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cLuaState now tracks the function name and number of args

This commit is contained in:
madmaxoft 2013-08-06 08:59:54 +02:00
parent 2151bb8f5b
commit 2030bd47c8
3 changed files with 459 additions and 277 deletions

View File

@ -38,7 +38,8 @@ extern "C"
cLuaState::cLuaState(const AString & a_SubsystemName) : cLuaState::cLuaState(const AString & a_SubsystemName) :
m_LuaState(NULL), m_LuaState(NULL),
m_IsOwned(false), m_IsOwned(false),
m_SubsystemName(a_SubsystemName) m_SubsystemName(a_SubsystemName),
m_NumCurrentFunctionArgs(-1)
{ {
} }
@ -49,7 +50,8 @@ cLuaState::cLuaState(const AString & a_SubsystemName) :
cLuaState::cLuaState(lua_State * a_AttachState) : cLuaState::cLuaState(lua_State * a_AttachState) :
m_LuaState(a_AttachState), m_LuaState(a_AttachState),
m_IsOwned(false), m_IsOwned(false),
m_SubsystemName("<attached>") m_SubsystemName("<attached>"),
m_NumCurrentFunctionArgs(-1)
{ {
} }
@ -187,6 +189,8 @@ bool cLuaState::LoadFile(const AString & a_FileName)
bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailure /* = true */) bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailure /* = true */)
{ {
ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
if (!IsValid()) if (!IsValid())
{ {
// This happens if cPlugin::Initialize() fails with an error // This happens if cPlugin::Initialize() fails with an error
@ -203,6 +207,8 @@ bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailur
lua_pop(m_LuaState, 1); lua_pop(m_LuaState, 1);
return false; return false;
} }
m_CurrentFunctionName.assign(a_FunctionName);
m_NumCurrentFunctionArgs = 0;
return true; return true;
} }
@ -212,12 +218,17 @@ bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailur
bool cLuaState::PushFunctionFromRegistry(int a_FnRef) bool cLuaState::PushFunctionFromRegistry(int a_FnRef)
{ {
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref() lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref()
if (!lua_isfunction(m_LuaState, -1)) if (!lua_isfunction(m_LuaState, -1))
{ {
lua_pop(m_LuaState, 1); lua_pop(m_LuaState, 1);
return false; return false;
} }
m_CurrentFunctionName = "<callback>";
m_NumCurrentFunctionArgs = 0;
return true; return true;
} }
@ -227,6 +238,9 @@ bool cLuaState::PushFunctionFromRegistry(int a_FnRef)
void cLuaState::PushStringVector(const AStringVector & a_Vector) void cLuaState::PushStringVector(const AStringVector & a_Vector)
{ {
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
lua_createtable(m_LuaState, a_Vector.size(), 0); lua_createtable(m_LuaState, a_Vector.size(), 0);
int newTable = lua_gettop(m_LuaState); int newTable = lua_gettop(m_LuaState);
int index = 1; int index = 1;
@ -235,22 +249,184 @@ void cLuaState::PushStringVector(const AStringVector & a_Vector)
tolua_pushstring(m_LuaState, itr->c_str()); tolua_pushstring(m_LuaState, itr->c_str());
lua_rawseti(m_LuaState, newTable, index); lua_rawseti(m_LuaState, newTable, index);
} }
m_NumCurrentFunctionArgs += 1;
} }
bool cLuaState::CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName) void cLuaState::PushUserType(void * a_Object, const char * a_Type)
{ {
ASSERT(lua_isfunction(m_LuaState, -a_NumArgs - 1)); ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0); tolua_pushusertype(m_LuaState, a_Object, a_Type);
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushNumber(int a_Value)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushnumber(m_LuaState, a_Value);
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushNumber(double a_Value)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushnumber(m_LuaState, a_Value);
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushString(const char * a_Value)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushstring(m_LuaState, a_Value);
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushBool(bool a_Value)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushboolean(m_LuaState, a_Value ? 1 : 0);
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushObject(cWorld * a_World)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_World, "cWorld");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushObject(cPlayer * a_Player)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushObject(cEntity * a_Entity)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_Entity, "cEntity");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushObject(cItem * a_Item)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_Item, "cItem");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushObject(cItems * a_Items)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_Items, "cItems");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushObject(cClientHandle * a_Client)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::PushObject(cPickup * a_Pickup)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
m_NumCurrentFunctionArgs += 1;
}
bool cLuaState::CallFunction(int a_NumResults)
{
ASSERT (m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 1));
int s = lua_pcall(m_LuaState, m_NumCurrentFunctionArgs, a_NumResults, 0);
if (ReportErrors(s)) if (ReportErrors(s))
{ {
LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), a_FunctionName); LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), m_CurrentFunctionName);
m_NumCurrentFunctionArgs = -1;
m_CurrentFunctionName.clear();
return false; return false;
} }
m_NumCurrentFunctionArgs = -1;
m_CurrentFunctionName.clear();
return true; return true;
} }

View File

@ -8,6 +8,11 @@ The contained lua_State can be either owned or attached.
