From 3e675f8c38720cd6c483ee0f9733a9c060ded936 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 24 Jan 2014 19:52:52 +0000 Subject: [PATCH] Implemented creeper abilities * Creepers now explode with a sound effect * Creepers drop a music disc on the unlikely event of being killed by a skeleton's arrow Inspired by @maniak89's PR #132. --- MCServer/monsters.ini | 2 +- src/Mobs/Creeper.cpp | 49 +++++++++++++++++++++++++++++++++++++++++-- src/Mobs/Creeper.h | 3 +++ 3 files changed, 51 insertions(+), 3 deletions(-) diff --git a/MCServer/monsters.ini b/MCServer/monsters.ini index 94454c355..a1b63423e 100644 --- a/MCServer/monsters.ini +++ b/MCServer/monsters.ini @@ -62,7 +62,7 @@ SightDistance=25.0 MaxHealth=12 [Creeper] -AttackRange=5.0 +AttackRange=3.0 AttackRate=1 AttackDamage=0.0 SightDistance=25.0 diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp index 4e11ae13e..ad8fe10a1 100644 --- a/src/Mobs/Creeper.cpp +++ b/src/Mobs/Creeper.cpp @@ -3,6 +3,7 @@ #include "Creeper.h" #include "../World.h" +#include "../Entities/ProjectileEntity.h" @@ -11,7 +12,8 @@ cCreeper::cCreeper(void) : super("Creeper", mtCreeper, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8), m_bIsBlowing(false), - m_bIsCharged(false) + m_bIsCharged(false), + m_ExplodingTimer(0) { } @@ -19,11 +21,34 @@ cCreeper::cCreeper(void) : +void cCreeper::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (!ReachedFinalDestination()) + { + m_ExplodingTimer = 0; + m_bIsBlowing = false; + m_World->BroadcastEntityMetadata(*this); + } +} + + + + + void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER); - // TODO Check if killed by a skeleton, then drop random music disk + if ((a_Killer != NULL) && (a_Killer->IsProjectile())) + { + if (((cMonster *)((cProjectileEntity *)a_Killer)->GetCreator())->GetMobType() == mtSkeleton) + { + // 12 music discs. TickRand starts from 0, so range = 11. Disk IDs start at 2256, so add that. There. + AddRandomDropItem(a_Drops, 1, 1, (short)m_World->GetTickRandomNumber(11) + 2256); + } + } } @@ -45,3 +70,23 @@ void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI) + +void cCreeper::Attack(float a_Dt) +{ + UNUSED(a_Dt); + + m_ExplodingTimer += 1; + + if (!m_bIsBlowing) + { + m_World->BroadcastSoundEffect("random.fuse", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); + m_bIsBlowing = true; + m_World->BroadcastEntityMetadata(*this); + } + + if (m_ExplodingTimer == 20) + { + m_World->DoExplosionAt((m_bIsCharged ? 5 : 3), GetPosX(), GetPosY(), GetPosZ(), false, esMonster, this); + Destroy(); + } +} \ No newline at end of file diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h index c3d4edeae..0f71e5ad2 100644 --- a/src/Mobs/Creeper.h +++ b/src/Mobs/Creeper.h @@ -19,6 +19,8 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual void Attack(float a_Dt) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; bool IsBlowing(void) const {return m_bIsBlowing; } bool IsCharged(void) const {return m_bIsCharged; } @@ -26,6 +28,7 @@ public: private: bool m_bIsBlowing, m_bIsCharged; + int m_ExplodingTimer; } ;