cCuboid: Added the IsCompletelyInside() function
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1339 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 03/31/13 18:21:23.
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** Generated automatically by tolua++-1.0.92 on 03/31/13 20:21:16.
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*/
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#ifndef __cplusplus
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@ -17838,6 +17838,40 @@ tolua_lerror:
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: IsCompletelyInside of class cCuboid */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_IsCompletelyInside00
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static int tolua_AllToLua_cCuboid_IsCompletelyInside00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"const cCuboid",0,&tolua_err) ||
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(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cCuboid",0,&tolua_err)) ||
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!tolua_isnoobj(tolua_S,3,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const cCuboid* self = (const cCuboid*) tolua_tousertype(tolua_S,1,0);
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const cCuboid* a_Outer = ((const cCuboid*) tolua_tousertype(tolua_S,2,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCompletelyInside'", NULL);
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#endif
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{
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bool tolua_ret = (bool) self->IsCompletelyInside(*a_Outer);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'IsCompletelyInside'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: Move of class cCuboid */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cCuboid_Move00
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static int tolua_AllToLua_cCuboid_Move00(lua_State* tolua_S)
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@ -23918,6 +23952,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside00);
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tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside01);
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tolua_function(tolua_S,"IsInside",tolua_AllToLua_cCuboid_IsInside02);
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tolua_function(tolua_S,"IsCompletelyInside",tolua_AllToLua_cCuboid_IsCompletelyInside00);
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tolua_function(tolua_S,"Move",tolua_AllToLua_cCuboid_Move00);
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tolua_function(tolua_S,"IsSorted",tolua_AllToLua_cCuboid_IsSorted00);
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tolua_endmodule(tolua_S);
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 03/31/13 18:21:24.
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** Generated automatically by tolua++-1.0.92 on 03/31/13 20:21:17.
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*/
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/* Exported function */
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@ -72,6 +72,22 @@ bool cCuboid::DoesIntersect(const cCuboid & a_Other) const
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bool cCuboid::IsCompletelyInside(const cCuboid & a_Outer) const
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{
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return (
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(p1.x >= a_Outer.p1.x) &&
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(p2.x <= a_Outer.p2.x) &&
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(p1.y >= a_Outer.p1.y) &&
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(p2.y <= a_Outer.p2.y) &&
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(p1.z >= a_Outer.p1.z) &&
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(p2.z <= a_Outer.p2.z)
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);
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}
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void cCuboid::Move(int a_OfsX, int a_OfsY, int a_OfsZ)
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{
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p1.x += a_OfsX;
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@ -59,6 +59,9 @@ public:
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);
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}
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/// Returns true if this cuboid is completely inside the specifie cuboid (in all 6 coords)
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bool IsCompletelyInside(const cCuboid & a_Outer) const;
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/// Moves the cuboid by the specified offsets in each direction
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void Move(int a_OfsX, int a_OfsY, int a_OfsZ);
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