Owned lua_State is created by calling Create() and the cLuaState automatically closes the state Owned lua_State is created by calling Create() and the cLuaState automatically closes the state
Or, lua_State can be attached by calling Attach(), the cLuaState doesn't close such a state Or, lua_State can be attached by calling Attach(), the cLuaState doesn't close such a state
Attaching a state will automatically close an owned state. Attaching a state will automatically close an owned state.
Calling a Lua function is done by pushing the function, either by PushFunction() or PushFunctionFromRegistry(),
then pushing the arguments (PushString(), PushNumber(), PushUserData() etc.) and finally
executing CallFunction(). cLuaState automatically keeps track of the number of arguments and the name of the
function (for logging purposes), which makes the call less error-prone.
*/ */
@ -22,6 +27,14 @@ Attaching a state will automatically close an owned state.
// fwd: lua.h // fwd: lua.h
struct lua_State; struct lua_State;
class cWorld;
class cPlayer;
class cEntity;
class cItem;
class cItems;
class cClientHandle;
class cPickup;
@ -80,13 +93,36 @@ public:
/// Pushes a string vector, as a table, onto the stack /// Pushes a string vector, as a table, onto the stack
void PushStringVector(const AStringVector & a_Vector); void PushStringVector(const AStringVector & a_Vector);
/// Pushes a usertype of the specified class type onto the stack
void PushUserType(void * a_Object, const char * a_Type);
/// Pushes an integer onto the stack
void PushNumber(int a_Value);
/// Pushes a double onto the stack
void PushNumber(double a_Value);
/// Pushes a string onto the stack
void PushString(const char * a_Value);
/// Pushes a bool onto the stack
void PushBool(bool a_Value);
// Special family of functions that do PushUserType internally, but require one less parameter
void PushObject(cWorld * a_World);
void PushObject(cPlayer * a_Player);
void PushObject(cEntity * a_Entity);
void PushObject(cItem * a_Item);
void PushObject(cItems * a_Items);
void PushObject(cClientHandle * a_ClientHandle);
void PushObject(cPickup * a_Pickup);
/** /**
Calls the function that has been pushed onto the stack by PushFunction. Calls the function that has been pushed onto the stack by PushFunction(),
with arguments pushed by PushXXX().
Returns true if successful, logs a warning on failure. Returns true if successful, logs a warning on failure.
a_FunctionName is used only for the warning log message, the function
to be called must be pushed by PushFunction() beforehand.
