Player eating is now properly broadcast to other players.
Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions.
This commit is contained in:
parent
afa19d3bb4
commit
3bf4130e3f
@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 07/26/13 21:48:46.
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** Generated automatically by tolua++-1.0.92 on 07/28/13 22:51:46.
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*/
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#ifndef __cplusplus
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@ -8439,166 +8439,6 @@ static int tolua_AllToLua_cPlayer_GetGameMode00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: GetIP of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetIP00
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static int tolua_AllToLua_cPlayer_GetIP00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIP'", NULL);
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#endif
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{
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std::string tolua_ret = (std::string) self->GetIP();
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tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'GetIP'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: GetLastBlockActionTime of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetLastBlockActionTime00
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static int tolua_AllToLua_cPlayer_GetLastBlockActionTime00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLastBlockActionTime'", NULL);
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#endif
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{
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float tolua_ret = (float) self->GetLastBlockActionTime();
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tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'GetLastBlockActionTime'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: GetLastBlockActionCnt of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetLastBlockActionCnt00
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static int tolua_AllToLua_cPlayer_GetLastBlockActionCnt00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLastBlockActionCnt'", NULL);
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#endif
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{
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int tolua_ret = (int) self->GetLastBlockActionCnt();
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tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'GetLastBlockActionCnt'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: SetLastBlockActionCnt of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetLastBlockActionCnt00
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static int tolua_AllToLua_cPlayer_SetLastBlockActionCnt00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,3,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
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int tolua_var_1 = ((int) tolua_tonumber(tolua_S,2,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLastBlockActionCnt'", NULL);
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#endif
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{
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self->SetLastBlockActionCnt(tolua_var_1);
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}
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'SetLastBlockActionCnt'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: SetLastBlockActionTime of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetLastBlockActionTime00
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static int tolua_AllToLua_cPlayer_SetLastBlockActionTime00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLastBlockActionTime'", NULL);
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#endif
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{
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self->SetLastBlockActionTime();
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}
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'SetLastBlockActionTime'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: SetGameMode of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetGameMode00
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static int tolua_AllToLua_cPlayer_SetGameMode00(lua_State* tolua_S)
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@ -8632,6 +8472,134 @@ static int tolua_AllToLua_cPlayer_SetGameMode00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: IsGameModeCreative of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeCreative00
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static int tolua_AllToLua_cPlayer_IsGameModeCreative00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeCreative'", NULL);
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#endif
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{
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bool tolua_ret = (bool) self->IsGameModeCreative();
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'IsGameModeCreative'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: IsGameModeSurvival of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeSurvival00
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static int tolua_AllToLua_cPlayer_IsGameModeSurvival00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeSurvival'", NULL);
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#endif
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{
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bool tolua_ret = (bool) self->IsGameModeSurvival();
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'IsGameModeSurvival'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: IsGameModeAdventure of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeAdventure00
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static int tolua_AllToLua_cPlayer_IsGameModeAdventure00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeAdventure'", NULL);
