Use pitch lookup in noteblock block entity (#4826)
- Removed the calculation in the noteblock block entity I did the calculation in python if anyone is interested where the numbers are from Co-authored-by: 12xx12 <12xx12100@gmail.com>
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040380321c
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2d197e147e
@ -1415,14 +1415,43 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(),
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cNoteEntity =
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{
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Desc = [[
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This class represents a note block entity in the world. It takes care of the note block's pitch,
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This class represents a note block entity in the world. It takes care of the note block's note,
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and also can play the sound, either when the {{cPlayer|player}} right-clicks it, redstone activates
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it, or upon a plugin's request.</p>
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<p>
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The pitch is stored as an integer between 0 and 24.
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The note is stored as an integer between 0 and 24.
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]],
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Functions =
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{
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GetNote =
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{
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Returns =
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{
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{
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Type = "number",
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},
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},
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Notes = "Returns the current note set for the block",
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},
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IncrementNote =
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{
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Notes = "Adds 1 to the current note. Wraps around to 0 when the note cannot go any higher.",
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},
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MakeSound =
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{
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Notes = "Plays the sound for all {{cClientHandle|clients}} near this block.",
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},
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SetNote =
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{
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Params =
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{
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{
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Name = "Note",
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Type = "number",
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},
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},
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Notes = "Sets a new note for the block.",
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},
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GetPitch =
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{
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Returns =
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@ -1450,7 +1479,7 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(),
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Type = "number",
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},
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},
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Notes = "Sets a new pitch for the block.",
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Notes = "Sets a new note for the block.",
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},
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},
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Inherits = "cBlockEntity",
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@ -10,6 +10,7 @@
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#include "../Entities/Player.h"
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#include "LuaState.h"
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#include "../BlockInfo.h"
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#include "../BlockEntities/NoteEntity.h"
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@ -468,6 +469,105 @@ static int tolua_set_cItem_m_Lore(lua_State * tolua_S)
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/** function: cNoteEntity: GetNote */
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static int tolua_cNoteEntity_GetPitch(lua_State * tolua_S)
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{
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cLuaState LuaState(tolua_S);
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if (
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!LuaState.CheckParamUserType(1, "cNoteEntity") ||
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!LuaState.CheckParamEnd(2)
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)
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{
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return 0;
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}
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cNoteEntity * Self = nullptr;
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if (!LuaState.GetStackValues(1, Self))
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{
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tolua_error(LuaState, "Failed to read parameters", nullptr);
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}
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if (Self == nullptr)
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{
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tolua_error(LuaState, "invalid 'self' in function 'GetPitch'", nullptr);
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}
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LuaState.Push(Self->GetNote());
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LOGWARNING("Warning: 'cNoteEntity:GetPitch' function is deprecated. Please use 'cNoteEntity:GetNote' instead.");
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LuaState.LogStackTrace(0);
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return 1;
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}
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/** function: cNoteEntity: IncrementNote */
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static int tolua_cNoteEntity_IncrementPitch(lua_State * tolua_S)
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{
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cLuaState LuaState(tolua_S);
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if (
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!LuaState.CheckParamUserType(1, "cNoteEntity") ||
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!LuaState.CheckParamEnd(2)
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)
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{
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return 0;
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}
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cNoteEntity * Self = nullptr;
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if (!LuaState.GetStackValues(1, Self))
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{
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tolua_error(LuaState, "Failed to read parameters", nullptr);
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}
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if (Self == nullptr)
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{
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tolua_error(LuaState, "invalid 'self' in function 'SetPitch'", nullptr);
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}
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Self->IncrementNote();
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LOGWARNING("Warning: 'cNoteEntity:IncrementPitch' function is deprecated. Please use 'cNoteEntity:IncrementNote' instead.");
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LuaState.LogStackTrace(0);
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return 1;
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}
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/** function: cNoteEntity: SetNote */
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static int tolua_cNoteEntity_SetPitch(lua_State * tolua_S)
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{
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cLuaState LuaState(tolua_S);
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if (
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!LuaState.CheckParamUserType(1, "cNoteEntity") ||
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!LuaState.CheckParamNumber(2) ||
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!LuaState.CheckParamEnd(3)
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)
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{
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return 0;
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}
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cNoteEntity * Self = nullptr;
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int Note = -1;
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if (!LuaState.GetStackValues(1, Self, Note))
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{
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tolua_error(LuaState, "Failed to read parameters", nullptr);
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}
