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MineShafts: Limited the mineshafts generation into a settable-size cuboid

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1340 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-03-31 18:26:02 +00:00
parent 412a80b5c2
commit 1a440c8ac7

View File

@ -225,7 +225,6 @@ class cStructGenMineShafts::cMineShaftSystem
{ {
public: public:
int m_BlockX, m_BlockZ; ///< The pivot point on which the system is generated int m_BlockX, m_BlockZ; ///< The pivot point on which the system is generated
int m_MaxSystemSize; ///< Maximum size of a system (initialized from cStructGenMineShafts::m_MaxSystemSize)
int m_MaxRecursion; ///< Maximum recursion level (initialized from cStructGenMineShafts::m_MaxRecursion) int m_MaxRecursion; ///< Maximum recursion level (initialized from cStructGenMineShafts::m_MaxRecursion)
int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor
int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor
@ -233,6 +232,7 @@ public:
int m_ChanceChest; ///< Chance [0 .. 250] that a corridor has a chest in it int m_ChanceChest; ///< Chance [0 .. 250] that a corridor has a chest in it
int m_ChanceSpawner; ///< Chance [0 .. 250] that a corridor has a spawner in it int m_ChanceSpawner; ///< Chance [0 .. 250] that a corridor has a spawner in it
cMineShafts m_MineShafts; ///< List of cMineShaft descendants that comprise this system cMineShafts m_MineShafts; ///< List of cMineShaft descendants that comprise this system
cCuboid m_BoundingBox; ///< Bounding box into which all of the components need to fit
/// Creates and generates the entire system /// Creates and generates the entire system
cMineShaftSystem( cMineShaftSystem(
@ -254,8 +254,8 @@ public:
int a_RecursionLevel int a_RecursionLevel
); );
/// Returns true if any of the objects in m_MineShafts intersects with the specified bounding box /// Returns true if none of the objects in m_MineShafts intersect with the specified bounding box and the bounding box is valid
bool DoIntersect(const cCuboid & a_BoundingBox); bool CanAppend(const cCuboid & a_BoundingBox);
} ; } ;
@ -271,7 +271,6 @@ cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(
) : ) :
m_BlockX(a_BlockX), m_BlockX(a_BlockX),
m_BlockZ(a_BlockZ), m_BlockZ(a_BlockZ),
m_MaxSystemSize(a_MaxSystemSize),
m_MaxRecursion(8), // TODO: settable m_MaxRecursion(8), // TODO: settable
m_ProbLevelCorridor(a_ProbLevelCorridor), m_ProbLevelCorridor(a_ProbLevelCorridor),
m_ProbLevelCrossing(a_ProbLevelCrossing), m_ProbLevelCrossing(a_ProbLevelCrossing),
@ -279,6 +278,11 @@ cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(
m_ChanceChest(12), // TODO: settable m_ChanceChest(12), // TODO: settable
m_ChanceSpawner(12) // TODO: settable m_ChanceSpawner(12) // TODO: settable
{ {
m_BoundingBox.Assign(
a_BlockX - a_MaxSystemSize / 2, 2, a_BlockZ - a_MaxSystemSize / 2,
a_BlockX + a_MaxSystemSize / 2, 50, a_BlockZ + a_MaxSystemSize / 2
);
m_MineShafts.reserve(100); m_MineShafts.reserve(100);
cMineShaft * Start = new cMineShaftDirtRoom(*this, a_Noise); cMineShaft * Start = new cMineShaftDirtRoom(*this, a_Noise);
@ -357,16 +361,23 @@ void cStructGenMineShafts::cMineShaftSystem::AppendBranch(
bool cStructGenMineShafts::cMineShaftSystem::DoIntersect(const cCuboid & a_BoundingBox) bool cStructGenMineShafts::cMineShaftSystem::CanAppend(const cCuboid & a_BoundingBox)
{ {
if (!a_BoundingBox.IsCompletelyInside(m_BoundingBox))
{
// Too far away, or too low / too high
return false;
}
// Check intersections:
for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr) for (cMineShafts::const_iterator itr = m_MineShafts.begin(), end = m_MineShafts.end(); itr != end; ++itr)
{ {
if ((*itr)->DoesIntersect(a_BoundingBox)) if ((*itr)->DoesIntersect(a_BoundingBox))
{ {
return true; return false;
} }
} // for itr - m_MineShafts[] } // for itr - m_MineShafts[]
return false; return true;
} }
@ -531,7 +542,7 @@ cMineShaft * cMineShaftCorridor::CreateAndFit(
case dirZP: BoundingBox.p2.z += NumSegments * 5; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break; case dirZP: BoundingBox.p2.z += NumSegments * 5; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
case dirZM: BoundingBox.p1.z -= NumSegments * 5; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break; case dirZM: BoundingBox.p1.z -= NumSegments * 5; BoundingBox.p1.x -= 1; BoundingBox.p2.x += 1; break;
} }
if (a_ParentSystem.DoIntersect(BoundingBox)) if (!a_ParentSystem.CanAppend(BoundingBox))
{ {
return NULL; return NULL;
} }
@ -798,7 +809,7 @@ cMineShaft * cMineShaftCrossing::CreateAndFit(
case dirZP: BoundingBox.p2.z += 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break; case dirZP: BoundingBox.p2.z += 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break;
case dirZM: BoundingBox.p1.z -= 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break; case dirZM: BoundingBox.p1.z -= 4; BoundingBox.p1.x -= 2; BoundingBox.p2.x += 2; break;
} }
if (a_ParentSystem.DoIntersect(BoundingBox)) if (!a_ParentSystem.CanAppend(BoundingBox))
{ {
return NULL; return NULL;
} }
@ -949,7 +960,7 @@ cMineShaft * cMineShaftStaircase::CreateAndFit(
Slope = sDown; Slope = sDown;
Box.Move(0, -4, 0); Box.Move(0, -4, 0);
} }
if (a_ParentSystem.DoIntersect(Box)) if (!a_ParentSystem.CanAppend(Box))
{ {
return NULL; return NULL;
} }