Added DamageType translation to API
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1639 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
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2e9cf0ae28
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37f6c78404
@ -438,7 +438,7 @@ function OnTakeDamage(Receiver, TDI)
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-- Receiver is cPawn
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-- TDI is TakeDamageInfo
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LOG(Receiver:GetClass() .. " was dealt RawDamage " .. TDI.RawDamage .. ", FinalDamage " .. TDI.FinalDamage .. " (that is, " .. (TDI.RawDamage - TDI.FinalDamage) .. " HPs covered by armor)");
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LOG(Receiver:GetClass() .. " was dealt " .. DamageTypeToString(TDI.DamageType) .. " damage: Raw " .. TDI.RawDamage .. ", Final " .. TDI.FinalDamage .. " (" .. (TDI.RawDamage - TDI.FinalDamage) .. " covered by armor)");
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return false;
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end
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 07/01/13 09:49:28.
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** Generated automatically by tolua++-1.0.92 on 07/01/13 20:42:05.
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*/
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#ifndef __cplusplus
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@ -2590,6 +2590,65 @@ static int tolua_AllToLua_StringToDimension00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* function: DamageTypeToString */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_DamageTypeToString00
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static int tolua_AllToLua_DamageTypeToString00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,1,0));
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{
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AString tolua_ret = (AString) DamageTypeToString(a_DamageType);
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tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'DamageTypeToString'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* function: StringToDamageType */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToDamageType00
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static int tolua_AllToLua_StringToDamageType00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const AString a_DamageString = ((const AString) tolua_tocppstring(tolua_S,1,0));
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{
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eDamageType tolua_ret = (eDamageType) StringToDamageType(a_DamageString);
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tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
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tolua_pushcppstring(tolua_S,(const char*)a_DamageString);
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}
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}
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return 2;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'StringToDamageType'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* get function: g_BlockLightValue */
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#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockLightValue
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static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S)
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@ -27784,6 +27843,37 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_constant(tolua_S,"dimNether",dimNether);
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tolua_constant(tolua_S,"dimOverworld",dimOverworld);
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tolua_constant(tolua_S,"dimEnd",dimEnd);
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tolua_constant(tolua_S,"dtAttack",dtAttack);
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tolua_constant(tolua_S,"dtLightning",dtLightning);
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tolua_constant(tolua_S,"dtFalling",dtFalling);
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tolua_constant(tolua_S,"dtDrowning",dtDrowning);
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tolua_constant(tolua_S,"dtSuffocating",dtSuffocating);
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tolua_constant(tolua_S,"dtStarving",dtStarving);
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tolua_constant(tolua_S,"dtCactusContact",dtCactusContact);
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tolua_constant(tolua_S,"dtLavaContact",dtLavaContact);
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tolua_constant(tolua_S,"dtPoisoning",dtPoisoning);
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tolua_constant(tolua_S,"dtOnFire",dtOnFire);
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tolua_constant(tolua_S,"dtFireContact",dtFireContact);
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tolua_constant(tolua_S,"dtInVoid",dtInVoid);
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tolua_constant(tolua_S,"dtPotionOfHarming",dtPotionOfHarming);
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tolua_constant(tolua_S,"dtAdmin",dtAdmin);
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tolua_constant(tolua_S,"dtPawnAttack",dtPawnAttack);
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tolua_constant(tolua_S,"dtEntityAttack",dtEntityAttack);
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tolua_constant(tolua_S,"dtMob",dtMob);
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tolua_constant(tolua_S,"dtMobAttack",dtMobAttack);
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tolua_constant(tolua_S,"dtFall",dtFall);
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tolua_constant(tolua_S,"dtDrown",dtDrown);
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tolua_constant(tolua_S,"dtSuffocation",dtSuffocation);
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tolua_constant(tolua_S,"dtStarvation",dtStarvation);
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tolua_constant(tolua_S,"dtHunger",dtHunger);
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tolua_constant(tolua_S,"dtCactus",dtCactus);
