAMAGE);
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_TICK);
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PluginManager:BindCommand("/le", "debuggers", HandleListEntitiesCmd, " - Shows a list of all the loaded entities");
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PluginManager:BindCommand("/ke", "debuggers", HandleKillEntitiesCmd, " - Kills all the loaded entities");
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PluginManager:BindCommand("/wool", "debuggers", HandleWoolCmd, " - Sets all your armor to blue wool");
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PluginManager:BindCommand("/le", "debuggers", HandleListEntitiesCmd, "Shows a list of all the loaded entities");
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PluginManager:BindCommand("/ke", "debuggers", HandleKillEntitiesCmd, "Kills all the loaded entities");
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PluginManager:BindCommand("/wool", "debuggers", HandleWoolCmd, "Sets all your armor to blue wool");
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-- Enable the following line for BlockArea / Generator interface testing:
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-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
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@ -244,6 +249,140 @@ end
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function OnUsingBlazeRod(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ)
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-- Magic rod of query: show block types and metas for both neighbors of the pointed face
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local Type, Meta, Valid = Player:GetWorld():GetBlockTypeMeta(BlockX, BlockY, BlockZ, Type, Meta);
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if (Type == E_BLOCK_AIR) then
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Player:SendMessage(cChatColor.LightGray .. "Block {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "}: air:" .. Meta);
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else
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local TempItem = cItem(Type, 1, Meta);
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Player:SendMessage(cChatColor.LightGray .. "Block {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "}: " .. ItemToFullString(TempItem) .. " (" .. Type .. ":" .. Meta .. ")");
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end
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local X, Y, Z = AddFaceDirection(BlockX, BlockY, BlockZ, BlockFace);
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Valid, Type, Meta = Player:GetWorld():GetBlockTypeMeta(X, Y, Z, Type, Meta);
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if (Type == E_BLOCK_AIR) then
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Player:SendMessage(cChatColor.LightGray .. "Block {" .. X .. ", " .. Y .. ", " .. Z .. "}: air:" .. Meta);
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else
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local TempItem = cItem(Type, 1, Meta);
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Player:SendMessage(cChatColor.LightGray .. "Block {" .. X .. ", " .. Y .. ", " .. Z .. "}: " .. ItemToFullString(TempItem) .. " (" .. Type .. ":" .. Meta .. ")");
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end
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return false;
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end
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function OnUsingDiamond(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ)
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-- Rclk with a diamond to test block area cropping and expanding
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local Area = cBlockArea();
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Area:Read(Player:GetWorld(),
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BlockX - 19, BlockX + 19,
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BlockY - 7, BlockY + 7,
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BlockZ - 19, BlockZ + 19
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);
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LOG("Size before cropping: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop0.dat");
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Area:Crop(2, 3, 0, 0, 0, 0);
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LOG("Size after cropping 1: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop1.dat");
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Area:Crop(2, 3, 0, 0, 0, 0);
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LOG("Size after cropping 2: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop2.dat");
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Area:Expand(2, 3, 0, 0, 0, 0);
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LOG("Size after expanding 1: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("expand1.dat");
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Area:Expand(3, 2, 1, 1, 0, 0);
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LOG("Size after expanding 2: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("expand2.dat");
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Area:Crop(0, 0, 0, 0, 3, 2);
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LOG("Size after cropping 3: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop3.dat");
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Area:Crop(0, 0, 3, 2, 0, 0);
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LOG("Size after cropping 4: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop4.dat");
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LOG("Crop test done");
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Player:SendMessage("Crop / expand test done.");
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return false;
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end
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function OnUsingEyeOfEnder(Player, BlockX, BlockY, BlockZ)
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-- Rclk with an eye of ender places a predefined schematic at the cursor
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local Area = cBlockArea();
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if not(Area:LoadFromSchematicFile("schematics/test.schematic")) then
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LOG("Loading failed");
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return false;
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end
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LOG("Schematic loaded, placing now.");
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Area:Write(Player:GetWorld(), BlockX, BlockY, BlockZ);
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LOG("Done.");
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return false;
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end
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function OnUsingEnderPearl(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ)
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-- Rclk with an ender pearl saves a predefined area around the cursor into a .schematic file. Also tests area copying
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local Area = cBlockArea();
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if not(Area:Read(Player:GetWorld(),
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BlockX - 8, BlockX + 8, BlockY - 8, BlockY + 8, BlockZ - 8, BlockZ + 8)
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) then
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LOG("LUA: Area couldn't be read");
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return false;
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end
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LOG("LUA: Area read, copying now.");
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local Area2 = cBlockArea();
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Area2:CopyFrom(Area);
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LOG("LUA: Copied, now saving.");
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if not(Area2:SaveToSchematicFile("schematics/test.schematic")) then
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LOG("LUA: Cannot save schematic file.");
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return false;
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end
