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Merge pull request #682 from Howaner/GlobalFixes

Disable Hunger Death; Add Exp Bottle Effect; Set max. Tablist Players to 60
This commit is contained in:
Alexander Harkness 2014-02-16 07:05:11 +00:00
commit 233f0add29
5 changed files with 26 additions and 3 deletions

View File

@ -51,6 +51,11 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk)
{
LOGD("Player %s picked up an ExpOrb. His reward is %i", a_ClosestPlayer->GetName().c_str(), m_Reward);
a_ClosestPlayer->DeltaExperience(m_Reward);
float r1 = (float) (0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64); // Random Float Value
float r2 = (float) (0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64); // Random Float Value
m_World->BroadcastSoundEffect("random.orb", (int) (GetPosX() * 8.0F), (int) (GetPosY() * 8.0F), (int) (GetPosZ() * 8.0F), 0.1F, 0.5F * ((r1 - r2) * 0.7F + 1.8F));
Destroy(true);
}
a_Distance.Normalize();
@ -61,4 +66,4 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk)
BroadcastMovementUpdate();
}
HandlePhysics(a_Dt, a_Chunk);
}
}

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@ -1059,6 +1059,15 @@ void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse)
void cPlayer::PlaySoundEffect(const AString & a_SoundName, float a_Volume, float a_Pitch)
{
m_ClientHandle->SendSoundEffect(a_SoundName, (int) (GetPosX() * 8.0), (int) (GetPosY() * 8.0), (int) (GetPosZ() * 8.0), a_Volume, a_Pitch);
}
void cPlayer::SetLastBlockActionTime()
{
if (m_World != NULL)
@ -1764,6 +1773,12 @@ void cPlayer::HandleFood(void)
{
// Ref.: http://www.minecraftwiki.net/wiki/Hunger
if (IsGameModeCreative())
{
// Hunger is disabled for Creative
return;
}
// Remember the food level before processing, for later comparison
int LastFoodLevel = m_FoodLevel;
@ -1781,7 +1796,7 @@ void cPlayer::HandleFood(void)
Heal(1);
m_FoodExhaustionLevel += 3;
}
else if (m_FoodLevel <= 0)
else if (m_FoodLevel <= 0 && m_Health > 1)
{
// Damage from starving
TakeDamage(dtStarving, NULL, 1, 1, 0);

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@ -208,6 +208,8 @@ public:
const AString & GetName(void) const { return m_PlayerName; }
void SetName(const AString & a_Name) { m_PlayerName = a_Name; }
void PlaySoundEffect(const AString & a_SoundName, float a_Volume, float a_Pitch);
// tolua_end
typedef std::list< cGroup* > GroupList;

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@ -680,6 +680,7 @@ super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
// Spawn an experience orb with a reward between 3 and 11.
m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0);
m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8));
Destroy();

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@ -550,7 +550,7 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (cRoot::Get()->GetServer()->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
Pkt.WriteChar((char)a_World.GetDimension());
Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
Pkt.WriteByte(cRoot::Get()->GetServer()->GetMaxPlayers());
Pkt.WriteByte(std::min(cRoot::Get()->GetServer()->GetMaxPlayers(), 60));
Pkt.WriteString("default"); // Level type - wtf?
}