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#endif
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{
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bool tolua_ret = (bool) self->IsGameModeAdventure();
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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return 1;
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||||
#ifndef TOLUA_RELEASE
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||||
tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'IsGameModeAdventure'.",&tolua_err);
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||||
return 0;
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#endif
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||||
}
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||||
#endif //#ifndef TOLUA_DISABLE
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||||
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||||
/* method: GetIP of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetIP00
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||||
static int tolua_AllToLua_cPlayer_GetIP00(lua_State* tolua_S)
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||||
{
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||||
#ifndef TOLUA_RELEASE
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||||
tolua_Error tolua_err;
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||||
if (
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||||
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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||||
else
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||||
#endif
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{
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const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
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||||
#ifndef TOLUA_RELEASE
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||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIP'", NULL);
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||||
#endif
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||||
{
|
||||
AString tolua_ret = (AString) self->GetIP();
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||||
tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
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||||
}
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||||
}
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||||
return 1;
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||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'GetIP'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
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||||
#endif //#ifndef TOLUA_DISABLE
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||||
|
||||
/* method: MoveTo of class cPlayer */
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||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_MoveTo00
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||||
static int tolua_AllToLua_cPlayer_MoveTo00(lua_State* tolua_S)
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||||
@ -9334,6 +9302,38 @@ static int tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00(lua_State* tol
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||||
}
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||||
#endif //#ifndef TOLUA_DISABLE
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||||
|
||||
/* method: IsSatiated of class cPlayer */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSatiated00
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||||
static int tolua_AllToLua_cPlayer_IsSatiated00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
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||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
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||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSatiated'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsSatiated();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsSatiated'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: SetFoodLevel of class cPlayer */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodLevel00
|
||||
static int tolua_AllToLua_cPlayer_SetFoodLevel00(lua_State* tolua_S)
|
||||
@ -9601,6 +9601,38 @@ static int tolua_AllToLua_cPlayer_FoodPoison00(lua_State* tolua_S)
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsEating of class cPlayer */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsEating00
|
||||
static int tolua_AllToLua_cPlayer_IsEating00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEating'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsEating();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsEating'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: Respawn of class cPlayer */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Respawn00
|
||||
static int tolua_AllToLua_cPlayer_Respawn00(lua_State* tolua_S)
|
||||
@ -11375,6 +11407,102 @@ static int tolua_AllToLua_cWorld_GetGameMode00(lua_State* tolua_S)
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsGameModeCreative of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeCreative00
|
||||
static int tolua_AllToLua_cWorld_IsGameModeCreative00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeCreative'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsGameModeCreative();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsGameModeCreative'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsGameModeSurvival of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeSurvival00
|
||||
static int tolua_AllToLua_cWorld_IsGameModeSurvival00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeSurvival'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsGameModeSurvival();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsGameModeSurvival'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsGameModeAdventure of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeAdventure00
