Fixed style and alpha-sorting.
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62d5ab15a5
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1cc65b6264
@ -362,8 +362,8 @@ enum ENUM_ITEM_ID
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E_ITEM_LEAD = 420,
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E_ITEM_NAME_TAG = 421,
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E_ITEM_MINECART_WITH_COMMAND_BLOCK = 422,
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E_ITEM_RAW_MUTTON = 423,
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E_ITEM_MUTTON = 424,
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E_ITEM_RAW_MUTTON = 423,
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E_ITEM_MUTTON = 424,
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// Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++
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// IsValidItem() depends on this!
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@ -387,7 +387,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
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case cMonster::mtGhast:
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case cMonster::mtZombiePigman:
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case cMonster::mtMagmaCube:
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{
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{
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break;
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};
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default: StartBurning(BurnTicks * 20);
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@ -417,7 +417,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
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}
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if (!Player->IsOnGround())
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{
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{
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if ((a_TDI.DamageType == dtAttack) || (a_TDI.DamageType == dtArrowAttack))
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{
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a_TDI.FinalDamage += 2;
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@ -34,11 +34,11 @@ cEntityEffect::eType cEntityEffect::GetPotionEffectType(short a_ItemDamage)
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case 0x08: return cEntityEffect::effWeakness;
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case 0x09: return cEntityEffect::effStrength;
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case 0x0a: return cEntityEffect::effSlowness;
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case 0x0b: return cEntityEffect::effJumpBoost;
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case 0x0b: return cEntityEffect::effJumpBoost;
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case 0x0c: return cEntityEffect::effInstantDamage;
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case 0x0d: return cEntityEffect::effWaterBreathing;
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case 0x0e: return cEntityEffect::effInvisibility;
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// No effect potions
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case 0x00:
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case 0x07:
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@ -43,16 +43,16 @@ public:
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case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2);
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// Potatoes handled in ItemSeeds
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case E_ITEM_PUMPKIN_PIE: return FoodInfo(8, 4.8);
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case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4);
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case E_ITEM_RAW_BEEF: return FoodInfo(3, 1.8);
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case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2);
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case E_ITEM_RAW_FISH: return FoodInfo(2, 1.2);
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case E_ITEM_RAW_MUTTON: return FoodInfo(2, 1.2);
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case E_ITEM_RAW_PORKCHOP: return FoodInfo(3, 1.8);
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case E_ITEM_RAW_MUTTON: return FoodInfo(2, 1.2);
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case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4);
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case E_ITEM_ROTTEN_FLESH: return FoodInfo(4, 0.8);
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case E_ITEM_SPIDER_EYE: return FoodInfo(2, 3.2);
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case E_ITEM_STEAK: return FoodInfo(8, 12.8);
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case E_ITEM_MUTTON: return FoodInfo(6, 9.6);
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case E_ITEM_MUTTON: return FoodInfo(6, 9.6);
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}
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LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType);
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return FoodInfo(0, 0.f);
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@ -207,7 +207,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
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}
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// Food (please keep alpha-sorted):
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// (carrots and potatoes handled in SeedHandler as both seed and food
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// (carrots and potatoes handled separately in SeedHandler as they're both seed and food)
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case E_ITEM_BAKED_POTATO:
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case E_ITEM_BREAD:
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case E_ITEM_COOKED_CHICKEN:
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@ -217,18 +217,18 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
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case E_ITEM_GOLDEN_CARROT:
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case E_ITEM_MELON_SLICE:
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case E_ITEM_MUSHROOM_SOUP:
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case E_ITEM_MUTTON:
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case E_ITEM_POISONOUS_POTATO:
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case E_ITEM_PUMPKIN_PIE:
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case E_ITEM_RED_APPLE:
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case E_ITEM_RAW_BEEF:
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case E_ITEM_RAW_CHICKEN:
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case E_ITEM_RAW_FISH:
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case E_ITEM_RAW_MUTTON:
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case E_ITEM_RAW_PORKCHOP:
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case E_ITEM_RAW_MUTTON:
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case E_ITEM_RED_APPLE:
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case E_ITEM_ROTTEN_FLESH:
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case E_ITEM_SPIDER_EYE:
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case E_ITEM_STEAK:
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case E_ITEM_MUTTON:
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{
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return new cItemFoodHandler(a_ItemType);
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}
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@ -39,13 +39,13 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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{
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a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, m_WoolColor));
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}
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int LootingLevel = 0;
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if (a_Killer != NULL)
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{
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LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
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}
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AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_MUTTON : E_ITEM_RAW_MUTTON);
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int LootingLevel = 0;
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if (a_Killer != NULL)
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{
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LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
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}
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AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_MUTTON : E_ITEM_RAW_MUTTON);
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}
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