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Moved cExpBottleEntity out of ProjectileEntity.h

This commit is contained in:
archshift 2014-04-26 17:19:45 -07:00
parent bc5c28a0be
commit 2f9580ad65
4 changed files with 61 additions and 52 deletions

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@ -16,6 +16,7 @@
#include "ProjectileArrow.h"
#include "ProjectileEgg.h"
#include "ProjectileEnderPearl.h"
#include "ProjectileExpBottle.h"
@ -457,32 +458,6 @@ void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d &
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cBottleOEnchantingEntity :
cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
{
SetSpeed(a_Speed);
}
void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
// Spawn an experience orb with a reward between 3 and 11.
m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0);
m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8));
Destroy();
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cFireworkEntity :

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@ -128,32 +128,6 @@ protected:
class cExpBottleEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
public:
// tolua_end
CLASS_PROTODEF(cExpBottleEntity);
cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
// tolua_begin
};
class cFireworkEntity :
public cProjectileEntity
{

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@ -0,0 +1,27 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ProjectileExpBottle.h"
#include "../World.h"
cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
{
SetSpeed(a_Speed);
}
void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
// Spawn an experience orb with a reward between 3 and 11.
m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0);
m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8));
Destroy();
}

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@ -0,0 +1,33 @@
//
// ProjectileExpBottle.h
//
#pragma once
#include "ProjectileEntity.h"
class cExpBottleEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
public:
// tolua_end
CLASS_PROTODEF(cExpBottleEntity);
cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
// tolua_begin
};