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if (Self == nullptr)
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{
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tolua_error(LuaState, "invalid 'self' in function 'SetPitch'", nullptr);
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}
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Self->SetNote(Note % 25);
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LOGWARNING("Warning: 'cNoteEntity:SetPitch' function is deprecated. Please use 'cNoteEntity:SetNote' instead.");
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LuaState.LogStackTrace(0);
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return 1;
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}
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/** function: cWorld:SetSignLines */
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static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
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@ -708,6 +808,12 @@ void DeprecatedBindings::Bind(lua_State * tolua_S)
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tolua_variable(tolua_S, "m_Lore", tolua_get_cItem_m_Lore, tolua_set_cItem_m_Lore);
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tolua_endmodule(tolua_S);
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tolua_beginmodule(tolua_S, "cNoteEntity");
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tolua_function(tolua_S, "GetPitch", tolua_cNoteEntity_GetPitch);
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tolua_function(tolua_S, "IncrementPitch", tolua_cNoteEntity_IncrementPitch);
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tolua_function(tolua_S, "SetPitch", tolua_cNoteEntity_SetPitch);
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tolua_endmodule(tolua_S);
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tolua_beginmodule(tolua_S, "cWorld");
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tolua_function(tolua_S, "GrowTree", tolua_cWorld_GrowTree);
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tolua_function(tolua_S, "GrowTreeByBiome", tolua_cWorld_GrowTreeByBiome);
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@ -11,7 +11,7 @@
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cNoteEntity::cNoteEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
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Super(a_BlockType, a_BlockMeta, a_Pos, a_World),
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m_Pitch(0)
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m_Note(0)
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{
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ASSERT(a_BlockType == E_BLOCK_NOTE_BLOCK);
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}
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@ -24,7 +24,7 @@ void cNoteEntity::CopyFrom(const cBlockEntity & a_Src)
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{
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Super::CopyFrom(a_Src);
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auto & src = static_cast<const cNoteEntity &>(a_Src);
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m_Pitch = src.m_Pitch;
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m_Note = src.m_Note;
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}
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@ -34,7 +34,7 @@ void cNoteEntity::CopyFrom(const cBlockEntity & a_Src)
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bool cNoteEntity::UsedBy(cPlayer * a_Player)
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{
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UNUSED(a_Player);
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IncrementPitch();
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IncrementNote();
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MakeSound();
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return true;
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}
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@ -45,8 +45,8 @@ bool cNoteEntity::UsedBy(cPlayer * a_Player)
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void cNoteEntity::MakeSound(void)
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{
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char instrument;
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AString sampleName;
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char Instrument;
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AString SampleName;
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switch (m_World->GetBlock(m_Pos.addedY(-1)))
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{
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@ -96,8 +96,8 @@ void cNoteEntity::MakeSound(void)
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case E_BLOCK_WOODEN_PRESSURE_PLATE:
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case E_BLOCK_WOODEN_SLAB:
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{
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instrument = E_INST_DOUBLE_BASS;
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sampleName = "block.note.bass";
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Instrument = E_INST_DOUBLE_BASS;
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SampleName = "block.note.bass";
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break;
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}
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@ -105,8 +105,8 @@ void cNoteEntity::MakeSound(void)
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case E_BLOCK_SAND:
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case E_BLOCK_SOULSAND:
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{
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instrument = E_INST_SNARE_DRUM;
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sampleName = "block.note.snare";
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Instrument = E_INST_SNARE_DRUM;
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SampleName = "block.note.snare";
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break;
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}
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@ -118,8 +118,8 @@ void cNoteEntity::MakeSound(void)
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case E_BLOCK_STAINED_GLASS:
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case E_BLOCK_STAINED_GLASS_PANE:
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{
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instrument = E_INST_CLICKS;
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sampleName = "block.note.hat";
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Instrument = E_INST_CLICKS;
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SampleName = "block.note.hat";
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break;
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}
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@ -195,63 +195,61 @@ void cNoteEntity::MakeSound(void)
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case E_BLOCK_WHITE_SHULKER_BOX:
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case E_BLOCK_YELLOW_SHULKER_BOX:
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{
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instrument = E_INST_BASS_DRUM;
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sampleName = "block.note.basedrum";
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Instrument = E_INST_BASS_DRUM;
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SampleName = "block.note.basedrum";
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break;
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}
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case E_BLOCK_CLAY:
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{
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instrument = E_INST_FLUTE;
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sampleName = "block.note.flute";
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Instrument = E_INST_FLUTE;
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SampleName = "block.note.flute";
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break;
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}
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case E_BLOCK_GOLD_BLOCK:
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{
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instrument = E_INST_BELL;
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sampleName = "block.note.bell";
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Instrument = E_INST_BELL;
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SampleName = "block.note.bell";
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break;
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}
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case E_BLOCK_WOOL:
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{
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instrument = E_INST_GUITAR;
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sampleName = "block.note.guitar";
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Instrument = E_INST_GUITAR;
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SampleName = "block.note.guitar";
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break;
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}
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case E_BLOCK_PACKED_ICE:
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{
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instrument = E_INST_CHIME;
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sampleName = "block.note.chime";
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Instrument = E_INST_CHIME;
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SampleName = "block.note.chime";
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break;
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}
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case E_BLOCK_BONE_BLOCK:
