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Farmland is created using a hoe on dirt or grass.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@520 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-05-29 20:45:25 +00:00
parent 322ba59c3a
commit 2372419d0c
2 changed files with 16 additions and 2 deletions

View File

@ -15,6 +15,10 @@ extern bool g_BlockOneHitDig[];
//--DO NOT DELETE THIS COMMENT-- //tolua_export
inline bool IsValidBlock( int a_BlockID ) //tolua_export
{ //tolua_export
if( a_BlockID > -1 &&

View File

@ -995,7 +995,17 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
bool isDoor = false;
//TODO: Wrong Blocks!
int ClickedBlock = (int)m_Player->GetWorld()->GetBlock(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
BLOCKTYPE ClickedBlock = m_Player->GetWorld()->GetBlock(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
if (ItemCategory::IsHoe(Item.m_ItemID))
{
if ((ClickedBlock == E_BLOCK_DIRT) || (ClickedBlock == E_BLOCK_GRASS))
{
m_Player->GetWorld()->FastSetBlock(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ, E_BLOCK_FARMLAND, 0);
}
return;
}
char MetaData = (char)Equipped.m_ItemHealth;
bool LavaBucket = false;
bool WaterBucket = false;