commit
24c86df12e
1
.gitignore
vendored
1
.gitignore
vendored
@ -26,6 +26,7 @@ cloc.xsl
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## Eclipse
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.cproject
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.project
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*.cbp
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# world inside source
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ChunkWorx.ini
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@ -11,21 +11,16 @@ file(GLOB SOURCE
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list(REMOVE_ITEM SOURCE "${PROJECT_SOURCE_DIR}/src/lua.c" "${PROJECT_SOURCE_DIR}/src/luac.c")
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# add headers to MSVC project files:
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if (WIN32)
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if (MSVC)
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file(GLOB HEADERS "src/*.h")
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list(REMOVE_ITEM SOURCE "${PROJECT_SOURCE_DIR}/src/lua.h" "${PROJECT_SOURCE_DIR}/src/luac.h")
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set(SOURCE ${SOURCE} ${HEADERS})
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source_group("Sources" FILES ${SOURCE})
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endif()
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# Lua needs to be linked dynamically on Windows and statically on *nix, so that LuaRocks work
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if (WIN32)
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#for compiliers other than msvc we need to tell lua that its building as a dll
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if (NOT MSVC)
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add_flags_cxx(-DLUA_BUILD_AS_DLL=1)
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endif()
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add_library(lua SHARED ${SOURCE})
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set(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/MCServer)
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@ -53,7 +48,7 @@ if (WIN32)
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)
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endif()
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set_target_properties(lua PROPERTIES OUTPUT_NAME "lua51")
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set_target_properties(lua PROPERTIES OUTPUT_NAME "lua51" PREFIX "")
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# NOTE: The DLL for each configuration is stored at the same place, thus overwriting each other.
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# This is known, however such behavior is needed for LuaRocks - they always load "lua5.1.dll" or "lua51.dll"
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@ -63,6 +58,7 @@ else()
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add_library(lua ${SOURCE})
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endif()
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# Tell Lua what dynamic loader to use (for LuaRocks):
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if (UNIX)
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add_definitions(-DLUA_USE_DLOPEN)
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@ -9,8 +9,14 @@ file(GLOB SOURCE
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)
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# add headers to MSVC project files:
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# Lua is required as a DLL for LuaSQLite:
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if (WIN32)
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add_definitions(-DLUA_BUILD_AS_DLL)
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endif()
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# add headers to MSVC project files:
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if (MSVC)
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file(GLOB HEADERS "src/*.h")
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list(REMOVE_ITEM SOURCE "${PROJECT_SOURCE_DIR}/src/lua.h" "${PROJECT_SOURCE_DIR}/src/luac.h")
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set(SOURCE ${SOURCE} ${HEADERS})
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@ -23,6 +29,7 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
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endif()
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add_library(sqlite ${SOURCE})
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target_link_libraries(sqlite lua)
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if (UNIX)
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target_link_libraries(sqlite ${DYNAMIC_LOADER})
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@ -46,6 +46,7 @@ file(GLOB BIN_SOURCE
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add_executable(tolua ${BIN_SOURCE})
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add_library(tolualib ${LIB_SOURCE})
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target_link_libraries(tolualib lua)
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#m is the standard math librarys
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if(UNIX)
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@ -261,4 +261,4 @@ endif ()
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if (WIN32)
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target_link_libraries(${EXECUTABLE} expat tolualib ws2_32.lib Psapi.lib)
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endif()
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target_link_libraries(${EXECUTABLE} luaexpat iniFile jsoncpp polarssl zlib lua sqlite)
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target_link_libraries(${EXECUTABLE} luaexpat iniFile jsoncpp polarssl zlib sqlite lua)
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@ -71,9 +71,24 @@
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#define FORMATSTRING(formatIndex, va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex)))
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#define SIZE_T_FMT "%zu"
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#define SIZE_T_FMT_PRECISION(x) "%" #x "zu"
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#define SIZE_T_FMT_HEX "%zx"
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#if defined(_WIN32)
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// We're compiling on MinGW, which uses an old MSVCRT library that has no support for size_t printfing.
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// We need direct size formats:
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#if defined(_WIN64)
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#define SIZE_T_FMT "%I64u"
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#define SIZE_T_FMT_PRECISION(x) "%" #x "I64u"
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#define SIZE_T_FMT_HEX "%I64x"
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#else
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#define SIZE_T_FMT "%u"
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#define SIZE_T_FMT_PRECISION(x) "%" #x "u"
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#define SIZE_T_FMT_HEX "%x"
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#endif
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#else
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// We're compiling on Linux, so we can use libc's size_t printf format:
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#define SIZE_T_FMT "%zu"
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#define SIZE_T_FMT_PRECISION(x) "%" #x "zu"
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#define SIZE_T_FMT_HEX "%zx"
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#endif
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#define NORETURN __attribute((__noreturn__))
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