Update BlockID.cpp
Added g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS] = true; -> this should fix Issue #254 -> Please check if ok Thx
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@ -1,4 +1,3 @@
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// BlockID.cpp
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// Implements the helper functions for converting Block ID string to int etc.
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@ -930,6 +929,7 @@ public:
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g_BlockIsTorchPlaceable[E_BLOCK_STAINED_CLAY] = true;
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g_BlockIsTorchPlaceable[E_BLOCK_WOOL] = true;
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g_BlockIsTorchPlaceable[E_BLOCK_STONE] = true;
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g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS] = true;
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}
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} BlockPropertiesInitializer;
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