|
||||
static int tolua_AllToLua_cWorld_IsGameModeAdventure00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeAdventure'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsGameModeAdventure();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsGameModeAdventure'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsPVPEnabled of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsPVPEnabled00
|
||||
static int tolua_AllToLua_cWorld_IsPVPEnabled00(lua_State* tolua_S)
|
||||
@ -28665,6 +28793,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_constant(tolua_S,"gmSurvival",gmSurvival);
|
||||
tolua_constant(tolua_S,"gmCreative",gmCreative);
|
||||
tolua_constant(tolua_S,"gmAdventure",gmAdventure);
|
||||
tolua_constant(tolua_S,"gmMax",gmMax);
|
||||
tolua_constant(tolua_S,"gmMin",gmMin);
|
||||
tolua_constant(tolua_S,"eWeather_Sunny",eWeather_Sunny);
|
||||
tolua_constant(tolua_S,"eWeather_Rain",eWeather_Rain);
|
||||
tolua_constant(tolua_S,"eWeather_ThunderStorm",eWeather_ThunderStorm);
|
||||
@ -28892,6 +29022,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_beginmodule(tolua_S,"cPlayer");
|
||||
tolua_constant(tolua_S,"MAX_HEALTH",cPlayer::MAX_HEALTH);
|
||||
tolua_constant(tolua_S,"MAX_FOOD_LEVEL",cPlayer::MAX_FOOD_LEVEL);
|
||||
tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
|
||||
tolua_function(tolua_S,"Initialize",tolua_AllToLua_cPlayer_Initialize00);
|
||||
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
|
||||
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
|
||||
@ -28900,12 +29031,11 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_function(tolua_S,"GetInventory",tolua_AllToLua_cPlayer_GetInventory00);
|
||||
tolua_function(tolua_S,"GetEquippedItem",tolua_AllToLua_cPlayer_GetEquippedItem00);
|
||||
tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cPlayer_GetGameMode00);
|
||||
tolua_function(tolua_S,"GetIP",tolua_AllToLua_cPlayer_GetIP00);
|
||||
tolua_function(tolua_S,"GetLastBlockActionTime",tolua_AllToLua_cPlayer_GetLastBlockActionTime00);
|
||||
tolua_function(tolua_S,"GetLastBlockActionCnt",tolua_AllToLua_cPlayer_GetLastBlockActionCnt00);
|
||||
tolua_function(tolua_S,"SetLastBlockActionCnt",tolua_AllToLua_cPlayer_SetLastBlockActionCnt00);
|
||||
tolua_function(tolua_S,"SetLastBlockActionTime",tolua_AllToLua_cPlayer_SetLastBlockActionTime00);
|
||||
tolua_function(tolua_S,"SetGameMode",tolua_AllToLua_cPlayer_SetGameMode00);
|
||||
tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cPlayer_IsGameModeCreative00);
|
||||
tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cPlayer_IsGameModeSurvival00);
|
||||
tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cPlayer_IsGameModeAdventure00);
|
||||
tolua_function(tolua_S,"GetIP",tolua_AllToLua_cPlayer_GetIP00);
|
||||
tolua_function(tolua_S,"MoveTo",tolua_AllToLua_cPlayer_MoveTo00);
|
||||
tolua_function(tolua_S,"GetWindow",tolua_AllToLua_cPlayer_GetWindow00);
|
||||
tolua_function(tolua_S,"CloseWindow",tolua_AllToLua_cPlayer_CloseWindow00);
|
||||
@ -28927,6 +29057,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_function(tolua_S,"GetFoodTickTimer",tolua_AllToLua_cPlayer_GetFoodTickTimer00);
|
||||
tolua_function(tolua_S,"GetFoodExhaustionLevel",tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00);
|
||||
tolua_function(tolua_S,"GetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00);
|
||||
tolua_function(tolua_S,"IsSatiated",tolua_AllToLua_cPlayer_IsSatiated00);
|
||||
tolua_function(tolua_S,"SetFoodLevel",tolua_AllToLua_cPlayer_SetFoodLevel00);
|
||||
tolua_function(tolua_S,"SetFoodSaturationLevel",tolua_AllToLua_cPlayer_SetFoodSaturationLevel00);
|
||||
tolua_function(tolua_S,"SetFoodTickTimer",tolua_AllToLua_cPlayer_SetFoodTickTimer00);
|
||||
@ -28935,6 +29066,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_function(tolua_S,"Feed",tolua_AllToLua_cPlayer_Feed00);
|
||||
tolua_function(tolua_S,"AddFoodExhaustion",tolua_AllToLua_cPlayer_AddFoodExhaustion00);
|
||||
tolua_function(tolua_S,"FoodPoison",tolua_AllToLua_cPlayer_FoodPoison00);
|
||||
tolua_function(tolua_S,"IsEating",tolua_AllToLua_cPlayer_IsEating00);
|
||||
tolua_function(tolua_S,"Respawn",tolua_AllToLua_cPlayer_Respawn00);
|
||||
tolua_function(tolua_S,"SetVisible",tolua_AllToLua_cPlayer_SetVisible00);
|
||||
tolua_function(tolua_S,"IsVisible",tolua_AllToLua_cPlayer_IsVisible00);
|
||||
@ -29037,6 +29169,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_function(tolua_S,"SetTimeOfDay",tolua_AllToLua_cWorld_SetTimeOfDay00);
|
||||
tolua_function(tolua_S,"SetWorldTime",tolua_AllToLua_cWorld_SetWorldTime00);
|
||||
tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cWorld_GetGameMode00);
|
||||
tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cWorld_IsGameModeCreative00);
|
||||
tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cWorld_IsGameModeSurvival00);
|
||||
tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cWorld_IsGameModeAdventure00);
|
||||
tolua_function(tolua_S,"IsPVPEnabled",tolua_AllToLua_cWorld_IsPVPEnabled00);
|
||||
tolua_function(tolua_S,"IsDeepSnowEnabled",tolua_AllToLua_cWorld_IsDeepSnowEnabled00);
|
||||
tolua_function(tolua_S,"GetDimension",tolua_AllToLua_cWorld_GetDimension00);
|
||||
|
@ -1,6 +1,6 @@
|
||||
/*
|
||||
** Lua binding: AllToLua
|
||||
** Generated automatically by tolua++-1.0.92 on 07/26/13 21:48:46.
|
||||
** Generated automatically by tolua++-1.0.92 on 07/28/13 22:51:47.
|
||||
*/
|
||||
|
||||
/* Exported function */
|
||||
|
@ -801,6 +801,11 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, c
|
||||
}
|
||||
else if (ItemHandler->IsFood())
|
||||
{
|
||||
if (m_Player->IsSatiated())
|
||||
{
|
||||
// The player is satiated, they cannot eat
|
||||
return;
|
||||
}
|
||||
m_Player->StartEating();
|
||||
if (PlgMgr->CallHookPlayerEating(*m_Player))
|
||||
{
|
||||
|
@ -116,6 +116,10 @@ enum eGameMode
|
||||
gmSurvival = eGameMode_Survival,
|
||||
gmCreative = eGameMode_Creative,
|
||||
gmAdventure = eGameMode_Adventure,
|
||||
|
||||
// These two are used to check GameMode for validity when converting from integers.