*/ */
bool CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName); bool CallFunction(int a_NumReturnValues);
/// If the status is nonzero, prints the text on the top of Lua stack and returns true /// If the status is nonzero, prints the text on the top of Lua stack and returns true
bool ReportErrors(int status); bool ReportErrors(int status);
@ -104,6 +140,12 @@ protected:
whatever is given to the constructor whatever is given to the constructor
*/ */
AString m_SubsystemName; AString m_SubsystemName;
/// Name of the currently pushed function (for the Push / Call chain)
AString m_CurrentFunctionName;
/// Number of arguments currently pushed (for the Push / Call chain)
int m_NumCurrentFunctionArgs;
} ; } ;

View File

@ -78,9 +78,9 @@ bool cPlugin_NewLua::Initialize(void)
return false; return false;
} }
tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua"); m_LuaState.PushUserType(this, "cPlugin_NewLua");
if (!m_LuaState.CallFunction(1, 1, "Initialize")) if (!m_LuaState.CallFunction(1))
{ {
m_LuaState.Close(); m_LuaState.Close();
return false; return false;
@ -109,7 +109,7 @@ void cPlugin_NewLua::OnDisable()
return; return;
} }
m_LuaState.CallFunction(0, 0, "OnDisable"); m_LuaState.CallFunction(0);
} }
@ -124,10 +124,8 @@ void cPlugin_NewLua::Tick(float a_Dt)
{ {
return; return;
} }
m_LuaState.PushNumber(a_Dt);
tolua_pushnumber( m_LuaState, a_Dt ); m_LuaState.CallFunction(0);
m_LuaState.CallFunction(1, 0, FnName);
} }
@ -144,16 +142,16 @@ bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_World, "cWorld"); m_LuaState.PushObject(a_World);
tolua_pushusertype(m_LuaState, a_Digger, "cEntity"); m_LuaState.PushObject(a_Digger);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockType); m_LuaState.PushNumber(a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta); m_LuaState.PushNumber(a_BlockMeta);
tolua_pushusertype(m_LuaState, &a_Pickups, "cItems"); m_LuaState.PushObject(&a_Pickups);
if (!m_LuaState.CallFunction(8, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -177,10 +175,10 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message)
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); m_LuaState.PushObject(a_Player);
tolua_pushstring (m_LuaState, a_Message.c_str()); m_LuaState.PushString(a_Message.c_str());
if (!m_LuaState.CallFunction(2, 2, FnName)) if (!m_LuaState.CallFunction(2))
{ {
return false; return false;
} }
@ -208,11 +206,11 @@ bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_Chun
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_World, "cWorld"); m_LuaState.PushObject(a_World);
tolua_pushnumber (m_LuaState, a_ChunkX); m_LuaState.PushNumber(a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ); m_LuaState.PushNumber(a_ChunkZ);
if (!m_LuaState.CallFunction(3, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -236,12 +234,12 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_World, "cWorld"); m_LuaState.PushObject(a_World);
tolua_pushnumber (m_LuaState, a_ChunkX); m_LuaState.PushNumber(a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ); m_LuaState.PushNumber(a_ChunkZ);
tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc"); m_LuaState.PushUserType(a_ChunkDesc, "cChunkDesc");
if (!m_LuaState.CallFunction(4, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -255,7 +253,7 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_pLuaChunk) bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{ {
cCSLock Lock(m_CriticalSection); cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING); const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING);
@ -265,12 +263,12 @@ bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_Chu
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_World, "cWorld"); m_LuaState.PushObject(a_World);
tolua_pushnumber (m_LuaState, a_ChunkX); m_LuaState.PushNumber(a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ); m_LuaState.PushNumber(a_ChunkZ);
tolua_pushusertype(m_LuaState, a_pLuaChunk, "cChunkDesc"); m_LuaState.PushUserType(a_ChunkDesc, "cChunkDesc");
if (!m_LuaState.CallFunction(4, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -294,11 +292,11 @@ bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_Chunk
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_World, "cWorld"); m_LuaState.PushObject(a_World);
tolua_pushnumber (m_LuaState, a_ChunkX); m_LuaState.PushNumber(a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ); m_LuaState.PushNumber(a_ChunkZ);
if (!m_LuaState.CallFunction(3, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -322,11 +320,11 @@ bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_Chun
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_World, "cWorld"); m_LuaState.PushObject(a_World);
tolua_pushnumber (m_LuaState, a_ChunkX); m_LuaState.PushNumber(a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ); m_LuaState.PushNumber(a_ChunkZ);
if (!m_LuaState.CallFunction(3, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -350,10 +348,10 @@ bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); m_LuaState.PushObject(a_Player);
tolua_pushusertype(m_LuaState, a_Pickup, "cPickup"); m_LuaState.PushObject(a_Pickup);
if (!m_LuaState.CallFunction(2, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -377,11 +375,11 @@ bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftin
return false; return false;
} }
