Seeds can now be planted and they grow (albeit too quickly and too non-uniformly, need to fix blocktick selection)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@523 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1006,7 +1006,7 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
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return;
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}
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char MetaData = (char)Equipped.m_ItemHealth;
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NIBBLETYPE MetaData = (NIBBLETYPE)Equipped.m_ItemHealth; // This generally works for logs & planks, others will override
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bool LavaBucket = false;
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bool WaterBucket = false;
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bool bRemoveItem = true;
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@ -1204,6 +1204,33 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
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bRemoveItem = false;
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break;
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}
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case E_ITEM_SEEDS:
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{
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if (ClickedBlock != E_BLOCK_FARMLAND)
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{
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return;
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}
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a_Packet->m_ItemType = E_BLOCK_CROPS;
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break;
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}
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case E_ITEM_MELON_SEEDS:
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{
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if (ClickedBlock != E_BLOCK_FARMLAND)
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{
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return;
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}
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a_Packet->m_ItemType = E_BLOCK_MELON_STEM;
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break;
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}
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case E_ITEM_PUMPKIN_SEEDS:
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{
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if (ClickedBlock != E_BLOCK_FARMLAND)
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{
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return;
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}
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a_Packet->m_ItemType = E_BLOCK_PUMPKIN_STEM;
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break;
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}
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default:
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{
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break;
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