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added cProtocol function to pass xp to client

This commit is contained in:
Daniel O'Brien 2013-11-15 22:42:09 +11:00
parent af17faac45
commit 1b2e6e7473
7 changed files with 44 additions and 28 deletions

View File

@ -841,7 +841,7 @@ end
function HandleAddExperience(a_Split, a_Player)
a_Player->AddExperience(200);
a_Player:AddExperience(200);
return true;
end

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@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 11/14/13 17:13:46.
** Generated automatically by tolua++-1.0.92 on 11/15/13 18:43:44.
*/
#ifndef __cplusplus
@ -7708,7 +7708,7 @@ static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S)
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
int a_XpTotal = ((int) tolua_tonumber(tolua_S,2,0));
short a_XpTotal = ((short) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetExperience'", NULL);
#endif
@ -7742,12 +7742,12 @@ static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S)
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
int a_Xp_delta = ((int) tolua_tonumber(tolua_S,2,0));
short a_Xp_delta = ((short) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddExperience'", NULL);
#endif
{
int tolua_ret = (int) self->AddExperience(a_Xp_delta);
short tolua_ret = (short) self->AddExperience(a_Xp_delta);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@ -7779,7 +7779,7 @@ static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetTotal'", NULL);
#endif
{
int tolua_ret = (int) self->XpGetTotal();
short tolua_ret = (short) self->XpGetTotal();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@ -7811,7 +7811,7 @@ static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetLevel'", NULL);
#endif
{
int tolua_ret = (int) self->XpGetLevel();
short tolua_ret = (short) self->XpGetLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}

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@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 11/14/13 17:13:47.
** Generated automatically by tolua++-1.0.92 on 11/15/13 18:43:45.
*/
/* Exported function */

View File

@ -1873,6 +1873,15 @@ void cClientHandle::SendRespawn(void)
void cClientHandle::SendSetExperience(void)
{
m_Protocol->SendSetExperience();
}
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);

View File

@ -120,6 +120,7 @@ public:
void SendPlayerPosition (void);
void SendPlayerSpawn (const cPlayer & a_Player);
void SendRespawn (void);
void SendSetExperience (void);
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);

View File

@ -262,7 +262,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
int cPlayer::CalcLevelFromXp(int a_XpTotal)
short cPlayer::CalcLevelFromXp(short a_XpTotal)
{
//level 0 to 15
if(a_XpTotal <= XP_TO_LEVEL15)
@ -273,18 +273,18 @@ int cPlayer::CalcLevelFromXp(int a_XpTotal)
//level 30+
if(a_XpTotal > XP_TO_LEVEL30)
{
return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
}
//level 16 to 30
return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
}
int cPlayer::XpForLevel(int a_Level)
short cPlayer::XpForLevel(short a_Level)
{
//level 0 to 15
if(a_Level <= 15)
@ -295,18 +295,18 @@ int cPlayer::XpForLevel(int a_Level)
//level 30+
if(a_Level >= 31)
{
return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
}
//level 16 to 30
return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
}
int cPlayer::XpGetLevel()
short cPlayer::XpGetLevel()
{
return CalcLevelFromXp(m_XpTotal);
}
@ -317,8 +317,8 @@ int cPlayer::XpGetLevel()
float cPlayer::XpGetPercentage()
{
int currentLevel = CalcLevelFromXp(m_XpTotal);
int currentLevel_XpBase = XpForLevel(currentLevel);
short int currentLevel = CalcLevelFromXp(m_XpTotal);
short int currentLevel_XpBase = XpForLevel(currentLevel);
return (float)(m_XpTotal - currentLevel_XpBase) /
(float)(XpForLevel(1+currentLevel) - currentLevel_XpBase);
@ -328,9 +328,9 @@ float cPlayer::XpGetPercentage()
bool cPlayer::SetExperience(int a_XpTotal)
bool cPlayer::SetExperience(short int a_XpTotal)
{
if(!(a_XpTotal >= 0) || (a_XpTotal > (INT_MAX - m_XpTotal)))
if(!(a_XpTotal >= 0) || (a_XpTotal > (SHRT_MAX - m_XpTotal)))
{
LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_XpTotal);
return false; //oops, they gave us a dodgey number
@ -338,6 +338,9 @@ bool cPlayer::SetExperience(int a_XpTotal)
m_XpTotal = a_XpTotal;
//send details to client
m_ClientHandle->SendSetExperience();
return true;
}
@ -345,7 +348,7 @@ bool cPlayer::SetExperience(int a_XpTotal)
int cPlayer::AddExperience(int a_Xp_delta)
short cPlayer::AddExperience(short a_Xp_delta)
{
if(a_Xp_delta < 0)
{
@ -359,6 +362,9 @@ int cPlayer::AddExperience(int a_Xp_delta)
m_XpTotal += a_Xp_delta;
//send details to client
m_ClientHandle->SendSetExperience();
return m_XpTotal;
}
@ -1420,7 +1426,7 @@ bool cPlayer::LoadFromDisk()
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
SetExperience(root.get("experience", 0).asInt());
//SetExperience(root.get("experience", 0).asInt());
m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();

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@ -71,18 +71,18 @@ public:
Returns true on success
"should" really only be called at init or player death, plugins excepted
*/
bool SetExperience(int a_XpTotal);
bool SetExperience(short a_XpTotal);
/* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating
Returns the new total experience, -1 on error
*/
int AddExperience(int a_Xp_delta);
short AddExperience(short a_Xp_delta);
/// Gets the experience total - XpTotal
inline int XpGetTotal(void) { return m_XpTotal; }
inline short XpGetTotal(void) { return m_XpTotal; }
/// Gets the current level - XpLevel
int XpGetLevel(void);
short XpGetLevel(void);
/// Gets the experience bar percentage - XpP
float XpGetPercentage(void);
@ -413,13 +413,13 @@ protected:
Int64 m_EatingFinishTick;
/// Player Xp level
int m_XpTotal;
short int m_XpTotal;
/// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP
static int XpForLevel(int a_Level);
static short XpForLevel(short int a_Level);
/// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
static int CalcLevelFromXp(int a_XpTotal);
static short CalcLevelFromXp(short int a_XpTotal);
bool m_IsChargingBow;
int m_BowCharge;