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); m_LuaState.PushUserType((void *)a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); m_LuaState.PushUserType((void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); m_LuaState.PushUserType((void *)a_Recipe, "cCraftingRecipe");
if (!m_LuaState.CallFunction(3, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -405,10 +403,10 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); m_LuaState.PushObject(a_Player);
tolua_pushstring (m_LuaState, a_Reason.c_str()); m_LuaState.PushString(a_Reason.c_str());
if (!m_LuaState.CallFunction(2, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -432,22 +430,10 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector &
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); m_LuaState.PushObject(a_Player);
m_LuaState.PushStringVector(a_Split);
// Push the split: if (!m_LuaState.CallFunction(1))
lua_createtable(m_LuaState, a_Split.size(), 0);
int newTable = lua_gettop(m_LuaState);
int index = 1;
std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end();
while(iter != end)
{
tolua_pushstring(m_LuaState, (*iter).c_str());
lua_rawseti(m_LuaState, newTable, index);
++iter;
++index;
}
if (!m_LuaState.CallFunction(2, 1, FnName))
{ {
return false; return false;
} }
@ -471,10 +457,10 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use
return false; return false;
} }
tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); m_LuaState.PushUserType(a_Client, "cClientHandle");
tolua_pushstring (m_LuaState, a_Username.c_str()); m_LuaState.PushString (a_Username.c_str());
if (!m_LuaState.CallFunction(2, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -498,10 +484,10 @@ bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Victim, "cEntity"); m_LuaState.PushObject(&a_Victim);
tolua_pushusertype(m_LuaState, a_Killer, "cEntity"); m_LuaState.PushObject(a_Killer);
if (!m_LuaState.CallFunction(2, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -525,11 +511,11 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co
return false; return false;
} }
tolua_pushusertype (m_LuaState, a_Client, "cClientHandle"); m_LuaState.PushObject(a_Client);
tolua_pushnumber (m_LuaState, a_ProtocolVersion); m_LuaState.PushNumber(a_ProtocolVersion);
tolua_pushcppstring(m_LuaState, a_Username); m_LuaState.PushString(a_Username.c_str());
if (!m_LuaState.CallFunction(3, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -553,15 +539,15 @@ bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_BlockType); m_LuaState.PushNumber(a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta); m_LuaState.PushNumber(a_BlockMeta);
if (!m_LuaState.CallFunction(7, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -585,15 +571,15 @@ bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_BlockType); m_LuaState.PushNumber(a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta); m_LuaState.PushNumber(a_BlockMeta);
if (!m_LuaState.CallFunction(7, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -617,9 +603,9 @@ bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
if (!m_LuaState.CallFunction(1, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -643,9 +629,9 @@ bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
if (!m_LuaState.CallFunction(1, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -669,14 +655,14 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_Status); m_LuaState.PushNumber(a_Status);
if (!m_LuaState.CallFunction(6, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -700,9 +686,9 @@ bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
if (!m_LuaState.CallFunction(1, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -726,18 +712,18 @@ bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX); m_LuaState.PushNumber(a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY); m_LuaState.PushNumber(a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ); m_LuaState.PushNumber(a_CursorZ);
tolua_pushnumber (m_LuaState, a_BlockType); m_LuaState.PushNumber(a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta); m_LuaState.PushNumber(a_BlockMeta);
if (!m_LuaState.CallFunction(10, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -761,18 +747,18 @@ bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX); m_LuaState.PushNumber(a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY); m_LuaState.PushNumber(a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ); m_LuaState.PushNumber(a_CursorZ);
tolua_pushnumber (m_LuaState, a_BlockType); m_LuaState.PushNumber(a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta); m_LuaState.PushNumber(a_BlockMeta);
if (!m_LuaState.CallFunction(10, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -796,16 +782,16 @@ bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX); m_LuaState.PushNumber(a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY); m_LuaState.PushNumber(a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ); m_LuaState.PushNumber(a_CursorZ);
if (!m_LuaState.CallFunction(8, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -829,10 +815,10 @@ bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushusertype(m_LuaState, &a_Entity, "cEntity"); m_LuaState.PushObject(&a_Entity);
if (!m_LuaState.CallFunction(2, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -856,9 +842,9 @@ bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
if (!m_LuaState.CallFunction(1, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -882,9 +868,9 @@ bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
