From 1406d80b2b8410b1d31d75d07430433915440a42 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 1 Apr 2013 18:05:41 +0000 Subject: [PATCH] Pawn, Player: fixed asserts when teleporting players outside of the world (setting spawn Y to 256) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1346 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Pawn.cpp | 8 +++++++- source/Player.cpp | 29 ++++++++++++++++++++--------- 2 files changed, 27 insertions(+), 10 deletions(-) diff --git a/source/Pawn.cpp b/source/Pawn.cpp index c1b8d6683..960f95de3 100644 --- a/source/Pawn.cpp +++ b/source/Pawn.cpp @@ -315,8 +315,14 @@ void cPawn::SetMetaData(MetaData a_MetaData) //----Change Entity MetaData -void cPawn::CheckMetaDataBurn() +void cPawn::CheckMetaDataBurn(void) { + if ((GetPosY() < 1) || (GetPosY() >= 254)) + { + // Y coord out of range + return; + } + BLOCKTYPE Block = GetWorld()->GetBlock((int) GetPosX(), (int) GetPosY(), (int) GetPosZ()); BLOCKTYPE BlockAbove = GetWorld()->GetBlock((int) GetPosX(), (int) GetPosY() + 1, (int) GetPosZ()); BLOCKTYPE BlockBelow = GetWorld()->GetBlock((int) GetPosX(), (int) GetPosY() - 1, (int) GetPosZ()); diff --git a/source/Player.cpp b/source/Player.cpp index d20db5067..a96967360 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -267,18 +267,29 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) if (!m_bTouchGround) { - if(GetPosY() > m_LastJumpHeight) m_LastJumpHeight = (float)GetPosY(); - cWorld* World = GetWorld(); - char BlockID = World->GetBlock( float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ()) ); - if( BlockID != E_BLOCK_AIR ) + if (GetPosY() > m_LastJumpHeight) { - // LOGD("TouchGround set to true by server"); - m_bTouchGround = true; + m_LastJumpHeight = (float)GetPosY(); } - if( BlockID == E_BLOCK_WATER || BlockID == E_BLOCK_STATIONARY_WATER || BlockID == E_BLOCK_LADDER || BlockID == E_BLOCK_VINES ) + cWorld * World = GetWorld(); + if ((GetPosY() >= 0) && (GetPosY() < 256)) { - // LOGD("Water / Ladder / Torch"); - m_LastGroundHeight = (float)GetPosY(); + BLOCKTYPE BlockType = World->GetBlock( float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ()) ); + if (BlockType != E_BLOCK_AIR) + { + // LOGD("TouchGround set to true by server"); + m_bTouchGround = true; + } + if ( + (BlockType == E_BLOCK_WATER) || + (BlockType == E_BLOCK_STATIONARY_WATER) || + (BlockType == E_BLOCK_LADDER) || + (BlockType == E_BLOCK_VINES) + ) + { + // LOGD("Water / Ladder / Torch"); + m_LastGroundHeight = (float)GetPosY(); + } } }