|
||||
gmMax, // Gets automatically assigned
|
||||
gmMin = 0,
|
||||
} ;
|
||||
|
||||
|
||||
|
@ -705,7 +705,7 @@ void cPlayer::SetLastBlockActionCnt( int a_LastBlockActionCnt )
|
||||
|
||||
void cPlayer::SetGameMode(eGameMode a_GameMode)
|
||||
{
|
||||
if ((a_GameMode >= 3) || (a_GameMode < 0))
|
||||
if ((a_GameMode >= gmMin) || (a_GameMode < gmMax))
|
||||
{
|
||||
LOGWARNING("%s: Setting invalid gamemode: %d", GetName().c_str(), a_GameMode);
|
||||
return;
|
||||
|
@ -74,8 +74,16 @@ public:
|
||||
|
||||
virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) override;
|
||||
|
||||
// tolua_begin
|
||||
|
||||
/// Returns the current gamemode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable
|
||||
eGameMode GetGameMode(void) const { return m_GameMode; } // tolua_export
|
||||
eGameMode GetGameMode(void) const { return m_GameMode; }
|
||||
|
||||
/** Sets the gamemode for the player.
|
||||
The gamemode may be gmNotSet, in that case the player inherits the world's gamemode.
|
||||
Updates the gamemode on the client (sends the packet)
|
||||
*/
|
||||
void SetGameMode(eGameMode a_GameMode);
|
||||
|
||||
/// Returns true if the player is in Creative mode, either explicitly, or by inheriting from current world
|
||||
bool IsGameModeCreative(void) const;
|
||||
@ -86,15 +94,20 @@ public:
|
||||
/// Returns true if the player is in Adventure mode, either explicitly, or by inheriting from current world
|
||||
bool IsGameModeAdventure(void) const;
|
||||
|
||||
std::string GetIP() { return m_IP; } // tolua_export
|
||||
float GetLastBlockActionTime() { return m_LastBlockActionTime; } // tolua_export
|
||||
int GetLastBlockActionCnt() { return m_LastBlockActionCnt; } // tolua_export
|
||||
void SetLastBlockActionCnt( int ); // tolua_export
|
||||
void SetLastBlockActionTime(); // tolua_export
|
||||
void SetGameMode( eGameMode a_GameMode ); // tolua_export
|
||||
void LoginSetGameMode( eGameMode a_GameMode );
|
||||
AString GetIP(void) const { return m_IP; } // tolua_export
|
||||
|
||||
// tolua_end
|
||||
|
||||
void SetIP(const AString & a_IP);
|
||||
|
||||
float GetLastBlockActionTime() { return m_LastBlockActionTime; }
|
||||
int GetLastBlockActionCnt() { return m_LastBlockActionCnt; }
|
||||
void SetLastBlockActionCnt( int );
|
||||
void SetLastBlockActionTime();
|
||||
|
||||
// Sets the current gamemode, doesn't check validity, doesn't send update packets to client
|
||||
void LoginSetGameMode(eGameMode a_GameMode);
|
||||
|
||||
/// Tries to move to a new position, with collision checks and stuff
|
||||
virtual void MoveTo( const Vector3d & a_NewPos ); // tolua_export
|
||||
|
||||
@ -148,6 +161,9 @@ public:
|
||||
double GetFoodExhaustionLevel (void) const { return m_FoodExhaustionLevel; }
|
||||
int GetFoodPoisonedTicksRemaining(void) const { return m_FoodPoisonedTicksRemaining; }
|
||||
|
||||
/// Returns true if the player is satiated, i. e. their foodlevel is at the max and they cannot eat anymore
|
||||
bool IsSatiated(void) const { return (m_FoodLevel >= MAX_FOOD_LEVEL); }
|
||||
|
||||
void SetFoodLevel (int a_FoodLevel);
|
||||
void SetFoodSaturationLevel (double a_FoodSaturationLevel);
|
||||
void SetFoodTickTimer (int a_FoodTickTimer);
|
||||
@ -163,6 +179,9 @@ public:
|
||||
/// Starts the food poisoning for the specified amount of ticks; if already foodpoisoned, sets FoodPoisonedTicksRemaining to the larger of the two
|
||||
void FoodPoison(int a_NumTicks);
|
||||
|
||||
/// Returns true if the player is currently in the process of eating the currently equipped item
|
||||
bool IsEating(void) const { return (m_EatingFinishTick >= 0); }
|
||||
|
||||
// tolua_end
|
||||
|
||||
/// Starts eating the currently equipped item. Resets the eating timer and sends the proper animation packet
|
||||
@ -235,6 +254,7 @@ public:
|
||||
// cEntity overrides:
|
||||
virtual bool IsCrouched (void) const { return m_IsCrouched; }
|
||||
virtual bool IsSprinting(void) const { return m_IsSprinting; }
|
||||
virtual bool IsRclking (void) const { return IsEating(); }
|
||||
|
||||
protected:
|
||||
typedef std::map< std::string, bool > PermissionMap;
|
||||
|
Loading…
Reference in New Issue
Block a user