1
0

Merge pull request #729 from worktycho/MetaRotate

Alternitive solution to #503
This commit is contained in:
Mattes D 2014-03-08 18:27:24 +01:00
commit 3a6499b192
13 changed files with 202 additions and 151 deletions

View File

@ -4,6 +4,7 @@
#include "BlockHandler.h" #include "BlockHandler.h"
#include "ChunkInterface.h" #include "ChunkInterface.h"
#include "WorldInterface.h" #include "WorldInterface.h"
#include "MetaRotater.h"
#include "../Entities/Player.h" #include "../Entities/Player.h"
@ -11,11 +12,11 @@
class cBlockBedHandler : class cBlockBedHandler :
public cBlockHandler public cMetaRotater<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01, true>
{ {
public: public:
cBlockBedHandler(BLOCKTYPE a_BlockType) cBlockBedHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType) : cMetaRotater<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01,true>(a_BlockType)
{ {
} }

View File

@ -2,16 +2,17 @@
#include "BlockHandler.h" #include "BlockHandler.h"
#include "Chunk.h" #include "Chunk.h"
#include "MetaRotater.h"
class cBlockButtonHandler : class cBlockButtonHandler :
public cBlockHandler public cMetaRotater<cBlockHandler, 0x07, 0x04, 0x01, 0x03, 0x02, true>
{ {
public: public:
cBlockButtonHandler(BLOCKTYPE a_BlockType) cBlockButtonHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType) : cMetaRotater<cBlockHandler, 0x07, 0x04, 0x01, 0x03, 0x02, true>(a_BlockType)
{ {
} }

View File

@ -4,17 +4,18 @@
#include "BlockEntity.h" #include "BlockEntity.h"
#include "../BlockArea.h" #include "../BlockArea.h"
#include "../Entities/Player.h" #include "../Entities/Player.h"
#include "MetaRotater.h"
class cBlockChestHandler : class cBlockChestHandler :
public cBlockEntityHandler public cMetaRotater<cBlockEntityHandler, 0x07, 0x04, 0x01, 0x03, 0x02, true>
{ {
public: public:
cBlockChestHandler(BLOCKTYPE a_BlockType) cBlockChestHandler(BLOCKTYPE a_BlockType)
: cBlockEntityHandler(a_BlockType) : cMetaRotater<cBlockEntityHandler, 0x07, 0x04, 0x01, 0x03, 0x02, true>(a_BlockType)
{ {
} }

View File

@ -3,17 +3,18 @@
#include "BlockHandler.h" #include "BlockHandler.h"
#include "BlockRedstoneRepeater.h" #include "BlockRedstoneRepeater.h"
#include "MetaRotater.h"
class cBlockComparatorHandler : class cBlockComparatorHandler :
public cBlockHandler public cMetaRotater<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03, true>
{ {
public: public:
cBlockComparatorHandler(BLOCKTYPE a_BlockType) cBlockComparatorHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType) : cMetaRotater<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03, true>(a_BlockType)
{ {
} }

View File

@ -9,7 +9,7 @@
cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType) cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType) : super(a_BlockType)
{ {
} }

View File

@ -4,13 +4,15 @@
#include "BlockHandler.h" #include "BlockHandler.h"
#include "../Entities/Player.h" #include "../Entities/Player.h"
#include "Chunk.h" #include "Chunk.h"
#include "MetaRotater.h"
class cBlockDoorHandler : class cBlockDoorHandler :
public cBlockHandler public cMetaRotater<cBlockHandler, 0x03, 0x01, 0x02, 0x03, 0x00, true>
{ {
typedef cMetaRotater<cBlockHandler, 0x03, 0x01, 0x02, 0x03, 0x00, true> super;
public: public:
cBlockDoorHandler(BLOCKTYPE a_BlockType); cBlockDoorHandler(BLOCKTYPE a_BlockType);
@ -168,6 +170,60 @@ public:
} }
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
{
if (a_Meta & 0x08)
{
return a_Meta;
}
else
{
return super::MetaRotateCCW(a_Meta);
}
}
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
{
if (a_Meta & 0x08)
{
return a_Meta;
}
else
{
return super::MetaRotateCW(a_Meta);
}
}
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
if (a_Meta & 0x08)
{
return a_Meta;
}
else
{
return super::MetaMirrorXY(a_Meta);
}
}
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
if (a_Meta & 0x08)
{
return a_Meta;
}
else
{
return super::MetaMirrorYZ(a_Meta);
}
}
} ; } ;

