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Fixed client packet parsing.

When the packet wouldn't fit the current buffer, the server would mis-parse the next packet. This was the cause for #541.
Also modified comm logging, now each direction can be turned on separately.
This commit is contained in:
madmaxoft 2014-01-26 17:54:18 +01:00
parent ab4672be40
commit 30c431b479
2 changed files with 56 additions and 15 deletions

View File

@ -54,7 +54,7 @@ Implements the 1.7.x protocol classes:
// fwd: main.cpp:
extern bool g_ShouldLogComm;
extern bool g_ShouldLogCommIn, g_ShouldLogCommOut;
@ -74,7 +74,7 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
m_IsEncrypted(false)
{
// Create the comm log file, if so requested:
if (g_ShouldLogComm)
if (g_ShouldLogCommIn || g_ShouldLogCommOut)
{
cFile::CreateFolder("CommLogs");
AString FileName = Printf("CommLogs/%x__%s.log", (unsigned)time(NULL), a_Client->GetIPString().c_str());
@ -1083,7 +1083,7 @@ void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property
void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
{
// Write the incoming data into the comm log file:
if (g_ShouldLogComm)
if (g_ShouldLogCommIn)
{
if (m_ReceivedData.GetReadableSpace() > 0)
{
@ -1092,9 +1092,10 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
m_ReceivedData.ReadAll(AllData);
m_ReceivedData.ResetRead();
m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace);
ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace);
AString Hex;
CreateHexDump(Hex, AllData.data(), AllData.size(), 16);
m_CommLogFile.Printf("Incoming data, %d (0x%x) bytes unparsed already present in buffer:\n%s\n",
m_CommLogFile.Printf("Incoming data, %d (0x%x) unparsed bytes already present in buffer:\n%s\n",
AllData.size(), AllData.size(), Hex.c_str()
);
}
@ -1103,6 +1104,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
m_CommLogFile.Printf("Incoming data: %d (0x%x) bytes: \n%s\n",
a_Size, a_Size, Hex.c_str()
);
m_CommLogFile.Flush();
}
if (!m_ReceivedData.Write(a_Data, a_Size))
@ -1119,12 +1121,14 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
if (!m_ReceivedData.ReadVarInt(PacketLen))
{
// Not enough data
return;
m_ReceivedData.ResetRead();
break;
}
if (!m_ReceivedData.CanReadBytes(PacketLen))
{
// The full packet hasn't been received yet
return;
m_ReceivedData.ResetRead();
break;
}
cByteBuffer bb(PacketLen + 1);
VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen));
@ -1137,11 +1141,11 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
if (!bb.ReadVarInt(PacketType))
{
// Not enough data
return;
break;
}
// Log the packet info into the comm log file:
if (g_ShouldLogComm)
if (g_ShouldLogCommIn)
{
AString PacketData;
bb.ReadAll(PacketData);
@ -1173,7 +1177,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
#endif // _DEBUG
// Put a message in the comm log:
if (g_ShouldLogComm)
if (g_ShouldLogCommIn)
{
m_CommLogFile.Printf("^^^^^^ Unhandled packet ^^^^^^\n\n\n");
}
@ -1189,7 +1193,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
);
// Put a message in the comm log:
if (g_ShouldLogComm)
if (g_ShouldLogCommIn)
{
m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got %d left) ^^^^^^\n\n\n",
1, bb.GetReadableSpace()
@ -1200,7 +1204,24 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
ASSERT(!"Read wrong number of bytes!");
m_Client->PacketError(PacketType);
}
} // while (true)
} // for(ever)
// Log any leftover bytes into the logfile:
if (g_ShouldLogCommIn && (m_ReceivedData.GetReadableSpace() > 0))
{
AString AllData;
int OldReadableSpace = m_ReceivedData.GetReadableSpace();
m_ReceivedData.ReadAll(AllData);
m_ReceivedData.ResetRead();
m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace);
ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace);
AString Hex;
CreateHexDump(Hex, AllData.data(), AllData.size(), 16);
m_CommLogFile.Printf("There are %d (0x%x) bytes of non-parse-able data left in the buffer:\n%s",
m_ReceivedData.GetReadableSpace(), m_ReceivedData.GetReadableSpace(), Hex.c_str()
);
m_CommLogFile.Flush();
}
}
@ -1881,7 +1902,7 @@ cProtocol172::cPacketizer::~cPacketizer()
m_Out.CommitRead();
// Log the comm into logfile:
if (g_ShouldLogComm)
if (g_ShouldLogCommOut)
{
AString Hex;
ASSERT(DataToSend.size() > 0);

View File

@ -19,8 +19,11 @@ bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so
/** If set to true, the protocols will log each player's communication to a separate logfile */
bool g_ShouldLogComm;
/** If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile */
bool g_ShouldLogCommIn;
/** If set to true, the protocols will log each player's outgoing (S->C) communication to a per-connection logfile */
bool g_ShouldLogCommOut;
@ -242,7 +245,24 @@ int main( int argc, char **argv )
(NoCaseCompare(argv[i], "/logcomm") == 0)
)
{
g_ShouldLogComm = true;
g_ShouldLogCommIn = true;
g_ShouldLogCommOut = true;
}
if (
(NoCaseCompare(argv[i], "/commlogin") == 0) ||
(NoCaseCompare(argv[i], "/comminlog") == 0) ||
(NoCaseCompare(argv[i], "/logcommin") == 0)
)
{
g_ShouldLogCommIn = true;
}
if (
(NoCaseCompare(argv[i], "/commlogout") == 0) ||
(NoCaseCompare(argv[i], "/commoutlog") == 0) ||
(NoCaseCompare(argv[i], "/logcommout") == 0)
)
{
g_ShouldLogCommOut = true;
}
}