Hopefully fixed last of the Linux compile errors
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3e3e63d946
commit
2ef9cf700d
@ -24,7 +24,7 @@
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#include "../Vector3d.h"
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#include "../Vector3d.h"
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#include "../Vector3f.h"
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#include "../Vector3f.h"
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#include "lib/iniFile/iniFile.h"
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#include "lib/inifile/iniFile.h"
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#include "lib/jsoncpp/include/json/json.h"
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#include "lib/jsoncpp/include/json/json.h"
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#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x))
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#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x))
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@ -3,7 +3,7 @@
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#include "ChunkGenerator.h"
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#include "ChunkGenerator.h"
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#include "../World.h"
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#include "../World.h"
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#include "lib/iniFile/iniFile.h"
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#include "lib/inifile/iniFile.h"
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#include "../Root.h"
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#include "../Root.h"
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#include "../PluginManager.h"
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#include "../PluginManager.h"
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#include "ChunkDesc.h"
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#include "ChunkDesc.h"
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@ -7,7 +7,7 @@
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#include "ComposableGenerator.h"
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#include "ComposableGenerator.h"
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#include "../World.h"
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#include "../World.h"
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#include "lib/iniFile/iniFile.h"
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#include "lib/inifile/iniFile.h"
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#include "../Root.h"
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#include "../Root.h"
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// Individual composed algorithms:
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// Individual composed algorithms:
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@ -10,7 +10,7 @@
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#include "Server.h"
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#include "Server.h"
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#include "CommandOutput.h"
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#include "CommandOutput.h"
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#include "lib/iniFile/iniFile.h"
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#include "lib/inifile/iniFile.h"
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#include "tolua++.h"
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#include "tolua++.h"
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#include "Entities/Player.h"
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#include "Entities/Player.h"
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@ -19,7 +19,7 @@
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#include "DeadlockDetect.h"
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#include "DeadlockDetect.h"
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#include "OSSupport/Timer.h"
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#include "OSSupport/Timer.h"
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#include "lib/iniFile/iniFile.h"
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#include "lib/inifile/iniFile.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <psapi.h>
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#include <psapi.h>
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