View File

@ -6,17 +6,18 @@
#pragma once #pragma once
#include "../Piston.h" #include "../Piston.h"
#include "MetaRotater.h"
class cBlockDropSpenserHandler : class cBlockDropSpenserHandler :
public cBlockEntityHandler public cMetaRotater<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>
{ {
public: public:
cBlockDropSpenserHandler(BLOCKTYPE a_BlockType) : cBlockDropSpenserHandler(BLOCKTYPE a_BlockType) :
cBlockEntityHandler(a_BlockType) cMetaRotater<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType)
{ {
} }
@ -34,6 +35,20 @@ public:
a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch()); a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
return true; return true;
} }
virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override
{
// Bit 0x08 is a flag. Lowest three bits are position. 0x08 == 1000
NIBBLETYPE OtherMeta = a_Meta & 0x08;
// Mirrors defined by by a table. (Source, mincraft.gamepedia.com) 0x07 == 0111
switch (a_Meta & 0x07)
{
case 0x00: return 0x01 + OtherMeta; // Down -> Up
case 0x01: return 0x00 + OtherMeta; // Up -> Down
}
// Not Facing Up or Down; No change.
return a_Meta;
}
} ; } ;

View File

@ -2,17 +2,17 @@
#pragma once #pragma once
#include "BlockEntity.h" #include "BlockEntity.h"
#include "MetaRotater.h"
class cBlockEnderchestHandler : class cBlockEnderchestHandler :
public cBlockEntityHandler public cMetaRotater<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>
{ {
public: public:
cBlockEnderchestHandler(BLOCKTYPE a_BlockType) cBlockEnderchestHandler(BLOCKTYPE a_BlockType)
: cBlockEntityHandler(a_BlockType) : cMetaRotater<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType)
{ {
} }

View File

@ -2,17 +2,17 @@
#pragma once #pragma once
#include "BlockHandler.h" #include "BlockHandler.h"
#include "MetaRotater.h"
class cBlockFenceGateHandler : class cBlockFenceGateHandler :
public cBlockHandler public cMetaRotater<cBlockHandler, 0x03, 0x02, 0x03, 0x00, 0x01, true>
{ {
public: public:
cBlockFenceGateHandler(BLOCKTYPE a_BlockType) : cBlockFenceGateHandler(BLOCKTYPE a_BlockType) :
cBlockHandler(a_BlockType) cMetaRotater<cBlockHandler, 0x03, 0x02, 0x03, 0x00, 0x01, true>(a_BlockType)
{ {
} }

View File

@ -2,17 +2,17 @@
#pragma once #pragma once
#include "BlockHandler.h" #include "BlockHandler.h"
#include "MetaRotater.h"
class cBlockStairsHandler : class cBlockStairsHandler :
public cBlockHandler public cMetaRotater<cBlockHandler, 0x03, 0x03, 0x00, 0x02, 0x01, true>
{ {
public: public:
cBlockStairsHandler(BLOCKTYPE a_BlockType) : cBlockStairsHandler(BLOCKTYPE a_BlockType) :
cBlockHandler(a_BlockType) cMetaRotater<cBlockHandler, 0x03, 0x03, 0x00, 0x02, 0x01, true>(a_BlockType)
{ {
} }
@ -96,54 +96,6 @@ public:
} }
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x0c);
switch (a_Meta & 0x03)
{
case 0x00: return TopBits | 0x03; // East -> North
case 0x01: return TopBits | 0x02; // West -> South
case 0x02: return TopBits | 0x00; // South -> East
case 0x03: return TopBits | 0x01; // North -> West
}
// Not reachable, but to avoid a compiler warning:
return 0;
}
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x0c);
switch (a_Meta & 0x03)
{
case 0x00: return TopBits | 0x02; // East -> South
case 0x01: return TopBits | 0x03; // West -> North
case 0x02: return TopBits | 0x01; // South -> West
case 0x03: return TopBits | 0x00; // North -> East
}
// Not reachable, but to avoid a compiler warning:
return 0;
}
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x0c);
switch (a_Meta & 0x03)
{
case 0x00: return TopBits | 0x00; // East -> East
case 0x01: return TopBits | 0x01; // West -> West
case 0x02: return TopBits | 0x03; // South -> North
case 0x03: return TopBits | 0x02; // North -> South
}
// Not reachable, but to avoid a compiler warning:
return 0;
}
virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override
{ {
// Toggle bit 3: // Toggle bit 3:
@ -151,20 +103,6 @@ public:
} }
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x0c);
switch (a_Meta & 0x03)
{
case 0x00: return TopBits | 0x01; // East -> West
case 0x01: return TopBits | 0x00; // West -> East
case 0x02: return TopBits | 0x02; // South -> South
case 0x03: return TopBits | 0x03; // North -> North
}
// Not reachable, but to avoid a compiler warning:
return 0;
}
} ; } ;

