Fixed Window Titles being MCS-*
For example, MCS-Chest, MCS-DoubleChest, etc.
This commit is contained in:
parent
20cb8221f9
commit
265fa6d750
@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
||||||
|
|
||||||
#include "Window.h"
|
#include "Window.h"
|
||||||
@ -682,7 +681,7 @@ void cWindow::BroadcastInventoryProgress(short a_Progressbar, short a_Value)
|
|||||||
// cInventoryWindow:
|
// cInventoryWindow:
|
||||||
|
|
||||||
cInventoryWindow::cInventoryWindow(cPlayer & a_Player) :
|
cInventoryWindow::cInventoryWindow(cPlayer & a_Player) :
|
||||||
cWindow(cWindow::Inventory, "MCS-Inventory"),
|
cWindow(cWindow::Inventory, "Inventory"),
|
||||||
m_Player(a_Player)
|
m_Player(a_Player)
|
||||||
{
|
{
|
||||||
m_SlotAreas.push_back(new cSlotAreaCrafting(2, *this)); // The creative inventory doesn't display it, but it's still counted into slot numbers
|
m_SlotAreas.push_back(new cSlotAreaCrafting(2, *this)); // The creative inventory doesn't display it, but it's still counted into slot numbers
|
||||||
@ -699,7 +698,7 @@ cInventoryWindow::cInventoryWindow(cPlayer & a_Player) :
|
|||||||
// cCraftingWindow:
|
// cCraftingWindow:
|
||||||
|
|
||||||
cCraftingWindow::cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
|
cCraftingWindow::cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
|
||||||
cWindow(cWindow::Workbench, "MCS-Workbench")
|
cWindow(cWindow::Workbench, "Crafting Table")
|
||||||
{
|
{
|
||||||
m_SlotAreas.push_back(new cSlotAreaCrafting(3, *this));
|
m_SlotAreas.push_back(new cSlotAreaCrafting(3, *this));
|
||||||
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
|
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
|
||||||
@ -714,7 +713,7 @@ cCraftingWindow::cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
|
|||||||
// cChestWindow:
|
// cChestWindow:
|
||||||
|
|
||||||
cChestWindow::cChestWindow(cChestEntity * a_Chest) :
|
cChestWindow::cChestWindow(cChestEntity * a_Chest) :
|
||||||
cWindow(cWindow::Chest, "MCS-SingleChest"),
|
cWindow(cWindow::Chest, "Chest"),
|
||||||
m_World(a_Chest->GetWorld()),
|
m_World(a_Chest->GetWorld()),
|
||||||
m_BlockX(a_Chest->GetPosX()),
|
m_BlockX(a_Chest->GetPosX()),
|
||||||
m_BlockY(a_Chest->GetPosY()),
|
m_BlockY(a_Chest->GetPosY()),
|
||||||
@ -736,7 +735,7 @@ cChestWindow::cChestWindow(cChestEntity * a_Chest) :
|
|||||||
|
|
||||||
|
|
||||||
cChestWindow::cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest) :
|
cChestWindow::cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest) :
|
||||||
cWindow(cWindow::Chest, "MCS-DoubleChest"),
|
cWindow(cWindow::Chest, "Double Chest"),
|
||||||
m_World(a_PrimaryChest->GetWorld()),
|
m_World(a_PrimaryChest->GetWorld()),
|
||||||
m_BlockX(a_PrimaryChest->GetPosX()),
|
m_BlockX(a_PrimaryChest->GetPosX()),
|
||||||
m_BlockY(a_PrimaryChest->GetPosY()),
|
m_BlockY(a_PrimaryChest->GetPosY()),
|
||||||
@ -775,7 +774,7 @@ cChestWindow::~cChestWindow()
|
|||||||
// cDropSpenserWindow:
|
// cDropSpenserWindow:
|
||||||
|
|
||||||
cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) :
|
cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) :
|
||||||
cWindow(cWindow::DropSpenser, "MCS-DropSpenser")
|
cWindow(cWindow::DropSpenser, "Dropspenser")
|
||||||
{
|
{
|
||||||
m_ShouldDistributeToHotbarFirst = false;
|
m_ShouldDistributeToHotbarFirst = false;
|
||||||
m_SlotAreas.push_back(new cSlotAreaItemGrid(a_DropSpenser->GetContents(), *this));
|
m_SlotAreas.push_back(new cSlotAreaItemGrid(a_DropSpenser->GetContents(), *this));
|
||||||
@ -791,7 +790,7 @@ cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ,
|
|||||||
// cHopperWindow:
|
// cHopperWindow:
|
||||||
|
|
||||||
cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper) :
|
cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper) :
|
||||||
super(cWindow::Hopper, "MCS-Hopper")
|
super(cWindow::Hopper, "Hopper")
|
||||||
{
|
{
|
||||||
m_ShouldDistributeToHotbarFirst = false;
|
m_ShouldDistributeToHotbarFirst = false;
|
||||||
m_SlotAreas.push_back(new cSlotAreaItemGrid(a_Hopper->GetContents(), *this));
|
m_SlotAreas.push_back(new cSlotAreaItemGrid(a_Hopper->GetContents(), *this));
|
||||||
@ -807,7 +806,7 @@ cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEn
|
|||||||
// cFurnaceWindow:
|
// cFurnaceWindow:
|
||||||
|
|
||||||
cFurnaceWindow::cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace) :
|
cFurnaceWindow::cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace) :
|
||||||
cWindow(cWindow::Furnace, "MCS-Furnace")
|
cWindow(cWindow::Furnace, "Furnace")
|
||||||
{
|
{
|
||||||
m_ShouldDistributeToHotbarFirst = false;
|
m_ShouldDistributeToHotbarFirst = false;
|
||||||
m_SlotAreas.push_back(new cSlotAreaFurnace(a_Furnace, *this));
|
m_SlotAreas.push_back(new cSlotAreaFurnace(a_Furnace, *this));
|
||||||
|
Loading…
Reference in New Issue
Block a user