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{
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instrument = E_INST_XYLOPHONE;
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sampleName = "block.note.xylophone";
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Instrument = E_INST_XYLOPHONE;
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SampleName = "block.note.xylophone";
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break;
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}
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default:
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{
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instrument = E_INST_HARP_PIANO;
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sampleName = "block.note.harp";
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Instrument = E_INST_HARP_PIANO;
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SampleName = "block.note.harp";
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break;
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}
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}
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m_World->BroadcastBlockAction(m_Pos, static_cast<Byte>(instrument), static_cast<Byte>(m_Pitch), E_BLOCK_NOTE_BLOCK);
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m_World->BroadcastBlockAction(m_Pos, static_cast<Byte>(Instrument), static_cast<Byte>(m_Note), E_BLOCK_NOTE_BLOCK);
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// TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all
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float calcPitch = static_cast<float>(pow(2.0f, static_cast<float>(m_Pitch - 12.0f) / 12.0f));
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m_World->BroadcastSoundEffect(
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sampleName,
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SampleName,
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m_Pos,
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3.0f,
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calcPitch
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PitchFromNote(m_Note)
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);
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}
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@ -259,29 +257,66 @@ void cNoteEntity::MakeSound(void)
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char cNoteEntity::GetPitch(void)
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unsigned char cNoteEntity::GetNote(void)
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{
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return m_Pitch;
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return m_Note;
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}
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void cNoteEntity::SetPitch(char a_Pitch)
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void cNoteEntity::SetNote(unsigned char a_Note)
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{
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m_Pitch = a_Pitch % 25;
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m_Note = a_Note % 25;
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}
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void cNoteEntity::IncrementPitch(void)
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void cNoteEntity::IncrementNote(void)
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{
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SetPitch(m_Pitch + 1);
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SetNote(m_Note + 1);
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}
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float cNoteEntity::PitchFromNote(unsigned char a_Pitch)
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{
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// This replaces the calculation of:
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// float calcPitch = static_cast<float>(pow(2.0f, static_cast<float>(m_Note - 12.0f) / 12.0f));
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// So 2 ^ ((m_Note - 12) / 12)
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switch (a_Pitch)
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{
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case 0: return 0.5f;
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case 1: return 0.5297315471796477f;
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case 2: return 0.5612310241546865f;
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case 3: return 0.5946035575013605f;
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case 4: return 0.6299605249474366f;
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case 5: return 0.6674199270850172f;
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case 6: return 0.7071067811865476f;
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case 7: return 0.7491535384383408f;
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case 8: return 0.7937005259840998f;
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case 9: return 0.8408964152537145f;
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case 10: return 0.8908987181403393f;
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case 11: return 0.9438743126816935f;
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case 12: return 1.0f;
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case 13: return 1.0594630943592953f;
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case 14: return 1.122462048309373f;
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case 15: return 1.189207115002721f;
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case 16: return 1.2599210498948732f;
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case 17: return 1.3348398541700344f;
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case 18: return 1.4142135623730951f;
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case 19: return 1.4983070768766815f;
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case 20: return 1.5874010519681994f;
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case 21: return 1.681792830507429f;
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case 22: return 1.7817974362806785f;
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case 23: return 1.887748625363387f;
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case 24: return 2.0f;
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}
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UNREACHABLE("Converted unknown pitch value");
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}
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@ -40,13 +40,12 @@ public: // tolua_export
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/** Creates a new note entity. a_World may be nullptr */
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cNoteEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
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virtual ~cNoteEntity() override {}
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// tolua_begin
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char GetPitch(void);
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void SetPitch(char a_Pitch);
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void IncrementPitch(void);
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unsigned char GetNote(void);
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void SetNote(unsigned char a_Note);
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void IncrementNote(void);
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void MakeSound(void);
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// tolua_end
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@ -56,10 +55,11 @@ public: // tolua_export
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virtual bool UsedBy(cPlayer * a_Player) override;
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virtual void SendTo(cClientHandle &) override {}
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/** Returns the relative pitch (used in the protocol)
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from a note value between 0 and 24 (used in m_Note). */
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static float PitchFromNote(unsigned char a_Note);
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private:
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char m_Pitch;
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unsigned char m_Note;
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} ; // tolua_export
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@ -532,7 +532,7 @@ public:
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{
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mWriter.BeginCompound("");
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AddBasicTileEntity(a_Note, "Music");
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mWriter.AddByte("note", static_cast<Byte>(a_Note->GetPitch()));
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mWriter.AddByte("note", static_cast<Byte>(a_Note->GetNote()));
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mWriter.EndCompound();
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}
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@ -1419,7 +1419,7 @@ OwnedBlockEntity cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a
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int note = a_NBT.FindChildByName(a_TagIdx, "note");
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if (note >= 0)
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{
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NoteBlock->SetPitch(static_cast<char>(a_NBT.GetByte(note)));
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NoteBlock->SetNote(static_cast<char>(a_NBT.GetByte(note)));
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}
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return NoteBlock;
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}
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