if (!m_LuaState.CallFunction(1, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -908,9 +894,9 @@ bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
if (!m_LuaState.CallFunction(1, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -934,18 +920,18 @@ bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_B
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX); m_LuaState.PushNumber(a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY); m_LuaState.PushNumber(a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ); m_LuaState.PushNumber(a_CursorZ);
tolua_pushnumber (m_LuaState, a_BlockType); m_LuaState.PushNumber(a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta); m_LuaState.PushNumber(a_BlockMeta);
if (!m_LuaState.CallFunction(10, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -969,16 +955,16 @@ bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_Bl
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX); m_LuaState.PushNumber(a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY); m_LuaState.PushNumber(a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ); m_LuaState.PushNumber(a_CursorZ);
if (!m_LuaState.CallFunction(8, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -1002,18 +988,18 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX); m_LuaState.PushNumber(a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY); m_LuaState.PushNumber(a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ); m_LuaState.PushNumber(a_CursorZ);
tolua_pushnumber (m_LuaState, a_BlockType); m_LuaState.PushNumber(a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta); m_LuaState.PushNumber(a_BlockMeta);
if (!m_LuaState.CallFunction(10, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -1037,16 +1023,16 @@ bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_B
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace); m_LuaState.PushNumber(a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX); m_LuaState.PushNumber(a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY); m_LuaState.PushNumber(a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ); m_LuaState.PushNumber(a_CursorZ);
if (!m_LuaState.CallFunction(8, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -1070,11 +1056,11 @@ bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGri
return false; return false;
} }
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); m_LuaState.PushUserType((void *)a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); m_LuaState.PushUserType((void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); m_LuaState.PushUserType((void *)a_Recipe, "cCraftingRecipe");
if (!m_LuaState.CallFunction(3, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -1098,11 +1084,11 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid
return false; return false;
} }
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); m_LuaState.PushUserType((void *)a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); m_LuaState.PushUserType((void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); m_LuaState.PushUserType((void *)a_Recipe, "cCraftingRecipe");
if (!m_LuaState.CallFunction(3, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -1126,10 +1112,10 @@ bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_Receiver, "cEntity"); m_LuaState.PushObject(&a_Receiver);
tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo"); m_LuaState.PushUserType(&a_TDI, "TakeDamageInfo");
if (!m_LuaState.CallFunction(2, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -1158,17 +1144,17 @@ bool cPlugin_NewLua::OnUpdatedSign(
return false; return false;
} }
tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); m_LuaState.PushObject(a_World);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushstring (m_LuaState, a_Line1.c_str()); m_LuaState.PushString(a_Line1.c_str());
tolua_pushstring (m_LuaState, a_Line2.c_str()); m_LuaState.PushString(a_Line2.c_str());
tolua_pushstring (m_LuaState, a_Line3.c_str()); m_LuaState.PushString(a_Line3.c_str());
tolua_pushstring (m_LuaState, a_Line4.c_str()); m_LuaState.PushString(a_Line4.c_str());
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); m_LuaState.PushObject(a_Player);
if (!m_LuaState.CallFunction(9, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -1197,17 +1183,17 @@ bool cPlugin_NewLua::OnUpdatingSign(
return false; return false;
} }
tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); m_LuaState.PushObject(a_World);
tolua_pushnumber (m_LuaState, a_BlockX); m_LuaState.PushNumber(a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY); m_LuaState.PushNumber(a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ); m_LuaState.PushNumber(a_BlockZ);
tolua_pushstring (m_LuaState, a_Line1.c_str()); m_LuaState.PushString(a_Line1.c_str());
tolua_pushstring (m_LuaState, a_Line2.c_str()); m_LuaState.PushString(a_Line2.c_str());
tolua_pushstring (m_LuaState, a_Line3.c_str()); m_LuaState.PushString(a_Line3.c_str());
tolua_pushstring (m_LuaState, a_Line4.c_str()); m_LuaState.PushString(a_Line4.c_str());
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); m_LuaState.PushObject(a_Player);
if (!m_LuaState.CallFunction(9, 5, "OnUpdatingSign")) if (!m_LuaState.CallFunction(5))
{ {
return false; return false;
} }
@ -1247,9 +1233,9 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World)