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tolua_constant(tolua_S,"dtCactuses",dtCactuses);
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tolua_constant(tolua_S,"dtCacti",dtCacti);
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tolua_constant(tolua_S,"dtLava",dtLava);
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tolua_constant(tolua_S,"dtPoison",dtPoison);
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tolua_constant(tolua_S,"dtBurning",dtBurning);
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tolua_constant(tolua_S,"dtInFire",dtInFire);
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tolua_constant(tolua_S,"dtPlugin",dtPlugin);
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tolua_function(tolua_S,"BlockStringToType",tolua_AllToLua_BlockStringToType00);
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tolua_function(tolua_S,"StringToItem",tolua_AllToLua_StringToItem00);
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tolua_function(tolua_S,"ItemToString",tolua_AllToLua_ItemToString00);
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@ -27791,6 +27881,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"ItemToFullString",tolua_AllToLua_ItemToFullString00);
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tolua_function(tolua_S,"StringToBiome",tolua_AllToLua_StringToBiome00);
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tolua_function(tolua_S,"StringToDimension",tolua_AllToLua_StringToDimension00);
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tolua_function(tolua_S,"DamageTypeToString",tolua_AllToLua_DamageTypeToString00);
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tolua_function(tolua_S,"StringToDamageType",tolua_AllToLua_StringToDamageType00);
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tolua_array(tolua_S,"g_BlockLightValue",tolua_get_AllToLua_g_BlockLightValue,tolua_set_AllToLua_g_BlockLightValue);
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tolua_array(tolua_S,"g_BlockSpreadLightFalloff",tolua_get_AllToLua_g_BlockSpreadLightFalloff,tolua_set_AllToLua_g_BlockSpreadLightFalloff);
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tolua_array(tolua_S,"g_BlockTransparent",tolua_get_AllToLua_g_BlockTransparent,tolua_set_AllToLua_g_BlockTransparent);
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@ -27916,37 +28008,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"GetViewDistance",tolua_AllToLua_cClientHandle_GetViewDistance00);
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tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cClientHandle_GetUniqueID00);
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tolua_endmodule(tolua_S);
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tolua_constant(tolua_S,"dtAttack",dtAttack);
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tolua_constant(tolua_S,"dtLightning",dtLightning);
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tolua_constant(tolua_S,"dtFalling",dtFalling);
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tolua_constant(tolua_S,"dtDrowning",dtDrowning);
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tolua_constant(tolua_S,"dtSuffocating",dtSuffocating);
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tolua_constant(tolua_S,"dtStarving",dtStarving);
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tolua_constant(tolua_S,"dtCactusContact",dtCactusContact);
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tolua_constant(tolua_S,"dtLavaContact",dtLavaContact);
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tolua_constant(tolua_S,"dtPoisoning",dtPoisoning);
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tolua_constant(tolua_S,"dtOnFire",dtOnFire);
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tolua_constant(tolua_S,"dtFireContact",dtFireContact);
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tolua_constant(tolua_S,"dtInVoid",dtInVoid);
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tolua_constant(tolua_S,"dtPotionOfHarming",dtPotionOfHarming);
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tolua_constant(tolua_S,"dtAdmin",dtAdmin);
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tolua_constant(tolua_S,"dtPawnAttack",dtPawnAttack);
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tolua_constant(tolua_S,"dtEntityAttack",dtEntityAttack);
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tolua_constant(tolua_S,"dtMob",dtMob);
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tolua_constant(tolua_S,"dtMobAttack",dtMobAttack);
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tolua_constant(tolua_S,"dtFall",dtFall);
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tolua_constant(tolua_S,"dtDrown",dtDrown);
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tolua_constant(tolua_S,"dtSuffocation",dtSuffocation);
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tolua_constant(tolua_S,"dtStarvation",dtStarvation);
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tolua_constant(tolua_S,"dtHunger",dtHunger);
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tolua_constant(tolua_S,"dtCactus",dtCactus);
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tolua_constant(tolua_S,"dtCactuses",dtCactuses);
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tolua_constant(tolua_S,"dtCacti",dtCacti);
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tolua_constant(tolua_S,"dtLava",dtLava);
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tolua_constant(tolua_S,"dtPoison",dtPoison);
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tolua_constant(tolua_S,"dtBurning",dtBurning);
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tolua_constant(tolua_S,"dtInFire",dtInFire);
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tolua_constant(tolua_S,"dtPlugin",dtPlugin);
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tolua_cclass(tolua_S,"TakeDamageInfo","TakeDamageInfo","",NULL);
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tolua_beginmodule(tolua_S,"TakeDamageInfo");
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tolua_variable(tolua_S,"DamageType",tolua_get_TakeDamageInfo_DamageType,tolua_set_TakeDamageInfo_DamageType);
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 07/01/13 09:49:29.