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LOG("LUA: Done.");
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return false;
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end
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function OnUsingRedstoneTorch(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ)
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-- Redstone torch activates a rapid dispenser / dropper discharge (at every tick):
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local BlockType = Player:GetWorld():GetBlock(BlockX, BlockY, BlockZ);
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if (BlockType == E_BLOCK_DISPENSER) then
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table.insert(g_DispensersToActivate, {World = Player:GetWorld(), x = BlockX, y = BlockY, z = BlockZ});
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Player:SendMessage("Dispenser at {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "} discharging");
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return true;
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elseif (BlockType == E_BLOCK_DROPPER) then
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table.insert(g_DroppersToActivate, {World = Player:GetWorld(), x = BlockX, y = BlockY, z = BlockZ});
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Player:SendMessage("Dropper at {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "} discharging");
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return true;
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else
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Player:SendMessage("Neither a dispenser nor a dropper at {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "}: " .. BlockType);
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end
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return false;
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end
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function OnPlayerUsingItem(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ)
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-- dont check if the direction is in the air
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@ -252,122 +391,41 @@ function OnPlayerUsingItem(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, C
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end
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local HeldItem = Player:GetEquippedItem();
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local HeldItemType = HeldItem.m_ItemType;
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if (HeldItem.m_ItemType == E_ITEM_STICK) then
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if (HeldItemType == E_ITEM_STICK) then
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-- Magic sTick of ticking: set the pointed block for ticking at the next tick
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Player:SendMessage(cChatColor.LightGray .. "Setting next block tick to {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "}")
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Player:GetWorld():SetNextBlockTick(BlockX, BlockY, BlockZ);
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return true
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elseif (HeldItemType == E_ITEM_BLAZE_ROD) then
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return OnUsingBlazeRod(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ);
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elseif (HeldItemType == E_ITEM_DIAMOND) then
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return OnUsingDiamond(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ);
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elseif (HeldItemType == E_ITEM_EYE_OF_ENDER) then
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return OnUsingEyeOfEnder(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ);
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elseif (HeldItemType == E_ITEM_ENDER_PEARL) then
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return OnUsingEnderPearl(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ);
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end
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return false;
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end
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function OnPlayerUsingBlock(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ, BlockType, BlockMeta)
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-- dont check if the direction is in the air
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if (BlockFace == BLOCK_FACE_NONE) then
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return false
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end
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local HeldItem = Player:GetEquippedItem();
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local HeldItemType = HeldItem.m_ItemType;
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if (HeldItem.m_ItemType == E_ITEM_BLAZE_ROD) then
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-- Magic rod of query: show block types and metas for both neighbors of the pointed face
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local Type = 0;
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local Meta = 0;
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local Valid = false;
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Valid, Type, Meta = Player:GetWorld():GetBlockTypeMeta(BlockX, BlockY, BlockZ, Type, Meta);
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if (Type == E_BLOCK_AIR) then
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Player:SendMessage(cChatColor.LightGray .. "Block {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "}: air:" .. Meta);
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else
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local TempItem = cItem(Type, 1, Meta);
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Player:SendMessage(cChatColor.LightGray .. "Block {" .. BlockX .. ", " .. BlockY .. ", " .. BlockZ .. "}: " .. ItemToFullString(TempItem) .. " (" .. Type .. ":" .. Meta .. ")");
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end
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local X = BlockX;
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local Y = BlockY;
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local Z = BlockZ;
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X, Y, Z = AddFaceDirection(BlockX, BlockY, BlockZ, BlockFace);
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Valid, Type, Meta = Player:GetWorld():GetBlockTypeMeta(X, Y, Z, Type, Meta);
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if (Type == E_BLOCK_AIR) then
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Player:SendMessage(cChatColor.LightGray .. "Block {" .. X .. ", " .. Y .. ", " .. Z .. "}: air:" .. Meta);
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else
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local TempItem = cItem(Type, 1, Meta);
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Player:SendMessage(cChatColor.LightGray .. "Block {" .. X .. ", " .. Y .. ", " .. Z .. "}: " .. ItemToFullString(TempItem) .. " (" .. Type .. ":" .. Meta .. ")");
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return true;
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end
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if (HeldItemType == E_BLOCK_REDSTONE_TORCH_ON) then
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return OnUsingRedstoneTorch(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ);
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end
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-- Rclk with a diamond to test block area cropping and expanding
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if (Player:GetEquippedItem().m_ItemType == E_ITEM_DIAMOND) then
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local Area = cBlockArea();
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Area:Read(Player:GetWorld(),
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BlockX - 19, BlockX + 19,
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BlockY - 7, BlockY + 7,
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BlockZ - 19, BlockZ + 19
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);
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LOG("Size before cropping: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop0.dat");
