removed GetUsernames() from World
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@ -3667,18 +3667,3 @@ void cWorld::cChunkGeneratorCallbacks::CallHookChunkGenerated (cChunkDesc & a_Ch
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std::list<AString> cWorld::GetUsernames()
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{
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std::list<AString> usernames;
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cCSLock Lock(m_CSPlayers);
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for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
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{
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AString username = (*itr)->GetName();
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usernames.insert(usernames.begin(),username);
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}
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return usernames;
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}
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@ -807,9 +807,6 @@ public:
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This function allows nesting and task-concurrency (multiple separate tasks can request ticking and as long
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as at least one requests is active the chunk will be ticked). */
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void SetChunkAlwaysTicked(int a_ChunkX, int a_ChunkZ, bool a_AlwaysTicked = true); // tolua_export
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/** Get the usernames from the World. */
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std::list<AString> GetUsernames(void);
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private:
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