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** Generated automatically by tolua++-1.0.92 on 07/01/13 20:42:05.
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*/
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/* Exported function */
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@ -323,6 +323,7 @@ EMCSBiome StringToBiome(const AString & a_BiomeString)
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eDimension StringToDimension(const AString & a_DimensionString)
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{
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// First try decoding as a number
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int res = atoi(a_DimensionString.c_str());
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if ((res != 0) || (a_DimensionString == "0"))
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{
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@ -330,7 +331,7 @@ eDimension StringToDimension(const AString & a_DimensionString)
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return (eDimension)res;
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}
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// Convert using a built-in map:
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// Decode using a built-in map:
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static struct
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{
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eDimension m_Dimension;
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@ -361,6 +362,105 @@ eDimension StringToDimension(const AString & a_DimensionString)
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/// Translates damage type constant to a string representation (built-in).
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AString DamageTypeToString(eDamageType a_DamageType)
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{
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switch (a_DamageType)
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{
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case dtAttack: return "dtAttack";
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case dtLightning: return "dtLightning";
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case dtFalling: return "dtFalling";
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case dtDrowning: return "dtDrowning";
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case dtSuffocating: return "dtSuffocation";
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case dtStarving: return "dtStarving";
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case dtCactusContact: return "dtCactusContact";
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case dtLavaContact: return "dtLavaContact";
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case dtPoisoning: return "dtPoisoning";
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case dtOnFire: return "dtOnFire";
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case dtFireContact: return "dtFireContact";
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case dtInVoid: return "dtInVoid";
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case dtPotionOfHarming: return "dtPotionOfHarming";
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case dtAdmin: return "dtAdmin";
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}
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// Unknown damage type:
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ASSERT(!"Unknown DamageType");
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return Printf("dtUnknown_%d", (int)a_DamageType);
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}
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/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure
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eDamageType StringToDamageType(const AString & a_DamageTypeString)
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{
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// First try decoding as a number:
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int res = atoi(a_DamageTypeString.c_str());
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if ((res != 0) || (a_DamageTypeString == "0"))
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{
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// It was a valid number
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return (eDamageType)res;
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}
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// Decode using a built-in map:
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static struct
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{
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eDamageType m_DamageType;
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const char * m_String;
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} DamageTypeMap [] =
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{
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// Cannonical names:
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{ dtAttack, "dtAttack"},
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{ dtLightning, "dtLightning"},
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{ dtFalling, "dtFalling"},
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{ dtDrowning, "dtDrowning"},
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{ dtSuffocating, "dtSuffocation"},
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{ dtStarving, "dtStarving"},
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{ dtCactusContact, "dtCactusContact"},
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{ dtLavaContact, "dtLavaContact"},
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{ dtPoisoning, "dtPoisoning"},
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{ dtOnFire, "dtOnFire"},
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{ dtFireContact, "dtFireContact"},
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{ dtInVoid, "dtInVoid"},
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{ dtPotionOfHarming, "dtPotionOfHarming"},
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{ dtAdmin, "dtAdmin"},
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// Common synonyms:
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{ dtPawnAttack, "dtAttack"},
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{ dtEntityAttack, "dtAttack"},
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{ dtMob, "dtAttack"},
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{ dtMobAttack, "dtAttack"},
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{ dtFall, "dtFalling"},
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{ dtDrown, "dtDrowning"},
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{ dtSuffocation, "dtSuffocating"},
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{ dtStarvation, "dtStarving"},
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{ dtHunger, "dtStarving"},
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{ dtCactus, "dtCactusContact"},
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{ dtCactuses, "dtCactusContact"},
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{ dtCacti, "dtCactusContact"},
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{ dtLava, "dtLavaContact"},
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{ dtPoison, "dtPoisoning"},
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{ dtBurning, "dtOnFire"},
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{ dtInFire, "dtFireContact"},
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{ dtPlugin, "dtAdmin"},
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} ;
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for (int i = 0; i < ARRAYCOUNT(DamageTypeMap); i++)
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{