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Area:Crop(2, 3, 0, 0, 0, 0);
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LOG("Size after cropping 1: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop1.dat");
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Area:Crop(2, 3, 0, 0, 0, 0);
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LOG("Size after cropping 2: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop2.dat");
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Area:Expand(2, 3, 0, 0, 0, 0);
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LOG("Size after expanding 1: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("expand1.dat");
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Area:Expand(3, 2, 1, 1, 0, 0);
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LOG("Size after expanding 2: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("expand2.dat");
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Area:Crop(0, 0, 0, 0, 3, 2);
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LOG("Size after cropping 3: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop3.dat");
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Area:Crop(0, 0, 3, 2, 0, 0);
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LOG("Size after cropping 4: " .. Area:GetSizeX() .. " x " .. Area:GetSizeY() .. " x " .. Area:GetSizeZ());
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Area:DumpToRawFile("crop4.dat");
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LOG("Crop test done");
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Player:SendMessage("Crop / expand test done.");
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return false;
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end
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-- Rclk with an eye of ender places a predefined schematic at the cursor
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if (Player:GetEquippedItem().m_ItemType == E_ITEM_EYE_OF_ENDER) then
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local Area = cBlockArea();
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if not(Area:LoadFromSchematicFile("schematics/test.schematic")) then
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LOG("Loading failed");
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return false;
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end
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LOG("Schematic loaded, placing now.");
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Area:Write(Player:GetWorld(), BlockX, BlockY, BlockZ);
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LOG("Done.");
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return false;
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end
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-- Rclk with an ender pearl saves a predefined area around the cursor into a .schematic file. Also tests area copying
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if (Player:GetEquippedItem().m_ItemType == E_ITEM_ENDER_PEARL) then
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local Area = cBlockArea();
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if not(Area:Read(Player:GetWorld(),
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BlockX - 8, BlockX + 8, BlockY - 8, BlockY + 8, BlockZ - 8, BlockZ + 8)
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) then
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LOG("LUA: Area couldn't be read");
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return false;
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end
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LOG("LUA: Area read, copying now.");
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local Area2 = cBlockArea();
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Area2:CopyFrom(Area);
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LOG("LUA: Copied, now saving.");
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if not(Area2:SaveToSchematicFile("schematics/test.schematic")) then
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LOG("LUA: Cannot save schematic file.");
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return false;
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end
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LOG("LUA: Done.");
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return false;
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end
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end
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@ -379,6 +437,32 @@ function OnTakeDamage(Receiver, TDI)
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-- TDI is TakeDamageInfo
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LOG(Receiver:GetClass() .. " was dealt RawDamage " .. TDI.RawDamage .. ", FinalDamage " .. TDI.FinalDamage .. " (that is, " .. (TDI.RawDamage - TDI.FinalDamage) .. " HPs covered by armor)");
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return false;
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end
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function OnTick()
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-- Activate all dispensers in the g_DispensersToActivate list:
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local ActivateDisp = function(Dispenser)
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if (Dispenser:GetContents():GetFirstUsedSlot() == -1) then
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return true;
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end
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Dispenser:Activate();
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return false;
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end
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local idx = #g_DispensersToActivate;
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for i = idx, 1, -1 do
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local Disp = g_DispensersToActivate[i];
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if not(Disp.World:DoWithDispenserAt(Disp.x, Disp.y, Disp.z, ActivateDisp)) then
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table.remove(g_DispensersToActivate, i);
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end
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end
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return false;
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end
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@ -39,7 +39,10 @@ $cfile "World.h"
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$cfile "Inventory.h"
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$cfile "Item.h"
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$cfile "ItemGrid.h"
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$cfile "BlockEntity.h"
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$cfile "BlockEntityWithItems.h"
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$cfile "ChestEntity.h"
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$cfile "DispenserEntity.h"
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$cfile "WebAdmin.h"
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$cfile "WebPlugin.h"
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$cfile "Pickup.h"
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File diff suppressed because it is too large
Load Diff
@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 05/24/13 11:00:53.
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** Generated automatically by tolua++-1.0.92 on 05/24/13 23:12:15.
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*/
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/* Exported function */
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@ -1043,7 +1043,7 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_
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tolua_pushnumber (m_LuaState, a_BlockType);
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tolua_pushnumber (m_LuaState, a_BlockMeta);
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if (!CallFunction(10, 1, "OnPlayerUsingBlock"))
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if (!CallFunction(10, 1, FnName))
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{
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return false;
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}
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