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Accidentally removed a line of code

git-svn-id: http://mc-server.googlecode.com/svn/trunk@41 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth 2011-11-01 22:19:21 +00:00
parent b5b920deda
commit 239d6c8d95

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@ -941,6 +941,7 @@ void cClientHandle::Tick(float a_Dt)
World->LockEntities();
// Spawn player (only serversided, so data is loaded)
m_Player = new cPlayer( this, GetUsername() ); // !!DO NOT INITIALIZE!! <- is done after receiving MoveLook Packet
m_Player->SetGameMode ( World->GetGameMode() ); //set player's gamemode to server's gamemode at login.
cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_PLAYER_SPAWN, 1, m_Player ); // TODO - this function is called from a seperate thread, which might be dangerous
@ -948,7 +949,7 @@ void cClientHandle::Tick(float a_Dt)
cPacket_Login LoginResponse;
LoginResponse.m_ProtocolVersion = m_Player->GetUniqueID();
//LoginResponse.m_Username = "";
LoginResponse.m_ServerMode = m_Player->GetGameMode(); //set gamemode from world.
LoginResponse.m_ServerMode = m_Player->GetGameMode(); //set gamemode from player.
LoginResponse.m_MapSeed = 0;
LoginResponse.m_Dimension = 0;
Send( LoginResponse );