Doors now get placed on the server-side.
The Y-Value is already the lower door block(From ItemHandler.cpp:346). Increasing it once again, places the door into the air, which is blocked by Cuberite. Bugfix #2279
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@ -32,7 +32,6 @@ public:
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{
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return false;
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}
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AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
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// Door (bottom block) can be placed in Y range of [1, 254]:
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if ((a_BlockY < 1) || (a_BlockY >= cChunkDef::Height - 2))
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