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Add block handler for huge mushroom blocks (#5143)

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Mat 2021-03-05 20:43:40 +02:00 committed by GitHub
parent 8405b8969f
commit 40b6758905
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3 changed files with 57 additions and 2 deletions

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@ -48,6 +48,7 @@
#include "BlockGrass.h"
#include "BlockGravel.h"
#include "BlockHopper.h"
#include "BlockHugeMushroom.h"
#include "BlockIce.h"
#include "BlockJukebox.h"
#include "BlockLadder.h"
@ -296,8 +297,8 @@ namespace
constexpr cBlockMobHeadHandler BlockHeadHandler (E_BLOCK_HEAD);
constexpr cBlockPressurePlateHandler BlockHeavyWeightedPressurePHandler(E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE);
constexpr cBlockHopperHandler BlockHopperHandler (E_BLOCK_HOPPER);
constexpr cDefaultBlockHandler BlockHugeBrownMushroomHandler (E_BLOCK_HUGE_BROWN_MUSHROOM);
constexpr cDefaultBlockHandler BlockHugeRedMushroomHandler (E_BLOCK_HUGE_RED_MUSHROOM);
constexpr cBlockHugeMushroomHandler BlockHugeBrownMushroomHandler (E_BLOCK_HUGE_BROWN_MUSHROOM);
constexpr cBlockHugeMushroomHandler BlockHugeRedMushroomHandler (E_BLOCK_HUGE_RED_MUSHROOM);
constexpr cBlockIceHandler BlockIceHandler (E_BLOCK_ICE);
constexpr cBlockComparatorHandler BlockInactiveComparatorHandler (E_BLOCK_INACTIVE_COMPARATOR);
constexpr cBlockInfestedHandler BlockInfestedBlockHandler (E_BLOCK_SILVERFISH_EGG);

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@ -0,0 +1,53 @@
#pragma once
#include "BlockHandler.h"
/** Handler for huge mushroom blocks. */
class cBlockHugeMushroomHandler final :
public cClearMetaOnDrop<cBlockHandler>
{
using Super = cClearMetaOnDrop<cBlockHandler>;
public:
using Super::Super;
private:
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, const cEntity * a_Digger, const cItem * a_Tool) const override
{
if (ToolHasSilkTouch(a_Tool))
{
return cItem(m_BlockType);
}
else if ((a_BlockMeta == E_META_MUSHROOM_FULL_STEM) || (a_BlockMeta == E_META_MUSHROOM_STEM))
{
// Stems don't drop anything
return cItem();
}
const auto MushroomType = (m_BlockType == E_BLOCK_HUGE_BROWN_MUSHROOM) ? E_BLOCK_BROWN_MUSHROOM : E_BLOCK_RED_MUSHROOM;
const auto DropNum = GetRandomProvider().RandInt<char>(2);
return cItem(MushroomType, DropNum);
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return (m_BlockType == E_BLOCK_HUGE_BROWN_MUSHROOM) ? 10 : 28;
}
} ;

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@ -51,6 +51,7 @@ target_sources(
BlockGravel.h
BlockHandler.h
BlockHopper.h
BlockHugeMushroom.h
BlockIce.h
BlockJukebox.h
BlockLadder.h