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Added a cHeiGenCache object for caching generated heightmaps. World generation is now about twice as fast as before Rev 535 :)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@538 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-06-02 13:45:57 +00:00
parent 5e831256ef
commit 39a59d6806
3 changed files with 143 additions and 0 deletions

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@ -25,6 +25,96 @@ void cHeiGenFlat::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cHeiGenCache:
cHeiGenCache::cHeiGenCache(cTerrainHeightGen * a_HeiGenToCache, int a_CacheSize) :
m_HeiGenToCache(a_HeiGenToCache),
m_CacheSize(a_CacheSize),
m_CacheOrder(new int[a_CacheSize]),
m_CacheData(new sCacheData[a_CacheSize]),
m_NumHits(0),
m_NumMisses(0),
m_TotalChain(0)
{
for (int i = 0; i < m_CacheSize; i++)
{
m_CacheOrder[i] = i;
m_CacheData[i].m_ChunkX = 0x7fffffff;
m_CacheData[i].m_ChunkZ = 0x7fffffff;
}
}
cHeiGenCache::~cHeiGenCache()
{
delete m_CacheData;
delete m_CacheOrder;
delete m_HeiGenToCache;
}
void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
{
if (((m_NumHits + m_NumMisses) % 1024) == 10)
{
LOGD("HeiGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
LOGD("HeiGenCache: Avg cache chain length: %.2f", (float)m_TotalChain / m_NumHits);
}
for (int i = 0; i < m_CacheSize; i++)
{
if (
(m_CacheData[m_CacheOrder[i]].m_ChunkX != a_ChunkX) ||
(m_CacheData[m_CacheOrder[i]].m_ChunkZ != a_ChunkZ)
)
{
continue;
}
// Found it in the cache
int Idx = m_CacheOrder[i];
// Move to front:
for (int j = i; j > 0; j--)
{
m_CacheOrder[j] = m_CacheOrder[j - 1];
}
m_CacheOrder[0] = Idx;
// Use the cached data:
memcpy(a_HeightMap, m_CacheData[Idx].m_HeightMap, sizeof(a_HeightMap));
m_NumHits++;
m_TotalChain += i;
return;
} // for i - cache
// Not in the cache:
m_NumMisses++;
m_HeiGenToCache->GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap);
// Insert it as the first item in the MRU order:
int Idx = m_CacheOrder[m_CacheSize - 1];
for (int i = m_CacheSize - 1; i > 0; i--)
{
m_CacheOrder[i] = m_CacheOrder[i - 1];
} // for i - m_CacheOrder[]
m_CacheOrder[0] = Idx;
memcpy(m_CacheData[Idx].m_HeightMap, a_HeightMap, sizeof(a_HeightMap));
m_CacheData[Idx].m_ChunkX = a_ChunkX;
m_CacheData[Idx].m_ChunkZ = a_ChunkZ;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cHeiGenClassic: // cHeiGenClassic:

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@ -39,6 +39,42 @@ protected:
/// A simple cache that stores N most recently generated chunks' heightmaps; N being settable upon creation
class cHeiGenCache :
public cTerrainHeightGen
{
public:
cHeiGenCache(cTerrainHeightGen * a_HeiGenToCache, int a_CacheSize); // Takes ownership of a_HeiGenToCache
~cHeiGenCache();
protected:
cTerrainHeightGen * m_HeiGenToCache;
struct sCacheData
{
int m_ChunkX;
int m_ChunkZ;
cChunkDef::HeightMap m_HeightMap;
} ;
// To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
int m_CacheSize;
int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
// Cache statistics
int m_NumHits;
int m_NumMisses;
int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override;
} ;
class cHeiGenClassic : class cHeiGenClassic :
public cTerrainHeightGen public cTerrainHeightGen
{ {

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@ -177,10 +177,12 @@ void cChunkGenerator::InitHeightGen(cIniFile & a_IniFile)
HeightGenName = "classic"; HeightGenName = "classic";
} }
bool CacheOffByDefault = false;
if (NoCaseCompare(HeightGenName, "flat") == 0) if (NoCaseCompare(HeightGenName, "flat") == 0)
{ {
int Height = a_IniFile.GetValueI("Generator", "FlatHeight", 5); int Height = a_IniFile.GetValueI("Generator", "FlatHeight", 5);
m_HeightGen = new cHeiGenFlat(Height); m_HeightGen = new cHeiGenFlat(Height);
CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
} }
else if (NoCaseCompare(HeightGenName, "classic") == 0) else if (NoCaseCompare(HeightGenName, "classic") == 0)
{ {
@ -201,6 +203,21 @@ void cChunkGenerator::InitHeightGen(cIniFile & a_IniFile)
} }
m_HeightGen = new cHeiGenBiomal(m_Seed, *m_BiomeGen); m_HeightGen = new cHeiGenBiomal(m_Seed, *m_BiomeGen);
} }
// Add a cache, if requested:
int CacheSize = a_IniFile.GetValueI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
if (CacheSize > 0)
{
if (CacheSize < 4)
{
LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
CacheSize, 4
);
CacheSize = 4;
}
LOGINFO("Using a cache for Heightgen of size %d.", CacheSize);
m_HeightGen = new cHeiGenCache(m_HeightGen, CacheSize);
}
} }