Change Output to stderr
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@ -1,4 +1,3 @@
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// BoundingBox.cpp
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// BoundingBox.cpp
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// Implements the cBoundingBox class representing an axis-aligned bounding box with floatingpoint coords
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// Implements the cBoundingBox class representing an axis-aligned bounding box with floatingpoint coords
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@ -42,7 +41,7 @@ public:
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bool res = cBoundingBox::CalcLineIntersection(Min, Max, Line1, Line2, LineCoeff, Face);
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bool res = cBoundingBox::CalcLineIntersection(Min, Max, Line1, Line2, LineCoeff, Face);
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if (res != Results[i])
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if (res != Results[i])
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{
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{
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printf("LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
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fprintf(stderr,"LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
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Line1.x, Line1.y, Line1.z,
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Line1.x, Line1.y, Line1.z,
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Line2.x, Line2.y, Line2.z,
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Line2.x, Line2.y, Line2.z,
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res ? 1 : 0, LineCoeff, Face
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res ? 1 : 0, LineCoeff, Face
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@ -53,7 +52,7 @@ public:
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{
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{
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if (LineCoeff != LineCoeffs[i])
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if (LineCoeff != LineCoeffs[i])
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{
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{
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printf("LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
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fprintf(stderr,"LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
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Line1.x, Line1.y, Line1.z,
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Line1.x, Line1.y, Line1.z,
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Line2.x, Line2.y, Line2.z,
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Line2.x, Line2.y, Line2.z,
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res ? 1 : 0, LineCoeff, Face
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res ? 1 : 0, LineCoeff, Face
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@ -62,7 +61,7 @@ public:
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}
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}
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}
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}
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} // for i - LineDefs[]
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} // for i - LineDefs[]
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printf("BoundingBox selftest complete.");
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fprintf(stderr,"BoundingBox selftest complete.");
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}
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}
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} Test;
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} Test;
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