Added more chat functions
This commit is contained in:
parent
99fdadd58e
commit
3450f0ca42
@ -448,14 +448,15 @@ enum ChatPrefixCodes
|
|||||||
// http://forum.mc-server.org/showthread.php?tid=1212
|
// http://forum.mc-server.org/showthread.php?tid=1212
|
||||||
// MessageType...
|
// MessageType...
|
||||||
|
|
||||||
mtCustom, // Plugin prints what it wants
|
|
||||||
mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege)
|
mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege)
|
||||||
mtInformation, // Informational message (i.e. command usage)
|
mtInformation, // Informational message (i.e. command usage)
|
||||||
mtSuccess, // Something executed successfully
|
mtSuccess, // Something executed successfully
|
||||||
mtWarning, // Something concerning (i.e. reload) is about to happen
|
mtWarning, // Something concerning (i.e. reload) is about to happen
|
||||||
mtFatal, // Something catastrophic occured (i.e. plugin crash)
|
mtFatal, // Something catastrophic occured (i.e. plugin crash)
|
||||||
mtDeath, // Denotes death of player
|
mtDeath, // Denotes death of player
|
||||||
mtPrivateMessage // Player to player messaging identifier
|
mtPrivateMessage, // Player to player messaging identifier
|
||||||
|
mtJoin, // A player has joined the server
|
||||||
|
mtLeave, // A player has left the server
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -463,53 +464,60 @@ enum ChatPrefixCodes
|
|||||||
|
|
||||||
inline AString AppendChatEpithet(const AString & a_ChatMessage, ChatPrefixCodes a_ChatPrefix)
|
inline AString AppendChatEpithet(const AString & a_ChatMessage, ChatPrefixCodes a_ChatPrefix)
|
||||||
{
|
{
|
||||||
|
AString Message;
|
||||||
|
|
||||||
switch (a_ChatPrefix)
|
switch (a_ChatPrefix)
|
||||||
{
|
{
|
||||||
case mtCustom: return a_ChatMessage;
|
|
||||||
case mtFailure:
|
case mtFailure:
|
||||||
{
|
{
|
||||||
AString Message(Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str()));
|
Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
|
||||||
Message.append(a_ChatMessage);
|
break;
|
||||||
return Message;
|
|
||||||
}
|
}
|
||||||
case mtInformation:
|
case mtInformation:
|
||||||
{
|
{
|
||||||
AString Message(Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str()));
|
Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
|
||||||
Message.append(a_ChatMessage);
|
break;
|
||||||
return Message;
|
|
||||||
}
|
}
|
||||||
case mtSuccess:
|
case mtSuccess:
|
||||||
{
|
{
|
||||||
AString Message(Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str()));
|
Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
|
||||||
Message.append(a_ChatMessage);
|
break;
|
||||||
return Message;
|
|
||||||
}
|
}
|
||||||
case mtWarning:
|
case mtWarning:
|
||||||
{
|
{
|
||||||
AString Message(Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str()));
|
Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
|
||||||
Message.append(a_ChatMessage);
|
break;
|
||||||
return Message;
|
|
||||||
}
|
}
|
||||||
case mtFatal:
|
case mtFatal:
|
||||||
{
|
{
|
||||||
AString Message(Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str()));
|
Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
|
||||||
Message.append(a_ChatMessage);
|
break;
|
||||||
return Message;
|
|
||||||
}
|
}
|
||||||
case mtDeath:
|
case mtDeath:
|
||||||
{
|
{
|
||||||
AString Message(Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str()));
|
Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
|
||||||
Message.append(a_ChatMessage);
|
break;
|
||||||
return Message;
|
|
||||||
}
|
}
|
||||||
case mtPrivateMessage:
|
case mtPrivateMessage:
|
||||||
{
|
{
|
||||||
AString Message(Printf("%s[MSG] %s%s", cChatColor::LightBlue.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str()));
|
Message = Printf("%s[MSG] %s%s", cChatColor::LightBlue.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
|
||||||
Message.append(a_ChatMessage);
|
break;
|
||||||
return Message;
|
}
|
||||||
|
case mtJoin:
|
||||||
|
{
|
||||||
|
Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case mtLeave:
|
||||||
|
{
|
||||||
|
Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
default: ASSERT(!"Unhandled chat prefix type!"); return "";
|
default: ASSERT(!"Unhandled chat prefix type!"); return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Message.append(a_ChatMessage);
|
||||||
|
return Message;
|
||||||
}
|
}
|
||||||
|
|
||||||
// tolua_begin
|
// tolua_begin
|
||||||
|
@ -201,7 +201,6 @@ public:
|
|||||||
void SendMessageSuccess(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtSuccess)); }
|
void SendMessageSuccess(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtSuccess)); }
|
||||||
void SendMessageWarning(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtWarning)); }
|
void SendMessageWarning(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtWarning)); }
|
||||||
void SendMessageFatal(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtFailure)); }
|
void SendMessageFatal(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtFailure)); }
|
||||||
void SendMessageDeath(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtDeath)); }
|
|
||||||
void SendMessagePrivateMsg(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtPrivateMessage)); }
|
void SendMessagePrivateMsg(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtPrivateMessage)); }
|
||||||
|
|
||||||
const AString & GetName(void) const { return m_PlayerName; }
|
const AString & GetName(void) const { return m_PlayerName; }
|
||||||
|
@ -104,6 +104,9 @@ public:
|
|||||||
|
|
||||||
/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
|
/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
|
||||||
bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
|
bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
|
||||||
|
|
||||||
|
void BroadcastChatJoin(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtJoin)); }
|
||||||
|
void BroadcastChatLeave(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtLeave)); }
|
||||||
|
|
||||||
// tolua_begin
|
// tolua_begin
|
||||||
|
|
||||||
@ -115,7 +118,6 @@ public:
|
|||||||
void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
|
void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
|
||||||
void BroadcastChatFatal(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
|
void BroadcastChatFatal(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
|
||||||
void BroadcastChatDeath(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
|
void BroadcastChatDeath(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
|
||||||
void BroadcastChatPrivateMsg(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtPrivateMessage)); }
|
|
||||||
|
|
||||||
/// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
|
/// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
|
||||||
static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);
|
static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);
|
||||||
|
12
src/World.h
12
src/World.h
@ -157,7 +157,17 @@ public:
|
|||||||
void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL); // tolua_export
|
void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL); // tolua_export
|
||||||
void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
|
void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
|
||||||
void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude
|
void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude
|
||||||
void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_export
|
|
||||||
|
// tolua_start
|
||||||
|
void BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude = NULL);
|
||||||
|
void BroadcastChatInfo(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtInformation)); }
|
||||||
|
void BroadcastChatFailure(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
|
||||||
|
void BroadcastChatSuccess(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtSuccess)); }
|
||||||
|
void BroadcastChatWarning(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
|
||||||
|
void BroadcastChatFatal(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
|
||||||
|
void BroadcastChatDeath(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
|
||||||
|
// tolua_end
|
||||||
|
|
||||||
void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
|
void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
|
||||||
void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
|
void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
|
||||||
void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
|
void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
|
||||||
|
Loading…
Reference in New Issue
Block a user