View File

@ -2,17 +2,17 @@
#include "BlockHandler.h" #include "BlockHandler.h"
#include "../Chunk.h" #include "../Chunk.h"
#include "MetaRotater.h"
class cBlockTorchHandler : class cBlockTorchHandler :
public cBlockHandler public cMetaRotater<cBlockHandler, 0x7, 0x4, 0x1, 0x3, 0x2>
{ {
public: public:
cBlockTorchHandler(BLOCKTYPE a_BlockType) cBlockTorchHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType) : cMetaRotater<cBlockHandler, 0x7, 0x4, 0x1, 0x3, 0x2>(a_BlockType)
{ {
} }
@ -185,67 +185,6 @@ public:
{ {
return "step.wood"; return "step.wood";
} }
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
{
// Bit 4 stays, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x08);
switch (a_Meta & 0x07)
{
case 0x01: return TopBits | 0x04; // East -> North
case 0x02: return TopBits | 0x03; // West -> South
case 0x03: return TopBits | 0x01; // South -> East
case 0x04: return TopBits | 0x02; // North -> West
default: return a_Meta; // Floor -> Floor
}
}
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
{
// Bit 4 stays, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x08);
switch (a_Meta & 0x07)
{
case 0x01: return TopBits | 0x03; // East -> South
case 0x02: return TopBits | 0x04; // West -> North
case 0x03: return TopBits | 0x02; // South -> West
case 0x04: return TopBits | 0x01; // North -> East
default: return a_Meta; // Floor -> Floor
}
}
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
// Bit 4 stays, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x08);
switch (a_Meta & 0x07)
{
case 0x03: return TopBits | 0x04; // South -> North
case 0x04: return TopBits | 0x03; // North -> South
default: return a_Meta; // Keep the rest
}
}
// Mirroring around the XZ plane doesn't make sense for floor torches,
// the others stay the same, so let's keep all the metas the same.
// The base class does tht for us, no need to override MetaMirrorXZ()
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
// Bit 4 stays, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x08);
switch (a_Meta & 0x07)
{
case 0x01: return TopBits | 0x02; // East -> West
case 0x02: return TopBits | 0x01; // West -> East
default: return a_Meta; // Keep the rest
}
}
} ; } ;

View File

@ -1,8 +1,7 @@
#pragma once #pragma once
#include "BlockHandler.h" #include "BlockHandler.h"
#include "MetaRotater.h"
@ -180,8 +179,8 @@ public:
{ {
return ((a_Meta << 1) | (a_Meta >> 3)) & 0x0f; // Rotate bits to the left return ((a_Meta << 1) | (a_Meta >> 3)) & 0x0f; // Rotate bits to the left
} }
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{ {
// Bits 2 and 4 stay, bits 1 and 3 swap // Bits 2 and 4 stay, bits 1 and 3 swap
@ -194,6 +193,7 @@ public:
// Bits 1 and 3 stay, bits 2 and 4 swap // Bits 1 and 3 stay, bits 2 and 4 swap
return ((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2)); return ((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2));
} }
} ; } ;

99
src/Blocks/MetaRotater.h Normal file
View File

@ -0,0 +1,99 @@
// MetaRotater.h
// Provides a mixin for rotations and reflections
#pragma once
/*
Provides a mixin for rotations and reflections following the standard pattern of apply mask then use case.
Usage:
Inherit from this class providing your base class as Base, the BitMask for the direction bits in bitmask and the masked value for the directions in North, East, South, West. There is also an aptional parameter AssertIfNotMatched. Set this if it is invalid for a block to exist in any other state.
*/
template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched = false>
class cMetaRotater : public Base
{
public:
cMetaRotater(BLOCKTYPE a_BlockType) :
Base(a_BlockType)
{}
virtual ~cMetaRotater() {}
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override;
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override;
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override;
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override;
};
template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched>
NIBBLETYPE cMetaRotater<Base, BitMask, North, East, South, West, AssertIfNotMatched>::MetaRotateCW(NIBBLETYPE a_Meta)
{
NIBBLETYPE OtherMeta = a_Meta & (~BitMask);
switch (a_Meta & BitMask)
{
case South: return West | OtherMeta;
case West: return North | OtherMeta;
case North: return East | OtherMeta;
case East: return South | OtherMeta;
}
if (AssertIfNotMatched)
{
ASSERT(!"Invalid Meta value");
}
return a_Meta;
}
template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched>
NIBBLETYPE cMetaRotater<Base, BitMask, North, East, South, West, AssertIfNotMatched>::MetaRotateCCW(NIBBLETYPE a_Meta)
{
NIBBLETYPE OtherMeta = a_Meta & (~BitMask);
switch (a_Meta & BitMask)
{
case South: return East | OtherMeta;
case East: return North | OtherMeta;
case North: return West | OtherMeta;
case West: return South | OtherMeta;
}
if (AssertIfNotMatched)
{
ASSERT(!"Invalid Meta value");
}
return a_Meta;
}
template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched>
NIBBLETYPE cMetaRotater<Base, BitMask, North, East, South, West, AssertIfNotMatched>::MetaMirrorXY(NIBBLETYPE a_Meta)
{
NIBBLETYPE OtherMeta = a_Meta & (~BitMask);
switch (a_Meta & BitMask)
{
case South: return North | OtherMeta;
case North: return South | OtherMeta;
}
// Not Facing North or South; No change.
return a_Meta;
}
template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched>
NIBBLETYPE cMetaRotater<Base, BitMask, North, East, South, West, AssertIfNotMatched>::MetaMirrorYZ(NIBBLETYPE a_Meta)
{
NIBBLETYPE OtherMeta = a_Meta & (~BitMask);
switch (a_Meta & BitMask)
{
case West: return East | OtherMeta;
case East: return West | OtherMeta;
}
// Not Facing East or West; No change.
return a_Meta;
}