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Vector3: Removed useless NormalizeCopy overload from LuaAPI.

This commit is contained in:
Mattes D 2016-07-05 09:11:08 +02:00
parent abf35f3976
commit 28732bc339

View File

@ -67,6 +67,10 @@ public:
); );
} }
// tolua_end
/** Sets the given vector to the normalized version of this vector.
Removed from LuaAPI, because Lua doesn't need distinguishing from the other overload. */
inline void NormalizeCopy(Vector3<T> & a_Rhs) const inline void NormalizeCopy(Vector3<T> & a_Rhs) const
{ {
double Len = 1.0 / Length(); double Len = 1.0 / Length();
@ -78,6 +82,8 @@ public:
); );
} }
// tolua_begin
inline bool HasNonZeroLength(void) const inline bool HasNonZeroLength(void) const
{ {
#ifdef __clang__ #ifdef __clang__
@ -168,7 +174,7 @@ public:
z += a_Diff.z; z += a_Diff.z;
} }
/** Runs each value of the vector through std::floor() */ /** Returns a new Vector3i with coords set to std::floor() of this vector's coords. */
inline Vector3<int> Floor(void) const inline Vector3<int> Floor(void) const
{ {
return Vector3<int>( return Vector3<int>(