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if (NoCaseCompare(DamageTypeMap[i].m_String, a_DamageTypeString) == 0)
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{
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return DamageTypeMap[i].m_DamageType;
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}
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} // for i - DamageTypeMap[]
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// Not found:
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return (eDamageType)-1;
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}
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// This is actually just some code that needs to run at program startup, so it is wrapped into a global var's constructor:
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class cBlockPropertiesInitializer
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{
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@ -614,6 +614,48 @@ enum eDimension
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} ;
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/// Damage type, used in the TakeDamageInfo structure and related functions
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enum eDamageType
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{
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// Canonical names for the types (as documented in the plugin wiki):
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dtAttack, // Being attacked by a mob
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dtLightning, // Hit by a lightning strike
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dtFalling, // Falling down; dealt when hitting the ground
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dtDrowning, // Drowning in water / lava
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dtSuffocating, // Suffocating inside a block
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dtStarving, // Hunger
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dtCactusContact, // Contact with a cactus block
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dtLavaContact, // Contact with a lava block
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dtPoisoning, // Having the poison effect
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dtOnFire, // Being on fire
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dtFireContact, // Standing inside a fire block
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dtInVoid, // Falling into the Void (Y < 0)
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dtPotionOfHarming,
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dtAdmin, // Damage applied by an admin command
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// Some common synonyms:
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dtPawnAttack = dtAttack,
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dtEntityAttack = dtAttack,
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dtMob = dtAttack,
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dtMobAttack = dtAttack,
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dtFall = dtFalling,
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dtDrown = dtDrowning,
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dtSuffocation = dtSuffocating,
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dtStarvation = dtStarving,
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dtHunger = dtStarving,
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dtCactus = dtCactusContact,
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dtCactuses = dtCactusContact,
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dtCacti = dtCactusContact,
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dtLava = dtLavaContact,
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dtPoison = dtPoisoning,
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dtBurning = dtOnFire,
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dtInFire = dtFireContact,
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dtPlugin = dtAdmin,
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} ;
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// tolua_end
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@ -649,6 +691,12 @@ extern EMCSBiome StringToBiome(const AString & a_BiomeString);
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/// Translates a dimension string to dimension enum. Takes either a number or a dimension alias (built-in). Returns -1000 on failure
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extern eDimension StringToDimension(const AString & a_DimensionString);
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/// Translates damage type constant to a string representation (built-in).
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extern AString DamageTypeToString(eDamageType a_DamageType);
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/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure
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extern eDamageType StringToDamageType(const AString & a_DamageString);
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// tolua_end
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@ -43,48 +43,6 @@ class cChunk;
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// tolua_begin
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enum eDamageType
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{
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// Canonical names for the types (as documented in the plugin wiki):
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dtAttack, // Being attacked by a mob
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dtLightning, // Hit by a lightning strike
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dtFalling, // Falling down; dealt when hitting the ground
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dtDrowning, // Drowning in water / lava
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dtSuffocating, // Suffocating inside a block
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dtStarving, // Hunger
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dtCactusContact, // Contact with a cactus block
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dtLavaContact, // Contact with a lava block
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dtPoisoning, // Having the poison effect
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dtOnFire, // Being on fire
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dtFireContact, // Standing inside a fire block
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dtInVoid, // Falling into the Void (Y < 0)
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dtPotionOfHarming,
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dtAdmin, // Damage applied by an admin command
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// Some common synonyms:
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dtPawnAttack = dtAttack,
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dtEntityAttack = dtAttack,
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dtMob = dtAttack,
|
||||
dtMobAttack = dtAttack,
|
||||
dtFall = dtFalling,
|
||||
dtDrown = dtDrowning,
|
||||
dtSuffocation = dtSuffocating,
|
||||
dtStarvation = dtStarving,
|
||||
dtHunger = dtStarving,
|
||||
dtCactus = dtCactusContact,
|
||||
dtCactuses = dtCactusContact,
|
||||
dtCacti = dtCactusContact,
|
||||
dtLava = dtLavaContact,
|
||||
dtPoison = dtPoisoning,
|
||||
dtBurning = dtOnFire,
|
||||
dtInFire = dtFireContact,
|
||||
dtPlugin = dtAdmin,
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
struct TakeDamageInfo
|
||||
{
|
||||
eDamageType DamageType; // Where does the damage come from? Being hit / on fire / contact with cactus / ...
|
||||
|
Loading…
Reference in New Issue
Block a user