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_World, "cWorld"); m_LuaState.PushObject(&a_World);
if (!m_LuaState.CallFunction(1, 1, FnName)) if (!m_LuaState.CallFunction(1))
{ {
return false; return false;
} }
@ -1273,10 +1259,10 @@ bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather
return false; return false;
} }
tolua_pushusertype(m_LuaState, &a_World, "cWorld"); m_LuaState.PushObject(&a_World);
tolua_pushnumber (m_LuaState, a_NewWeather); m_LuaState.PushNumber(a_NewWeather);
if (!m_LuaState.CallFunction(2, 2, FnName)) if (!m_LuaState.CallFunction(2))
{ {
return false; return false;
} }
@ -1313,14 +1299,11 @@ bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Pl
return false; return false;
} }
// Push the split:
m_LuaState.PushStringVector(a_Split); m_LuaState.PushStringVector(a_Split);
m_LuaState.PushObject(a_Player);
// Push player:
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
// Call function: // Call function:
if (!m_LuaState.CallFunction(2, 1, __FUNCTION__)) if (!m_LuaState.CallFunction(1))
{ {
LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState)); LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false; return false;
@ -1352,23 +1335,12 @@ bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split, cComman
cCSLock Lock(m_CriticalSection); cCSLock Lock(m_CriticalSection);
// Push the function to be called: // Push the function to be called:
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, cmd->second); // same as lua_getref() m_LuaState.PushFunctionFromRegistry(cmd->second);
// Push the split: m_LuaState.PushStringVector(a_Split);
lua_createtable(m_LuaState, a_Split.size(), 0);
int newTable = lua_gettop(m_LuaState);
int index = 1;
std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end();
while(iter != end)
{
tolua_pushstring(m_LuaState, (*iter).c_str());
lua_rawseti(m_LuaState, newTable, index);
++iter;
++index;
}
// Call function: // Call function:
if (!m_LuaState.CallFunction(1, 2, __FUNCTION__)) if (!m_LuaState.CallFunction(2))
{ {
LOGWARNING("Lua error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState)); LOGWARNING("Lua error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false; return false;
@ -1546,29 +1518,21 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
if( Tab ) if( Tab )
{ {
// LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) ); m_LuaState.PushFunctionFromRegistry(Tab->UserData);
lua_rawgeti( m_LuaState, LUA_REGISTRYINDEX, Tab->UserData); // same as lua_getref()
// LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) );
// Push HTTPRequest // Push HTTPRequest
tolua_pushusertype( m_LuaState, (void*)a_Request, "const HTTPRequest" ); m_LuaState.PushUserType((void*)a_Request, "const HTTPRequest");
// LOGINFO("Calling bound function! :D");
int s = lua_pcall( m_LuaState, 1, 1, 0);
if ( s != 0 ) if (!m_LuaState.CallFunction(1))
{ {
std::string err = lua_tostring(m_LuaState, -1); return "Lua encountered error while processing the page request";
LOGERROR("-- %s", err.c_str() );
lua_pop(m_LuaState, 1);
LOGINFO("error. Stack size: %i", lua_gettop(m_LuaState) );
return err; // Show the error message in the web page, looks cool
} }
if (!lua_isstring(m_LuaState, -1)) if (!lua_isstring(m_LuaState, -1))
{ {
LOGWARN("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str() ); LOGWARNING("WebPlugin tab '%s' did not return a string!", Tab->Title.c_str());
lua_pop(m_LuaState, 1); // Pop return value lua_pop(m_LuaState, 1); // Pop return value
return std::string("WARNING: WebPlugin tab '") + Tab->Title + std::string("' did not return a string!"); return Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str());
} }
RetVal += tolua_tostring(m_LuaState, -1, 0); RetVal += tolua_tostring(m_LuaState, -1, 0);
@ -1640,13 +1604,13 @@ bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPla
ASSERT(a_FnRef != LUA_REFNIL); ASSERT(a_FnRef != LUA_REFNIL);
cCSLock Lock(m_CriticalSection); cCSLock Lock(m_CriticalSection);
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // Push the function to be called m_LuaState.PushFunctionFromRegistry(a_FnRef);
tolua_pushusertype(m_LuaState, &a_Window, "cWindow"); m_LuaState.PushUserType(&a_Window, "cWindow");
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); m_LuaState.PushObject(&a_Player);
tolua_pushboolean (m_LuaState, a_CanRefuse ? 1 : 0); m_LuaState.PushBool(a_CanRefuse);
// Call function: // Call function:
if (!m_LuaState.CallFunction(3, 1, __FUNCTION__)) if (!m_LuaState.CallFunction(1))
{ {
LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState)); LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false; return false;
@ -1666,12 +1630,12 @@ void cPlugin_NewLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window,
ASSERT(a_FnRef != LUA_REFNIL); ASSERT(a_FnRef != LUA_REFNIL);
cCSLock Lock(m_CriticalSection); cCSLock Lock(m_CriticalSection);
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // Push the function to be called m_LuaState.PushFunctionFromRegistry(a_FnRef);
tolua_pushusertype(m_LuaState, &a_Window, "cWindow"); m_LuaState.PushUserType(&a_Window, "cWindow");
tolua_pushnumber (m_LuaState, a_SlotNum); m_LuaState.PushNumber(a_SlotNum);
// Call function: // Call function:
if (!m_LuaState.CallFunction(2, 0, __FUNCTION__)) if (!m_LuaState.CallFunction(0))
{ {
LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState)); LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
} }